Orc Defiler Skills
Class-infobox | ||||||
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Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
Active Skills
Ability Skills
Name | Description | PvMP Rank | Price | |
---|---|---|---|---|
Fungal Spores | Heals 327 - 467 morale initially then 257 - 367 morale every 5 seconds for 30 seconds. Grants +25% Incoming Healing Modifier (requires trait) | Rank:5 | 500 | |
Dying Rage | Once activated, increased damage, defences, run speed set to 200%, and immunity to crowd control effects. Immediate defeat after 15s. (requires trait) | Rank:9 | 1,000 | |
Blessing of Darkness | You redirect to yourself damage from an ally while restoring your wounds with herbs (requires trait) | Rank:10 | 1000 | |
Blight | You cover an area in slime to reduce the effectiveness of healing. Players leaving the pool area dealt damage over time. | Rank:10 | 500 |
Buff Skills
Name | Description | PvMP Rank | Price | |
---|---|---|---|---|
Fertile Slime | Heals 222 - 317 morale initially and every 3 seconds for 15 seconds. Instant cast | Initial | n/a | |
Fell Sacrifice | Revives target at the cost of your own health and power. | Initial | n/a | |
Fungal Bloom | Heals 541 - 773 morale initially then 222 - 317 morale every 5 seconds for 30 seconds. | Initial | n/a | |
March! | +25% Movement Speed | Initial | n/a | |
Fell Restoration | Heals 2560.6 morale. | Rank:3 | 500 | |
Anointing of the Slick Flesh | Provides protection against critical attacks for 30 min. 6 targets. | Rank:4 | 500 | |
Blood of Fire | Attacking enemies suffer damage for their transgression (requires trait) | Rank:6 | 1000 | |
Efflorescence | Living slime relieves the sting of wounds on the flesh of your allies. 6 targets | Rank:6 | 500 |
Debuff
Name | Description | PvMP Rank | Price | |
---|---|---|---|---|
Curse of Sticky Feet | Slows target's movement by 10%. Instant | Initial | n/a | |
Curse of the Lethargic Heart | Reduces target's Vitality for 2m | Rank:1 | 500 | |
Curse of the Coward's Soul | AoE fear for up to 10 seconds. 3 targets. Instant | Rank:2 | 500 | |
Curse of Rotten Flesh | Increase an enemy's Incoming Damage for 30s | Rank:6 | 500 | |
Curse of Deadly Sorrows | Reduce an enemy's Will, Fate, Might, and Armour value. 1 min dur. | Rank:7 | 500 | |
Curse of the Melancholic Heart | A gourd thrown at the target plagues them with spores, weakening their ability to raise morale. This skill is only effective against players. (G) | Rank:8 | 500 |
Ranged Skills
Name | Description | PvMP Rank | Price | |
---|---|---|---|---|
Fire Gourd | 414 Fire damage initially, 107 - 153 Fire damage every 2 seconds for 10 seconds. (G) | Initial | n/a | |
Plague Gourd | 405 Shadow damage, on a critical hit: lowers target's Block/Parry/Evade (G) | Initial | n/a | |
Plague of Flies | Drains target's power and returns some to the Defiler. (G) | Rank:5 | 500 | |
Explosive Gourd | Launch gourds with burning embers at your opponents. 4 targets. (G) | Rank:9 | 500 | |
Gooey Gourd | Deals Shadow damage and increases your target's skill inductions for 30s. (G) | Rank:10 | 500 |
Melee Skills
Name | Description | PvMP Rank | Price | |
---|---|---|---|---|
Headbreaker | Melee staff attack with Acid DoT | Initial | n/a | |
Tenderize | A sharp blow from the Defiler's staff. May briefly daze the target. | Rank:3 | 500 |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | |||||
Health | |||||
Power | |||||
Armour | |||||
Avoidance | |||||
Resistance |
Advanced Passive Skills
The following characteristics can be acquired and upgraded up to three times, starting from Rank 5.
Name | Description | Price |
---|---|---|
Health Regeneration | Increases your in-Combat and non-Combat health regeneration | 500 |
Melee Criticals | Increases your melee critical rating | 500 |
Power Regeneration | Increases your in-Combat and non-Combat power regeneration | 500 |
Tactical Criticals | Increases your Tactical critical rating | 500 |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
Critical Protection Boost 1 | Increases Critical Defence | 1 | 500 |
Critical Protection Boost 2 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 3 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 4 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 5 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 6 | Increases Critical Defence | 4 | 500 |
Critical Rating Boost 1 | Increases Critical Rating and Damage | 1 | 500 |
Critical Rating Boost 2 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 3 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 4 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 5 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 6 | Increases Critical Rating and Damage | 4 | 500 |
Damage for Health (Rank 1) | Increases Damage at the cost of Health | 0 | 500 |
Damage for Health (Rank 2) | Greatly increases Damage at the cost of Health | 1 | 500 |
Damage for Power (Rank 1) | Increases Damage at the cost of Power | 0 | 500 |
Damage for Power (Rank 2) | Greatly increases Damage at the cost of Power | 1 | 500 |
Finesse Boost 1 | Increases Finesse | 1 | 500 |
Finesse Boost 2 | Increases Finesse | 2 | 500 |
Finesse Boost 3 | Increases Finesse | 2 | 500 |
Finesse Boost 4 | Increases Finesse | 3 | 500 |
Finesse Boost 5 | Increases Finesse | 3 | 500 |
Finesse Boost 6 | Increases Finesse | 4 | 500 |
Health for Damage (Rank 1) | Increases Health at the cost of Damage | 0 | 500 |
Health for Damage (Rank 2) | Greatly increases Health at the cost of Damage | 1 | 500 |
Health for Power (Rank 1) | Increases Health at the cost of Power | 0 | 500 |
Health for Power (Rank 2) | Greatly increases Health at the cost of Power | 1 | 500 |
Mastery Boost 1 | Increases Physical and Tactical Mastery | 1 | 500 |
Mastery Boost 2 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 3 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 4 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 5 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 6 | Increases Physical and Tactical Mastery | 4 | 500 |
Physical Mitigation Boost 1 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 |
Physical Mitigation Boost 2 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 3 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 4 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 5 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 6 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 |
Power for Damage (Rank 1) | Increases Power at the cost of Damage | 0 | 500 |
Power for Damage (Rank 2) | Greatly increases Power at the cost of Damage | 1 | 500 |
Power for Health (Rank 1) | Increases Power at the cost of Health | 0 | 500 |
Power for Health (Rank 2) | Greatly increases Power at the cost of Health | 1 | 500 |
Resistance Boost 1 | Increases Resistance Rating | 1 | 500 |
Resistance Boost 2 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 3 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 4 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 5 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 6 | Increases Resistance Rating | 4 | 500 |
Stealth Detection Boost | Increases Stealth Detection at the cost of Stealth Level | 5 | 500 |
Tactical Mitigation Boost 1 | Increases Tactical Mitigation and Resistance Rating | 1 | 500 |
Tactical Mitigation Boost 2 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 3 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 4 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 5 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 6 | Increases Tactical Mitigation and Resistance Rating | 4 | 500 |