Palefolk Prisoner

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These stats are for Tier 1,
click here for Tier 2.
Palefolk Prisoner
Level: 65-150
Instance: Dungeons of Dol Guldur

Type: Normal
Genus: Man
Species: PaleFolk

Morale: Varies
Power: Varies
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Poor
F.M. Immune: False
Stun/Mez Imm.: False
Root Immune: False
Resistances:
Cry: Superior
Song: Superior
Tactical: Superior
Physical: Superior
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Remarkable
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 65 )  

These stats are for Tier 2,
click here for Tier 1.
Palefolk Prisoner
Level: 65-150
Instance: Dungeons of Dol Guldur

Type: Normal
Genus: Man
Species: PaleFolk

Morale: Varies
Power: Varies
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Fair
F.M. Immune: False
Stun/Mez Imm.: False
Root Immune: False
Resistances:
Cry: Remarkable
Song: Remarkable
Tactical: Remarkable
Physical: Remarkable
Mitigation:
Common: Remarkable AncientDwarf: Remarkable
Fire: Remarkable Beleriand: Remarkable
Light: Remarkable Westernesse: Remarkable
Shadow: Remarkable Frost: Remarkable
Lightning: Remarkable

Level of Lore-master reporting: ( 65 )  

Location

Palefolk Prisoners are found within the 3-man instance Dungeons of Dol Guldur in Mirkwood.

Abilities

 Latent Poison
 Difficulty Tier II On Tier 2

Tactics

These guys are found in small groups in prisons when you open them, and are so confused that they will attack you if they take notice of you. They are particularly annoying because they can give you a timed poison debuff that stuns you if you don't remove it fast enough. A lore-master's anti-stun can prevent the stun. Palefolk Prisoners are vulnerable to light damage.