User talk:Garabrand

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Glad you made it in despite the account creation issues. Welcome aboard. :) Sethladan 16:06, 12 May 2012 (EDT)

Loot Pages and Icons

Thanks for filling in more pieces of loot - it's helpful information that is often very hard (or impossible) to find anywhere else.

One note on the icons though: they should be 32 x 32 pixels, and the ones you've recently uploaded have been a little off-center or had extra pixels around the edges. There are some instructions on working with images and icons at Help:Images. Give a shout if you have any questions about it. :) -- Elinnea (talk) 11:43, 15 May 2012 (EDT)

I cannot but echo Elinnea, thanks for you many great submissions. -- Zimoon 03:40, 18 May 2012 (EDT)

Promotion

Over time you have submitted tons of useful stuff and it is a shame that none of us "bureaucrats" have promoted you, my sincerest apologies. You are now promoted to Ninja and what can we say but to keep up the brilliant work! -- Zimoon 01:51, 24 October 2012 (EDT)

Even though you were promoted to Ninja the other day, that was long overdue. With hundreds of submissions of good quality, backtracking your mistakes, and it is obvious that you learn from minor corrections senior editors do, hence it is clear that you deserve being promoted to Editor. With Editor comes responsibilities, we are certain you will handle them well and we are happy to see you as one of the team. Feel free to use IRC if you have questions or just want to chat a while. Thanks again for your good work, keep it up, will you?
-- Zimoon 16:03, 26 October 2012 (EDT)
Hi Zim,
I really have no clue how to work this talk page or to add to others (short of just editing them), but if you could kindly let me know what should be expected of me in my new roles. I've been focusing mainly on the new expansion as that will be what most players will be looking for info on and since I have 4 75+ characters. Please let me know hwo to work talk and what you'd like me to work on besides Rohan. Thank you!
Garabrand (talk) 17:20, 26 October 2012 (EDT)
Editing them is what we do, and as any page you edit end up at "My watchlist" (your's supposedly) you will see when somebody has edited something. Most senior editors view that list several times a day in addition to "Recent changes". Hence talking over one another's talk-page works well, if slow.
Honestly there is not anything you need to feel a pressure for. Take the day as it comes, as it always has ;)
Perhaps keeping an eye at "unpatrolled" edits and correct them if necessary or just mark them "patrolled" if they seem OK. I guess that is it. -- Zimoon 17:45, 26 October 2012 (EDT)
Ok, sounds great...how do I look for unpatrolled edits? any link to them like there is for recent changes? Thanks! Garabrand (talk) 17:50, 26 October 2012 (EDT)
Unpatrolled edits show up on the Recent changes page with a little red exclamation mark on the left side. At the moment they're cleared out, so there's not much to see. When you click on "Hide patrolled edits" at the top of that page it will show only the unpatrolled edits in recent history.
The main privilege (and responsibility) from your promotion is that your posts will now be automatically marked patrolled - so we trust you to add reliable information to the wiki. Of course we all try to check each others' work as well. So just keep on doing what you're doing. :) -- Elinnea (talk) 18:02, 26 October 2012 (EDT)

Hytbold

Since I've been sidetracked with both moving and WINE/LOTRO issues... I just noticed you've been doing a bunch of Hytbold stuff...

Some boilerplate for the relationship between Hytbold quests, rewards and armour sets, along with some assorted notes is here:

User:Magill/Projects-RoR-Hytbold-scratch

Some of the Armour set names are "guesses."

Feel free to whip it into a "real page" -- no idea what to call it.

Sigh, the movers show up at 8am tomorrow... :( Wm Magill - Valamar - OTG/OTC (talk) 21:53, 30 October 2012 (EDT)

Thanks for the link! Being completely honest, I don't know how to put it into a "real page" format yet...I'm mostly focusing on getting items filled in and ensuring they match the format things seem to be in. If you have any input on the page for the Hytbold Armour Sets, let me know and I'll do my best to get it right :) Garabrand (talk) 09:34, 31 October 2012 (EDT)

To get a listing of all level 85 Armour in the Lorebook:

A listing of all level 85 Armour in the Lorebook

https://lorebook.lotro.com/wiki/Special:Advancedsearch?type=item&action=Search&item_type%5B%5D=a&min_r_level=85

