User:Ravanel/Sandbox2: Difference between revisions

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(→‎Pet Skills with Missing Values: Found more similarities through extensive research of power cost between level 65 - 75 (hopefully this is also the case for the power costs of lower levels).)
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| [[Root Strike]]                      || X || X ||  ||  || 57
| [[Root Strike]]                      || X || X ||  ||  || 57
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| [[Bursting Root]]                    || X || X ||  ||  || 57
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Note: the following skills share their power cost:
Note: the following skills share their power cost:
* Benediction of the Raven, Roaring Challenge and Bear Hug
* Benediction of the Raven, Distraction, Roaring Challenge, Bear Hug, Angry Bees, Root Strike and Bursting Root.
* Fan the Flames and Beak Rend
* Feral Strike, Fan the Flames, Beak Rend, Frostbite, Fury of Winter and Throat Slash.
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Revision as of 13:49, 2 November 2011


Lore-master Skills with Missing Values

The following skill values (marked with an X) are missing at the Lorebook and should be looked up in-game. They are sorted by level, so you can can see in one glance which skills to check for your character and which not. Remember to unslot the traits Knowledge of the Past, Healer, Light of Hope and Hardy Companion before checking some of these values. It might be safest to just unslot them all. You can unequip them at a bard, mouse over the tooltips, write down the values and hit "cancel" and your traits will remain unchanged.

Skill Morale cost Power cost Power per second Negate/reflect Rating Level acquired
Inner Flame X 4
Sign of the Wild: Protection X 6
Test of Will X 6
Beacon of Hope X 8
Gust of Wind X 8
Cracked Earth X 14
Light of the Rising Dawn X 18
Power of Knowledge X 16
Knowledge of the Lore-master X 20
Wisdom of the Council X 20
Ents go to War X 41
Air-lore / Continual Air-lore X 44/64
Lightning Storm X 50

Note: all seven Morale cost skills have the same values, so you only have to check out one of them.


Gathering Information

Most information can be found by mousing over skill tooltips, but the following skills might need some extra explanation:

  • Inner Flame: The information asked is the power cost per second. This can be found by simply mousing over the tooltip.
  • Power of Knowledge: The information asked is the power drained per second. To find this out, use the skill on a creature while you are not on full power and read back in the combat log how much it restored per pulse. Note: if you are full of power OR if the creature has no power left, the text "absorbed" will float above your character. This will show up as a lesser or no amount of power drained in the combat log. Don't take these sort of values into account. Make sure not to have the Power and Wisdom trait equipped while testing.
  • Wisdom of the Council: The information asked is how much damage gets reflected (one value). This can be found by simply mousing over the tooltip. Both Wisdom of the Council and Wisdom of the Council (Effect) should be updated with the found value.
  • Air-lore/Continual Air-lore: The information asked is how much damage gets negated and reflected (two different values). This can be found by simply mousing over the tooltip.


Pet Skills with Missing Values

Skill Power cost Damage Damage over time Armour Pet level acquired
Benediction of the Raven X 2
Distraction X X 11
Evasion X X >11
Roaring Challenge X 12
Shatter Arms X X 19
Bear Hug X X 29
Surprise Attack X X 30
Feral Strike X X 34
Slashing Claws X X 39
Fan the Flames X X 45
Beak Rend X X 45
Frostbite X X 54
Fury of Winter X X 54
Throat Slash X X 54
Angry Bees X X X 57
Root Strike X X 57
Bursting Root X X 57

Note: the following skills share their power cost:

  • Benediction of the Raven, Distraction, Roaring Challenge, Bear Hug, Angry Bees, Root Strike and Bursting Root.
  • Feral Strike, Fan the Flames, Beak Rend, Frostbite, Fury of Winter and Throat Slash.


Gathering Information

Before you start collecting information you should understand the basics of how skill tooltips (and those of items, for that matter) work:

Skill tooltips show the skill as it would work for *you*.

This also counts for pet skills. The game takes the information of the player and then uses a formula to calculate the damage, power cost, defence etc. the skill would do if it was *you* who'd use the skill, not your pet. Don't forget that your pet usually is one or two levels lower than you.

How can we then ever know the value for the pet? It so happens that for pet skills the only information the game inserts in the formula is the level of the player, since pets don't have stats. In other words, if you mouse over a pet skill, the value is the same for you as it would be for your pet if it would be your level.

Value tables on pet skill pages are sorted by level of the pet. While entering information, just ignore this fact and simply enter the value at the spot of the same level as you are, and all is fine. Yes, you are entering information from "the future", but the information is correct!

N.B. Effect tooltips don't work like this. They show the actual effect as applied by your pet, which is thus influenced by the level of your pet, and not by your own level. Effect tooltips can be a handy tool to recover extra values that would otherwise remain hidden. You can even slot the Hardy Companion trait to increase the level of your pet and uncover even more values (you will have to take the +2% Outgoing Damage this trait causes into account, though, so this makes it a bit more complicated and mostly usable for power costs). Only a few pet skills generate effects that have numbers that need written down, though.

Most information can be found by mousing over skill tooltips, but the following skills might need some extra explanation:

  • Distraction: Somehow, mousing over the skill tooltip grants different damage values than the effect. This thus is only usable for gathering power cost information (this counts for your level). Using the skill and mousing over the effect tooltip under the Raven's target's vitals will grant the correct values of the light damage every 4 seconds of the pet's level. You then have gathered values for one level (namely that of the pet). You can find out the power cost of the pet's level by carefully looking how much power it uses under the vitals, but this is not necessary if values already exist on the wiki.
  • Evasion: Mousing over the skill tooltip will grant values of armour value and power cost at your level. Using the skill and mousing over the effect tooltip under the Raven's vitals will grant values of the armour value of the pet's level. You then have gathered values for two levels (excluding the power cost, of which you only know the value of your own level).
  • Angry Bees: Somehow, mousing over the skill tooltip grants different damage values than the effect. This thus is only usable for gathering power cost information (this counts for your level). Using the skill and mousing over the effect tooltip under the Bog-guardian's target's vitals will grant the damage over time value of the pet's level. You then have gathered values for one level (excluding the power cost, of which you only know the value of your own level).