Andrath
Andrath | |
---|---|
Region: | Bree-land |
Landmark(s): | Halecatch Lake Pierson's Farm South-guard Ruins |
Connecting Area(s): |
Bree Chetwood Southern Bree-fields Southern Barrow-downs |
Levels: | Mainly 15 - 16 |
Resource tier: | Journeyman |
Andrath is an area within Bree-land in the southern region.
Andrath (possibly meaning "long street") is a reach of the ancient North-South Road (around Bree known as the Greenway) and begins about where it leaves Bree behind. While ascending southwards into the depopulated realm of Minhiriath the road passes through a narrow gorge commonly named the Vale of Andrath which now constitutes for this area; stretching eastwards it also embraces a lake and a farm. Athwart the Andrath road lies the South-guard Ruins, now occupied by southern brigands and half-orcs who from there raid the surrounding areas.
It was at Andrath the Witch-king of Angmar set up camp while searching for the Ring-bearer and likely his presence woke up the wights of the Barrow-downs. Maybe that camp was near the location of the crypt that leads from the Vale of Andrath into the barrows. [34.9S, 53.1W]
Landmarks
NPCs
See "list of NPCs" within Andrath
- Toby Thorndyke [34.5S, 51.7W] - Warden quest
- Turtle Catcher [32.4S, 52.0W]
- Tiny Turtles [32.5S, 51.7W]
Quests
See "starting quests" and the landmarks for more quests
Involving:
Creatures
The following creatures are found within the area:
Maps
Gallery
-
Barrow in the hills of western Andrath
-
Vale of trees in Andrath
External References