Water-lore
Water-lore
- 15m Range
- Tactical Skill
- Induction: 0.8s
- Skill Type: Heal
- Heals Morale of allies.
- Heals ...-... Morale Initially
- Heals ...-... Morale every 4 seconds for 32 seconds
+5% Incoming Healing Modifier - Duration: 32s
- Cost: ... Power
- Cooldown: 10s
Values
Level | Power cost | Morale cost | |||||||||||||||||||||||||||
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General Information
Class: Lore-master
Level: 77
Traits
The trait Mending Lore increases the healing by up to 25% and at maximum rank adds 5% extra to the incoming healing buff.
Effects
Using this skill causes the effect Water-lore to occur a friendly target.
Tactical Information
Whether it is a bug or not, this skill is not effected by the minus Lore Power Cost passive on Lore-master books. Critical Coordination causes all pulses from this skill to critically heal. This can be a very powerful healing strategy.