Sign of the Wild: Protection
- 40m Range
- This sign wards your animal friend so that it may parry enemy attacks more frequently and resists damage more effectively. You cannot have more than one Sign of the Wild active on your companion at a time without the trait 'Master of Beasts'.
- +... Parry Rating
-5% Incoming Damage - Duration: 10m
- Cost: ... Power
- Cooldown: 30s
Values
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General Information
Class: Lore-master
Level: 6
Traits
The trait Master of Beasts allows you to have both Signs of the Wild active at the same time and enhances these skills by making them remove up to three poison, wound, fear and disease debuffs with the maximum strength of five levels above your own from your pet.
The trait set bonus for The Keeper of Animals (4) enhances the effect caused by this skill by adding another -5% incoming damage, as well as extending the duration by ten minutes.
Effects
Using this skill causes Sign of the Wild: Protection to occur on your pet.
Interactions
The Lore-master's Book Legacy Morale - Sign of the Wild: Protection increases the morale received from the effect of this skill by up to 6%.
Tactical Information
Sign of the Wild skills can be used out of combat and apply a buff to your pet. You can only have one active at a time, unless you have the Master of Beasts trait equipped. Sign of the Wild: Protection is a good choice if your your pet is likely to take much damage. Having a legendary book with the legacy equipped when using the skill, makes your pet's morale increase. Swapping to another book will not alter the morale effect applied to your pet.
Lore
The animation of Sign of the Wild: Protection shows the word beriad, written in Tengwar. This can be translated as 'protection'.