Quite a Snag

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Quite a Snag
  • 10m Range
  • Melee Skill
  • After using your Double-edged Strike, you throw a dagger into your opponent's foot, rooting them to the spot and reducing their ability to fight.
  • ... (Main-hand) + bonus Damage
  • 30s Root
  • 25% break chance on damage after 1s
  • +3% Incoming Damage
    +10% Attack Duration
  • Duration: 30s
  • Cost: ... Power
  • Requires: Little Annoyances Trait Equipped
  • Cooldown: 1m

Skill Information

Effects

Using this skill causes  Quite a Snag to occur on an enemy target.
Using this skill causes  Rooted to occur on an enemy target.


Tactical Information

With the legendary trait equipped, this skill no longer requires  Double-edged Strike to be used first.

If your weapon has the legacy called Small Snag Cooldown, cool-down for this skill can be decreased by max. 45s, resulting in 15s cool-down.

Using  Escape Clause will reset the cool-down for this skill.