Turn the Tables
Turn the Tables
- 2.5m Range
- Immediate
- Melee Skill
- When dazed, stunned, or knocked down: recover from impairing effects and inflict them upon your enemy instead.
- 109.4% Main-hand + bonus Damage
- 5s Stun
- Starts Fellowship Manoeuvre
- Shake off Dazes, Stuns and Fellowship Manoeuvre Stuns. Recover from being Knocked Down but not from Dread and Full Immobilize.
- Cost: ... Power
- Cooldown: 1m 30s
General Information
Class: Guardian
Level: 20
Effects
Using this skill causes Vulnerable to occur on an enemy target.
Tactical Information
You cannot use this ability unless you are dazed, stunned, or knocked down.