Note: Lvl 85 Jewelry is missing. Wm Magill - Valamar - OTG/OTC (talk) 02:39, 7 November 2012 (EST)

Epic Quests

I finally took my main through the rohan epic, and now have screenshots for the entire remainder of the chain. I'll be working on them in the next few days in case anyone was thinking about it or wanted to collaborate. Please feel free to mercilessly edit anything I'll be getting wrong, I'm still a bit new to creating quests. Garabrand (talk) 14:05, 13 November 2012 (EST)

Great, I was planning to go through more of the epic line this weekend as well. So I'll probably be following in your footsteps, and will check everything carefully. It looks good so far. :) -- Elinnea (talk) 11:57, 14 November 2012 (EST)
Ran into a couple hitches where I discovered I missed a couple screens for the epics. I'm mising exactly what Ingbert says to his daughter in the Homecoming instance after she says she won't allow him to speak to Horn rudely. I'm also missing the end of the Quest:Chapter 13: The Ghost Vanishes, if anyone is at that stage and would like to add those sections. Thank you for your help! Garabrand (talk) 17:53, 15 November 2012 (EST)

Exemplary drops

Are you adding these items based off of Compendium Item Scanner screenshots? Because those incorrectly show level 75 stats, not level 85. -- Eggolass (talk) 15:32, 18 December 2012 (EST)

I was searching around for items and came across this page, which had mainly 85 items: https://www.dhdro-drachenkrieger.de/web/rohanloot/%28Update%209%29%20D%FCsterwald. Since they never had any items for anything over lv65 for Mirkwood, I guess I never thought about the stats only being for lv75, but I see it now that you mention it. Garabrand (talk) 16:04, 18 December 2012 (EST)
Did you actually see Cloak of the Exemplary Guardian in-game? It was supposed to have been replaced with Ring of the Exemplary Guardian when the beta ended, and I didn't see the cloak in a Compendium item scan on Live. -- Eggolass (talk) 07:47, 28 December 2012 (EST)
I didn't see it in game, but it was just a recent update to one of the pages that I check to see if there have been any updates. I'm looking through to see where it was, but I wanted to throw it in here in case it comes up again. I know I'm perhaps being a bit too proactive with things I haven't actually seen in game, but I like that this site is a place people can go to and find out what's out there since there are so few places you can look for these items. Garabrand (talk) 11:42, 28 December 2012 (EST)

Hi just fixed some stats on Item:Figurine of the Exemplary Champion, wanted you to know, and removed your stub (ingame confirm) Tiberivs (talk) 08:52, 3 May 2013 (EDT)

In-Game Misspellings

Referring to the change you made: https://lotro-wiki.com/index.php?title=User%3AEggolass%2FUpdate_10_Item_Checklist&diff=561130&oldid=561011

Have they fixed the spelling of the item in-game? I realize that how I spelled it was a typo, but that's exactly how it was spelled on the piece of gear I took a screenshot of (which means that although it's a typo, it's Turbine's typo and how it is displayed in the game.)

I haven't seen a new screen of the item in-game, but since we know that it's the kingdom of "Arnor" and not "Arnorn", it makes sense to ensure that at least we have it right. If we started getting into the things Turbine has done wrong, it'd never end. In case noone let you know before, to put your signature and timestamp into an edit (so we know who's saying what :P), just put 4 tildes (~) in a row at the end of your post. Cheers! Garabrand (talk) 17:28, 30 March 2013 (EDT)
Eggolass made a list of the items that were currently misspelled and what they should be once they're fixed. I figured that was a better method to go about keeping track of them, in case someone wanted to do a search of an item they found in-game and couldn't find the article because it's spelled correctly here and not in-game. But it honestly doesn't matter to me, as long as everyone's on the same page.
Also, my bad on the signature thing. It's been a while since I've edited a Wiki. SnDragon (talk) 20:05, 30 March 2013 (EDT)

New Class Stuff

Just putting the info about the class here to be worked on. I've put in a few colors, but what I've left out: The ranks and cooldowns are in darker green text. The quoted parts are the descriptions of the skills, in beige or whatever color (not sure). Finally the "Not earned" comment below the class will change to "Equipped" when you rank up the trait. Here goes!

