Air-lore

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Revision as of 19:09, 28 September 2017 by Ravanel (talk | contribs) (Reverted edits by Gaerlin (talk) to last revision by Elinnea)
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Air-lore
  • 40m Range
  • Skill Type: Wind
  • Air continually swirls around your target ally, inflicting damage on any who strike it.

    Cannot be used on self.

    Damages attackers.
  • On any damage:
    5% chance to Negate 15% damage
    Reflect 15% of damage
  • Toggle Skill
  • Cooldown: 10s

General Information

Class: Lore-master

Trait Tree: The Ancient Master Traits

Rank Needed: 25

Effects

Using this skill causes Charged Air to occur on a friendly target.

Tactical Information

Air-lore is a small buff that applies a chance to negate and reflect damage to your target. You can apply it to your pet while soloing or to a member of your fellowship who takes much damage if you're in a group.

As with all skills and gear that negates a set amount of damage, the less damage your enemies individually deal, the more powerful the skill relatively gets. Imagine fighting twenty crows at once that deal ~50 common damage each hit individually. This way, Air-lore can be great for trivial content.

The maximum range of 40 meter makes the skill deactivate if the target upon which it is used moves out of this range, away from the Lore-master.