Weapon Indexes

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The following item indexes list weapons by type and minimum level.

Slot Level 1-20 Level 21-40 Level 41-60 Level 61-80 Level 81-100 Level 101-115
One-handed Weapons
Axe 1-20 21-40 41-60 61-80 81-100 101-115
Club 1-20 21-40 41-60 61-80 81-100 101-115
Dagger 1-20 21-40 41-60 61-80 81-100 101-115
Hammer 1-20 21-40 41-60 61-80 81-100 101-115
Mace 1-20 21-40 41-60 61-80 81-100 101-115
Spear 1-20 21-40 41-60 61-80 81-100 101-115
Sword 1-20 21-40 41-60 61-80 81-100 101-115
Two-handed Weapons
Axe 1-20 21-40 41-60 61-80 81-100 101-115
Club 1-20 21-40 41-60 61-80 81-100 101-115
Halberd 1-20 21-40 41-60 61-80 81-100 101-115
Hammer 1-20 21-40 41-60 61-80 81-100 101-115
Staff 1-20 21-40 41-60 61-80 81-100 101-115
Sword 1-20 21-40 41-60 61-80 81-100 101-115
Ranged Weapons
Bow 1-20 21-40 41-60 61-80 81-100 101-115
Crossbow 1-20 21-40 41-60 61-80 81-100 101-115
Javelin 1-20 21-40 41-60 61-80 81-100 101-115
Thrown 1-20 21-40 41-60 61-80 81-100 101-115
Rune-keeper Rune-stones
Rune-stone 1-20 21-40 41-60 61-80 81-100 101-115

Common Stats

  • Axes, daggers, maces & swords are crafted by Weaponsmiths
  • Clubs, hammers & spears are crafted by Woodworkers
  • All axes have a small chance of lowering your target's armour
  • All clubs have a small chance of slowing your target's attack speed
  • All daggers give a +1% auto-attack critical hit chance
  • All hammers have a small chance of lowering your target's ability to evade
  • All maces have a small chance to stun your target for 3 seconds
  • All spears have a chance to spear-pierce (producing a short duration DoT on the target)
  • All swords have a slightly increased parry chance