Champions
Martial Champion

  • Spec Bonuses:

Tier 1 - Glory. "Reduces damage per point of Fervour."
Reduces damage taken by 2% per fervour pip.
Requires: You need 5 more ranks earned in the whole tree (0/5).

Tier 2 - Good Defense/Strong Offense. "If Sudden Defence's bubble is depleted, damage is dealt to all surrounding enemies."
Requires: You need 10 more ranks earned in the whole tree (0/10).

Tier 3 - Exalted Combatant. "Heals the champion for 25% of max Morale upon falling below 20% of max Morale."
Requires: You need 15 more ranks earned in the whole tree (0/15).

Tier 4 - Adamant. "Reduces incoming damage for a short duration. The amount of damage reduced is dependant on how many pips of fervour is consumed."
Skills earned:
Adamant

Requires: You need 20 more ranks earned in the whole tree (0/20).

  • Adamant Skill

Fast
Skill Type: Buff

Champions shrug off damage that would bring many to their knees.

Reduces incoming Ranged and Melee Damage by 4%

Each Fervour consumed increases defence by 4%.

Decreased incoming Tactical Damage by 2%

Each Fervour consumed increases defense by 2%.
Duration: 10s

Cost: 228 Power
Requires at least 1 Fervour

Cooldown: 1m

Tier 5 - Masochism Increase. "Increases the chance of Masochism's effects to apply by 10% and increases the amount of damage it reflects by 20%."
On any damage:
20% chance to:
Receive effect:

Adds 1 Fervour Pip
Reflect 30% of damage
Reflect effect:

Increased threat
Requires: You need 25 more ranks earned in the whole tree (0/25).

Tier 6 - Bracing Against Defeat. "Bracing Attack now generates 2 points of fervour and the amount of Morale it restores is increased."
-1 Bracing Attack Fervour Cost
Bracing Attack places and Incoming Healing Buff on the Champion for 10s.
Requires: You need 30 more ranks earned in the whole tree (0/30).

Tier 7 - Invincible. "For each 5% of health the Champion is missing, his damage is increased while Adamant is active."
Requires: You need 35 more ranks earned in the whole tree (0/35).

  • Skills from Spec

Sudden Defence Immediate
Skill Type: Buff

You lose all Fervour and gain a protective morale shield defending you against incoming damage.

The strength of the damage protection bubble increases with each fervour expended.

Applies a damage preventing bubble granting 2,210 temporary Morale.
Duration: 15s

Requires at least 1 Fervour
Removes 5 from Fervour


Cooldown: 40s

Notes: 2,210 Morale is base amount of bubble. At 1 fervour bubble is 2,429; at 2 = 2,647; at 3 = 2,866; at 4 = 3,085; at 5 = 3,304

  • Traits by Tree Screenshot

Tier 1:Second Wind|-----|Tactical Mitigation Increase|-----
Tier 2:-----|Horn of Champions|Deafening Horn|Vitality Increase
Tier 3:Vigour of Champions|Aggressive Exchange|Riposte|-----
Tier 4:-----|-----|Placed Strike|Dire Need
Tier 5:-----|Critical Defence Increase|Unstable|-----
Tier 6:-----|Fight Through the Pain|-----|Improved Dire Need
Tier 7:-----|Unbreakable|-----|-----

  • Trait Information

Second Wind
Champion
Not Earned

"Grants the skill: Second Wind."

1 Point to Next Rank
Skills Earned:
Second Wind

  • Second Wind

Fast
Skill Type: Buff

"Consumes all current fervour and restores power. Amount of power restored is based off the amount of fervour consumed."

+728 Power

Removes 5 from Fervour

Cooldown: 25s
Notes: 0 Fervour = 728 power, 1 = 910, 2 = 1092, 3 = 1274, 4 = 1456, 5 = 1638

Tactical Mitigation Increase
Champion
Not earned

"Increases Tactical Mitigation"

1 Point to Next Rank

Rank 1
+1% Tactical Mitigation

Rank 2
+2% Tactical Mitigation

Rank 3
+3% Tactical Mitigation

Rank 4
+4% Tactical Mitigation

Rank 5
+5% Tactical Mitigation

Horn of Champions
Champion
Not earned

"Grants the skill: Horn of Champions."


You need 5 more ranks in other traits in the The Martial Champion branch (0/5).

