Talk:Common damage

From Lotro-Wiki.com
Revision as of 23:38, 16 August 2007 by Fedaykinx (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

As far as I can tell, common damage is just... common damage. It's all mitigated equally by your AC. These "low" and "med" things you are seeing in the combat log (referring to the page creator), I'm pretty sure they're just the names of the mob's attacks, perhaps named by how much damage they do compared to one another. Either way, it just doesn't seem right that there would be different common damage types. If there were, they would be named differently. --Fedaykin 11:09, 2 August 2007 (PDT)

I'm inclined to agree - I've just been checking my Combat tab (something I don't think I've ever done before!) and both my pet & the spider were causing damage in different ways but both resulted in plain "common damage". DancesInTrees 14:40, 2 August 2007 (PDT)
Character_Stats indicate fire and shadow damage along with common damage Hinney 19:25, 2 August 2007 (PDT)
Indeed. Check your combat log while fighting a Drake though... it's quite clearly indicated as "Fire damage". I just tested it on a Wintersebb Drakeling in Isendeep. Rest assured that no dwarves were harmed in the process, though my beard is sizzling a bit, and my axe is still dripping from the blood of a warg who tried to jump me ;-). Here are some results:
  • "... for 33 points of Fire damage."
  • "... Flame Burst for 294 points of Fire."
  • "... Ranged Fire Min for 206 points of Fire."
  • "... Ranged Fire Min for 309 points of Fire."
  • "... Ranged Fire Low for 221 points of Fire."
  • "... Ranged Fire Max for 618 points of Fire."
  • "... Ranged Fire Med for 238 points of Fire."
  • "... Ranged Fire Med for 238 points of Fire."
  • "... Ranged Fire Max for 412 points of Fire."
  • etc.
I'm pretty sure of how "Low", "Min", "Med", "Max" etc. are determined, and from testing I can take an educated guess. It seems as though mobs have a "standard" melee attack (and in this case also a "standard" ranged attack), and for each attack some sort of random roll takes place to determine whether that standard attack will be at the Low, Min, Med or Max damage level. Each of these damage levels can hit for two different values of damage. For example, if you look above, the drake hit me for 412 and 618 Max. I tested much more than shown above, and those are the only two Max values I ever saw (same goes for other damage levels).
This leads me to the conclusion that what is happening in the Combat Log here is simply an indicator as to what damage level the mob attacked you with. I'll go ahead and fix up the page a little then. --Fedaykin 16:38, 16 August 2007 (PDT)