Warg Stalker Traits
Class-infobox | ||||||
---|---|---|---|---|---|---|
Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
Class Traits
Name | PvMP Rank | Price | Description | |
---|---|---|---|---|
Armour Boost | Rank:0 | 1,000 | Increases Armor | |
Long Strides | Rank:0 | 1,000 | Increases Run Speed and stealthed movement speed | |
Enhanced Skill: Stealth | Rank:0 | 1,000 | Increases Stealth Level and Movement Speed in Stealth | |
Resistance Boost | Rank:1 | 1,000 | Boosts Resistance | |
Enhanced Skill: Sprint | Rank:2 | 1,000 | Reduces Cooldown on Sprint | |
The Element of Surprise | Rank:2 | 1,000 | Chance to crit increased when attacking from Stealth | |
Shadow Fang | Rank:4 | 1,000 | Sets damage type of all skills to shadow | |
Enhanced Skill: Disappear | Rank:7 | 1,000 | Reduces Cooldown on Disappear | |
Enhanced Skill: Sense Prey | Rank:9 | 1,500 | Tracks stealthed targets at expense of reduced tracking range | |
Enhanced Skill: Flayer | Rank:10 | 1,000 | Increases Flayer's armour and mitigation bonuses. | |
Enhanced Skill: Eye Rake | Rank:11 | 1,000 | Reduces Cooldown on Eye Rake | |
Enhanced Skill: Rabid Bite | Rank:14 | 1,000 | Increases power cost debuff. |
Racial Traits
Warg Racial Traits | |||
---|---|---|---|
Name | Description | Rank | Price |
Four-legged Foe | Increases your run speed, stealthed movement speed, and Evade rating. | 2 | 1,000 |
Racial Skill: Pack Hunters | Grants the skill Pack Hunters, which changes depending on your stance. | 3 | 1,000 |
Pack Mentality | Increases your Parry, Evade and Resistance ratings. | 3 | 1,000 |
Pack Elder | Increases your Physical Mitigation. | 4 | 1,000 |
Racial Skill: Howl of Unnerving | Grants the skill Howl of Unnerving | 4 | 1,000 |
Foe of the Light | Increases your Tactical Mitigation and Stealth Level. | 5 | 1,000 |
Pack Leader | Increases your Physical Mastery, and Critical and Finesse ratings. | 5 | 1,000 |
Corruption Traits
General Corruption Traits | |||
---|---|---|---|
Name | Description | PvMP Rank | Price |
Critical Protection Boost 1 | Increases Critical Defence | 1 | 500 |
Critical Protection Boost 2 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 3 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 4 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 5 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 6 | Increases Critical Defence | 4 | 500 |
Critical Rating Boost 1 | Increases Critical Rating and Damage | 1 | 500 |
Critical Rating Boost 2 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 3 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 4 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 5 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 6 | Increases Critical Rating and Damage | 4 | 500 |
Damage for Health (Rank 1) | Increases Damage at the cost of Health | 0 | 500 |
Damage for Health (Rank 2) | Greatly increases Damage at the cost of Health | 1 | 500 |
Damage for Power (Rank 1) | Increases Damage at the cost of Power | 0 | 500 |
Damage for Power (Rank 2) | Greatly increases Damage at the cost of Power | 1 | 500 |
Finesse Boost 1 | Increases Finesse | 1 | 500 |
Finesse Boost 2 | Increases Finesse | 2 | 500 |
Finesse Boost 3 | Increases Finesse | 2 | 500 |
Finesse Boost 4 | Increases Finesse | 3 | 500 |
Finesse Boost 5 | Increases Finesse | 3 | 500 |
Finesse Boost 6 | Increases Finesse | 4 | 500 |
Health for Damage (Rank 1) | Increases Health at the cost of Damage | 0 | 500 |
Health for Damage (Rank 2) | Greatly increases Health at the cost of Damage | 1 | 500 |
Health for Power (Rank 1) | Increases Health at the cost of Power | 0 | 500 |
Health for Power (Rank 2) | Greatly increases Health at the cost of Power | 1 | 500 |
Mastery Boost 1 | Increases Physical and Tactical Mastery | 1 | 500 |
Mastery Boost 2 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 3 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 4 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 5 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 6 | Increases Physical and Tactical Mastery | 4 | 500 |
Physical Mitigation Boost 1 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 |
Physical Mitigation Boost 2 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 3 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 4 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 5 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 6 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 |
Power for Damage (Rank 1) | Increases Power at the cost of Damage | 0 | 500 |
Power for Damage (Rank 2) | Greatly increases Power at the cost of Damage | 1 | 500 |
Power for Health (Rank 1) | Increases Power at the cost of Health | 0 | 500 |
Power for Health (Rank 2) | Greatly increases Power at the cost of Health | 1 | 500 |
Resistance Boost 1 | Increases Resistance Rating | 1 | 500 |
Resistance Boost 2 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 3 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 4 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 5 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 6 | Increases Resistance Rating | 4 | 500 |
Stealth Detection Boost | Increases Stealth Detection at the cost of Stealth Level | 5 | 500 |
Tactical Mitigation Boost 1 | Increases Tactical Mitigation and Resistance Rating | 1 | 500 |
Tactical Mitigation Boost 2 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 3 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 4 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 5 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 6 | Increases Tactical Mitigation and Resistance Rating | 4 | 500 |
Class Appearance Traits
-
Starting Appearance
-
Ruins-howler Appearance
Rank:1
7,500 -
Bone-chewer Appearance
Rank:2
7,500 -
Corpse-ravager Appearance
Rank:3
7,500 -
War-beast Appearance
Rank:4
7,500 -
Den-leader Appearance
Rank:5
7,500 -
Prowler Appearance
Rank:6
7,500 -
Blood-seeker Appearance
Rank:7
7,500 -
Red-fang Appearance
Rank:8
7,500 -
Scavenger Appearance
Rank:9
7,500 -
Dire Warg Appearance
Rank:10
7,500 -
Twilight-howler Appearance
Rank:11
7,500 -
Pack-lord Appearance
Rank:12
7,500 -
Man-flayer Appearance
Rank:13
7,500 -
Mountain-prowler Appearance
Rank:14
7,500 -
Raging Dire Warg Appearance
Rank:15
7,500