1 Point to Next Rank
Skills Earned:
Horn of Champions

  • Horn of Champions

Melee Skill 30m Range
Max Targets: 6
Radius: 8m

"Area Effect attack that reduces enemies damage for a short duration."

679 - 1,022 <weapon type> (Main-hand) Damage

-20% Damage

Duration: 6s

Cost: 122 Power

Cooldown: 30s

Deafening Horn
Champion
Not earned

"Increases Horn of Champions damage."

You need 5 more ranks in other traits in the The Martial Champion branch (0/5).
Requires Traits:
Horn of Champions at Rank 1


1 Point to Next Rank

Rank 1
+20% Horn of Champion Damage

Rank 2
+40% Horn of Champion Damage
Notes: At Rank 1, damage is 803 - 1,208 damage, Rank 2 = 926 - 1,394

Vitality Increase
{Color|Green|Champion}}
Not earned

"Increases vitality."

You need 5 more ranks in other traits in the The Martial Champion branch (0/5).

1 Point to Next Rank

Rank 1
+14 Vitality

Rank 2
+28 Vitality

Rank 3
+42 Vitality

Rank 4
+56 Vitality

Rank 5
+70 Vitality

Vigour of Champions
Champion
Not earned

"Increases Power restored from Second Wind."

You need 10 more ranks in other traits in the The Martial Champion branch (0/10).
Requires Traits:
Second Wind at Rank 1


1 Point to Next Rank

Rank 1
+5% Second Wind Power Restore

Rank 2
+10% Second Wind Power Restore

Rank 3
+15% Second Wind Power Restore

Rank 4
+20% Second Wind Power Restore

Rank 5
+25% Second Wind Power Restore

Notes:At Rank 1 - 0 fervour = 764 power, 1 = 983, 2 = 1165, 3 = 1347, 4 = 1529, 5 = 1711.
At Rank 2 - 0 fervour = 801 power, 1 = 1056, 2 = 1238, 3 = 1420, 4 = 1602, 5 = 1784.
At Rank 3 - 0 fervour = 837 power, 1 = 1128, 2 = 1310, 3 = 1492, 4 = 1674, 5 = 1856.
At Rank 4 - 0 fervour = 874 power, 1 = 1201, 2 = 1383, 3 = 1565, 4 = 1747, 5 = 1929.
At Rank 5 - 0 fervour = 910 power, 1 = 1274, 2 = 1456, 3 = 1638, 4 = 1820, 5 = 2002.

Aggressive Exchange
Champion
Not earned

"Blade Wall debuffs enemy damage."

You need 10 more ranks in other traits in the The Martial Champion branch (0/10).

1 Point to Next Rank

Rank 1
Blade Wall reduces the damage of enemies for a short duration

Rank 2
-2% Additional Aggressive Exchange Debuff

Rank 3
-4% Additional Aggressive Exchange Debuff

Rank 4
-6% Additional Aggressive Exchange Debuff

Rank 5
-8% Additional Aggressive Exchange Debuff

Notes: Damage debuff starts at -2%, maxed at -10%, duration 4s

Riposte
Champion
Not earned

"Grants the skill: Risposte."

You need 10 more rank in other traits in the The Martial Champion branch (0/10).

1 Point to Next Rank.

Rank 1
Skills Earned:
Riposte

  • Riposte

Immediate 2.5m Range
Melee Skill
Skill Type: Harmful

"Powerful attack that cannot be blocked, parried, or evaded. This skill requires a parry event."

1,116 - 1,584 <weapon type> (Main-hand) Damage

Cost: 91 Power

Cooldown: 8s

Placed Strike
Champion
Not earned

"Increases the damage of Riposte."

You need 15 more ranks in other traits in the The Martial Champion branch (0/15).
Requires Traits:
Riposte at Rank 1


1 Point to Next Rank

Rank 1
+15% Riposte Damage

Rank 2
+30% Riposte Damage

Rank 3
+45% Riposte Damage

Rank 4
+60% Riposte Damage

Notes: At Rank 1, damage = 1,228 - 1,742; Rank 2 = 1,340 - 1,901; Rank 3 = 1,451 - 2,059; Rank 4 = 1,563 - 2,218

Dire Need Champion
Not earned

"Grants the skill: Dire Need."

You need 15 more ranks in other traits in the The Martial Champion branch (0/15).

