Orc Reaver Traits
Class-infobox | ||||||
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Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
Class Traits
Name | PvMP Rank | Price | Description | |
---|---|---|---|---|
Quick Strikes | Rank:0 | 1,000 | Increases Attack Speed | |
Power Boost | Rank:0 | 1,000 | Increases total Power | |
Enhanced Skill: Jagged Cut | Rank:0 | 1,000 | Jagged Cut may apply DoT Effect to your foes | |
Resistance Boost | Rank:1 | 1,000 | Boosts Resistance | |
Enhanced Skill: Devastating Strike | Rank:2 | 1,000 | Decreases Cooldown on Devastating Strike | |
Enhanced Skill: Glory in Victory | Rank:3 | 1,000 | Glory in Victory no longer increases damage you take | |
Burning Blades | Rank:4 | 1,000 | All your Skills do fire damage | |
Blade Toss | Rank:7 | 1,000 | Minor ranged attack, temporarily decreases run speed, makes user disarmed | |
Advanced Skill: Against the Odds | Rank: 10 | 1,000 | Grants Against the Odds skill | |
Extended Reach | Rank: 11 | 1,000 | +1 target for area of effect skills | |
Enhanced Skill: Upper Hand | Rank: 14 | 1,500 | Upper Hand is more effective and lasts longer | |
Enhanced Skill: Hamstring | Rank: 15 | 1,500 | Hamstring is more effective and lasts longer |
Racial Traits
Orc Racial Traits | |||
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Name | Description | Rank | Price |
Front-line Fodder | Increases Parry, Evade, and Block Ratings. | 1 | 1,000 |
Rage of the Misbegotten | Increases Critical Rating and maximum Health. | 2 | 1,000 |
Racial Skill: Blood of Fire | Grants skill Blood of Fire. | 3 | 1,000 |
Warrior Against the Deep | Increases Stealth Detection and Tactical Mitigation. | 3 | 1,000 |
Racial Skill: Undying Rage | Grants skill Dying Rage. | 4 | 1,000 |
Tireless Warrior | Increases in-Combat Health and Power Regeneration. | 4 | 1,000 |
Flayer of Flesh | Increases Critical Rating, Physical Mastery and Tactical Mastery. | 5 | 1,000 |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
Critical Protection Boost 1 | Increases Critical Defence | 1 | 500 |
Critical Protection Boost 2 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 3 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 4 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 5 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 6 | Increases Critical Defence | 4 | 500 |
Critical Rating Boost 1 | Increases Critical Rating and Damage | 1 | 500 |
Critical Rating Boost 2 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 3 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 4 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 5 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 6 | Increases Critical Rating and Damage | 4 | 500 |
Damage for Health (Rank 1) | Increases Damage at the cost of Health | 0 | 500 |
Damage for Health (Rank 2) | Greatly increases Damage at the cost of Health | 1 | 500 |
Damage for Power (Rank 1) | Increases Damage at the cost of Power | 0 | 500 |
Damage for Power (Rank 2) | Greatly increases Damage at the cost of Power | 1 | 500 |
Finesse Boost 1 | Increases Finesse | 1 | 500 |
Finesse Boost 2 | Increases Finesse | 2 | 500 |
Finesse Boost 3 | Increases Finesse | 2 | 500 |
Finesse Boost 4 | Increases Finesse | 3 | 500 |
Finesse Boost 5 | Increases Finesse | 3 | 500 |
Finesse Boost 6 | Increases Finesse | 4 | 500 |
Health for Damage (Rank 1) | Increases Health at the cost of Damage | 0 | 500 |
Health for Damage (Rank 2) | Greatly increases Health at the cost of Damage | 1 | 500 |
Health for Power (Rank 1) | Increases Health at the cost of Power | 0 | 500 |
Health for Power (Rank 2) | Greatly increases Health at the cost of Power | 1 | 500 |
Mastery Boost 1 | Increases Physical and Tactical Mastery | 1 | 500 |
Mastery Boost 2 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 3 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 4 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 5 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 6 | Increases Physical and Tactical Mastery | 4 | 500 |
Physical Mitigation Boost 1 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 |
Physical Mitigation Boost 2 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 3 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 4 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 5 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 6 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 |
Power for Damage (Rank 1) | Increases Power at the cost of Damage | 0 | 500 |
Power for Damage (Rank 2) | Greatly increases Power at the cost of Damage | 1 | 500 |
Power for Health (Rank 1) | Increases Power at the cost of Health | 0 | 500 |
Power for Health (Rank 2) | Greatly increases Power at the cost of Health | 1 | 500 |
Resistance Boost 1 | Increases Resistance Rating | 1 | 500 |
Resistance Boost 2 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 3 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 4 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 5 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 6 | Increases Resistance Rating | 4 | 500 |
Stealth Detection Boost | Increases Stealth Detection at the cost of Stealth Level | 5 | 500 |
Tactical Mitigation Boost 1 | Increases Tactical Mitigation and Resistance Rating | 1 | 500 |
Tactical Mitigation Boost 2 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 3 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 4 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 5 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 6 | Increases Tactical Mitigation and Resistance Rating | 4 | 500 |
Class Appearance Traits
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Starting Appearance
-
Fighter Appearance
Rank:1
7,500 -
White Hand Fighter Appearance
Rank:2
7,500 -
Helmed Ongbúrz Soldier Appearance
Rank:3
7,500 -
Helmed Krahjarn Soldier Appearance
Rank:4
7,500 -
Helmed Krahjarn Drummer Appearance
Rank:5
7,500 -
Helmed Soldier Appearance
Rank:6
7,500 -
White Hand Soldier Appearance
Rank:7
7,500 -
Tarkrîp Fighter Appearance
Rank:8
7,500 -
Tarkrîp Soldier Appearance
Rank:9
7,500 -
Helmed Krahjarn Soldier Appearance
Rank:10
7,500 -
Blogmal Soldier Appearance
Rank:11
7,500 -
Ongbúrz Warrior Appearance
Rank:12
7,500 -
Elite Ongbúrz Warrior Appearance
Rank:13
7,500 -
Ongbúrz Warlord Appearance
Rank:14
7,500 -
Elite Ongbúrz Warlord Appearance
Rank:15
7,500