User:Trove/Shiing

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Shiing Shiing,

Flying Feathers Champion

Roxxi Manor
World: Brandywine
Occupation: Soldier in the Duck Brigade
Class: Champion
Race: Dwarf
Birthplace: Thorin's Hall
Age: 53
Height: 4.3'
Sex: Male
Skin: Tan
Hair: Alburn
Eye: Hazel
Pets: Goldy, Orange Wyandotte Chicken

SparringBuddy, Large Shrew


3 things a champion would like you to know... cause I hate you and want you to cry..

By Harumph

I read a lot of things about champions on the forums, and I think it's time to clear up some misunderstandings. First, understand that the only way to win an encounter is by killing the mobs. This is through DPS. And because of our great AOE DPS, champions are the most important member of the group. But we fill other roles as well. Mostly, we optimize fellowships. How? Because we know these things:


1. Minstrels are lazy. I mean, come on. To do our max DPS, we need to be in Fervour, which has a -30% healing penalty. This just means that the minstrel must heal us 30% more. But sometimes they complain about this. This makes no sense. They rolled a healing class to heal, and now they get to heal 30% more! They should be thanking us. If someone said to me "Do 30% more DPS" I'd say "OK!"

Minstrel carry around lutes and wear fancy hats. We need to keep them on their toes, or they will drift off and start daydreaming about butterflies, fancy hats, and butterflies in fancy hats.


2. Loremasters are afraid of almost everything. Seriously. All of their skills are based around this. They mez and root to keep the scary things away. If that fails, they debuff it, so it seems a little less scary to them. And they have pets to help keep things away from them, and to have someone to cuddle with in case they have a bad dream or something.

Champions are not afraid. We are there to AOE DPS, and not hitting things is counterproductive. So we must break every mez we see. And the purpose of roots is to keep everything together so it is easier to AOE it all.

Don't worry, little LM. The mighty champ will save you, even if you are just some weirdo in a bathrobe.


3. Raging Blades is the best skill ever. It hits a lot of targets, hits them hard, and adds threat. There is nothing not awesome about this. And it makes an awesome noise. SHING-SHING! When the fellowship hears that, they know it's go time! SHING-SHING! OMG, it's so awesome I would do it constantly if I could. Too bad its on a 10 second cooldown.

Sometimes, a guardian or a warden will say "Don't charge in there and Raging Blades before I get good aggro" but really what they mean is "I'm totally jealous of that skill. Please don't use it and make me look like a wuss. I want to run up to those mobs and like yell at them some, and then pound on my shield menacingly. Ooh I'm so tough." Hahaha. To bad, it's DPS time! SHING-SHING!

Then they'll say things like "Well, if you can't hold back, then at least Ebbing Ire on to me." But they do not understand to purpose of Ebbing Ire. It is used to punish lorebreakers. If I'm ever grouped with an RK an I think he's out DPSing me, I'll Ebbing Ire on to him. Take that lorebreaker! Behold the wrath of Tolkien!

If I could pick them up and throw them into a well Darth Vader-style, I would.


Just realize that while champions are awesome, we want you to be awesome too. That's why we do the things we do.

Friends

Character Level, Race and Class Occupation
Advante Advante Limwen the Shrewed Level 105 Elven Hunter Traveling Performer
Alinguist, Librarian Level 105 Dwarven Rune-keeper Librarian
Laurel the Harrassed Level 105 Human Lore-master Veterinarian
Lumin, Liege of the Lord Level 105 Hobbit Minstrel Farmer and Chef
Santu of the White Mountains Level 105 Dwarven Guardian Crafting Guild Leader
Shiing Shiing, Flying Feathers Champion Level 105 Dwarven Champion Adventurer
Wildbeorn, Bear-wrestler Level 105 Beorning Photographer
Commander Woard, Treasure Hunter Level 105 Human Captain Cartographer