1 Point to Next Rank
Skills Earned:
Dire Need

  • Dire Need

Fast
Skill Type: Buff

"30% of your current power is expended. Twice the amount of power lost is transferred to Morale."

Caster is drained of 30% of their current Power
Caster adds 200% of amount drained to Morale


Cooldown: 2m

Critical Defence Increase
Champion
Not earned

"Increases Critical Defence rating."

You need 20 more ranks in other traits in the The Martial Champion branch (0/20).

1 Point to Next Rank

Rank 1
+368 Critical Defence

Rank 2
+736 Critical Defence

Rank 3
+1104 Critical Defence

Rank 4
+1472 Critical Defence

Rank 5
+1840 Critical Defence

Unstable
Champion
Not earned

"Upon being Critically hit, the Champion deals bonus damage."

You need 20 more ranks in other traits in the The Martial Champion branch (0/20).
Requires Traits:
Critical Defence Increase at Rank 5.


1 Point to Next Rank

Rank 1
On every skill,
Targeted at you,
On Critical Hit:
+10% Damage
Duration: 8s


Rank 2
Increases applied effect to:
+15% Melee Damage
Duration: 8s


Rank 3
Increases applied effect to:
+20% Melee Damage
Duration: 8s


Rank 4
Increases applied effect to:
+25% Melee Damage
Duration: 8s


Rank 5
Increases applied effect to:
+30% Melee Damage
Duration: 8s


Fight Through the Pain
Champion
Not earned

"Buffs Parry rating upon being Critically hit.

Max rank grants the Champion a Parry response upon being Criticall hit."

You need 25 more ranks in other traits in the The Martial Champion branch (0/20).
Requires Traits:
Critical Defence Increase at Rank 5.


1 Point to Next Rank

Rank 1
On every skill,
Targeted at you,
On Critical Hit:
+2% chance to Parry
Duration: 8s


Rank 2
Increases applied effect to:
+4% Parry Chance
Duration: 8s


Rank 3
Increases applied effect to:
+6% Parry Chance
Duration: 8s


Rank 4
Increases applied effect to:
+8% Parry Chance
Duration: 8s


Rank 5
Increases applied effect to:
+10% Parry Chance
Duration: 8s


Improved Dire Need
Champion
Not earned

"Increases the heal of Dire Need."

You need 25 more ranks in other traits in the The Martial Champion branch (0/25).
Requires Traits:
Dire Need at Rank 1


1 Point to Next Rank

Rank 1
+20% Dire Need Heal

Rank 2
+40% Dire Need Heal

Rank 3
+60% Dire Need Heal

Rank 4
+80% Dire Need Heal

Rank 5
+100% Dire Need Heal

Unbreakable
Champion
Not earned

"Grants the skill: Unbreakable."

You need 30 more ranks in other traits in the The Martial Champion branch (0/30).

1 Point to Next Rank
Skills Earned:
Unbreakable
Unbreakable

  • Unbreakable (buff)

Immediate
Skill Type: Buff

"The Champion empowers themselves by releasing a mighty cry. Each time they are hit, they grow tougher until eventually letting out a mighty roar, damaging all those around them.

Every Time you are hit, you gain a stack of Unbreakable, raising your Tactical Mitigation and Morale. At max stacks, you gain a powerful Area Effect skill to unleash upon your enemies."
On any Common, Fire, Shadow damage:
Receive effect:
+138 Tactical Mitigation
+2% Max Morale

Duration: 12s

Duration: 30s

Requires at least 1 Fervour

Cooldown: 2m

Notes: Max stacks are 10 before getting attack below. Buff lasts for 12s and will continue to increase/refresh until the 30s duration for the skill ends, and maxes at +1380 mitigation and +20% max morale.

  • Unbreakable (attack)

Immediate 5.2m Range
Tactical Skill
Max Targets: 5
Radius: 5m
Skill Type: Harmful

"A might roar that damages surrounding opponents."

328 - 494 <weapon type> (Main-hand) Damage

Requires at least 1 Fervour

Cooldown: 30s

Notes: Skill is unavailable to use until you've gained 10 stacks of Unbreakable, and using the skill consumes those stacks. Ideally, you will want to use this skill when the Unbreakable buff is about to expire.

That completes the Martial Champion trait tree.