Minstrel Skills

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Revision as of 19:50, 7 July 2016 by Mogafi (talk | contribs) (Currently, all instruments can have any bonus)
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Class-infobox
Classes
Skills
Traits
Deeds
Traceries
Effects

Default Skills

These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.

Stance Skills

Based on your current Stance, these skills change into one of three different versions.

Stance Active Skills Category Cooldown Range Source
Stance
 Dissonance - Stance Stance Toggle Self Level: 1
 Melody - Stance Stance Toggle Self Level: 1
 Resonance - Stance Stance Toggle Self Level: 1
Strike
 Dissonant Strike Melee 5s 2.5m Level: 1
 Hero's Strike Melee + Heal 5s 2.5m Level: 1
 Healer's Strike Melee + AoE Heal 5s 2.5m Level: 1
Coda
 Coda of Fury Damage 1s 40m Level: 1
 Coda of Melody AoE Damage + AoE Heal 1s 12.2m Level: 1
 Coda of Resonance Heal 1s 25m Level: 1
Major Ballad
 Major Ballad Damage + Buff 1s 30m Level: 2
 Major Ballad (Resonance) AoE Heal + Buff 1s Self Level: 2
Cry
 Dissonant Piercing Cry Damage + Interrupt 10s 40m Level: 4
 Piercing Cry Damage + Interrupt 10s 40m Level: 4
 Resonant Piercing Cry Damage + Interrupt 10s 40m Level: 4
Theme of Battle
 Timeless Echoes of Battle DoT Toggle 30m Level: 8
 Echoes of Battle DoT Toggle 30m Level: 8
 The Melody of Battle Buff Toggle 30m Level: 8
Chorus
 Cry of the Chorus (Dissonance) Buff + Cure 2m30s Self Level: 26
 Cry of the Chorus (Melody) Buff + Cure 2m30s Self Level: 26
 Cry of the Chorus (Resonance) Buff + Cure 2m30s Self Level: 26

General Information

Class: Minstrel

Level required: 54

This skill replaces

Dissonance stance Melody stance Resonance stance
Cry of the Chorus (Dissonance)
  • Immediate
  • This skill provides you with three damage ballad bonus effects allowing access to Anthems and Codas. It also breaks any silence effects on you.
  • +3% Tactical Damage
    +1% Incoming Healing
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +3% Tactical Damage
    +1% Incoming Healing
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +3% Tactical Damage
    +1% Incoming Healing
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +9% Outgoing Healing Effect Modifier
    +6% Tactical Damage
    -15% Power Cost
  • Duration: 10s
  • Cost: [269 at Level 150] Power
  • Cooldown: 1m 15s
Cry of the Chorus (Melody)
  • Immediate
  • This skill provides you with three power ballad bonus effects allowing access to Anthems and Codas. It also breaks any silence effects on you.
  • +3% Incoming Healing
    +1% Tactical Damage
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +3% Incoming Healing
    +1% Tactical Damage
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +3% Incoming Healing
    +1% Tactical Damage
    +1% Outgoing Healing
  • Expires if out of combat for 9 seconds.
  • +9% Outgoing Healing Effect Modifier
    +6% Tactical Damage
    -15% Power Cost
  • Duration: 10s
  • Cost: [269 at Level 150] Power
  • Cooldown: 1m 15s
Cry of the Chorus (Resonance)
  • Immediate
  • This skill provides you with three power ballad bonus effects allowing access to Anthems and Codas. It also breaks any silence effects on you.
  • +3% Outgoing Healing
    +1% Incoming Healing
    +1% Tactical Damage
  • Expires if out of combat for 9 seconds.
  • +3% Outgoing Healing
    +1% Incoming Healing
    +1% Tactical Damage
  • Expires if out of combat for 9 seconds.
  • +3% Outgoing Healing
    +1% Incoming Healing
    +1% Tactical Damagee
  • Expires if out of combat for 9 seconds.
  • +9% Outgoing Healing Effect Modifier
    +6% Tactical Damage
    -15% Power Cost
  • Duration: 10s
  • Cost: [269 at Level 150] Power
  • Cooldown: 1m 15s
.

Depending on the current stance, this skill will apply different Ballad buffs.

Effects

This skill applies three equal Ballad buffs (which depend on the stance in which this skill is used), Cry of the Chorus and a silence immunity.

Traits

The trait Inspiring Cries and Calls in the Watcher of Resolve trait tree adds a chance for the cooldown of this skill (among others) to reset, when using a healing skill.

Legendary Item Legacies

The Songbook legacy Cry of the Chorus Cooldown reduces the cooldown of this skill by up to 2 minutes.

Buff + Cure 2m30s Self Level: 54
Anthem of the Third Age
Dissonant Anthem of the Third Age Buff 15s Self Level: 28
Each of the Minstrel's specializations give access to a different Anthem skill:


Buff 15s Self Level: 28
 Anthem of the Third Age - Resonance Buff 15s Self Level: 28

Normal Skills

These skills are usable in all Stances (unless the Stance column denotes otherwise), and have the same effect in all Stances. Remember, though, that all Healing skills are self-only while in Dissonance stance.

Stance Active Skills Category Cooldown Range Source
 Minor Ballad Damage + Buff 1s 30m Level: 1
 Raise the Spirit Heal 1.5s 25m Level: 1
 Perfect Ballad Damage + Buff 1s 30m Level: 6
 Greater Anthem II - War AoE Buff 15s 40m Level: 6
 Invocation of Elbereth Fear 30s 40m Level: 12
 Enlivening Grace Revive - 25.2m Level: 14
 Bolster Courage Heal - 25m Level: 16
 Story of Courage AoE Cure 10s 45m Level: 16
 Inspire Fellows AoE Heal + Buff 5s 20.2m Level: 20
 Spirit of Freedom Cure 1m30s Self Level: 20
 Fellowship's Heart AoE Heal + Cure 5m 20.2m Level: 30
 Rally! Combat Revive 12m 30s 30m Level: 45
 Call of the Second Age AoE Damage + Buff 30s 10.2m Level: 34
 Song of Distraction Aggro 3m 40m Level: 34
 Chord of Salvation Heal 10s 25m Level: 38
 Still As Death Threat 2m30s Self Level: 38
 Gift of the Hammerhand Bubble 2m 25m Level: 48
 Song of the Hammerhand Bubble + Buff 1m Self Level: 64
 Improved Enlivening Grace Revive - 25.2m Level: 68

The Watcher of Resolve

These skills are acquired by spending trait points in the Watcher of Resolve (blue) trait tree. You can only obtain the Set skills if you specialize in this tree.

Stance Active Skills Category Cooldown Range Source
 Lesser Anthem I - Resonance Buff 25s - Set: Initial Skill
 Soliloquy of Spirit HoT 1.5s 25m Set: Initial Skill
 Perfect Ending Heal 5s 25m Set:  Snowball
 Triumphant Spirit AoE Heal 4m 20m Trait:  Triumphant Spirit
 Greater Anthem I - Compassion Buff 25s 30m Trait:  Anthem of Compassion (Trait)
 Call to Ioreth Buff 1m Self Set:  Call to Ioreth
 Legend of Helm Hammerhand AoE Bubble 2m 20.2m Trait:  Legend of Helm Hammerhand


The Warrior-Skald

These skills are acquired by spending trait points in the Warrior-Skald (red) trait tree. You can only obtain the Set skills if you specialize in this tree.

Stance Active Skills Category Cooldown Range Source
 Lesser Anthem II - Dissonance Buff 25s - Set: Initial Skill
 Call to Fate Damage 10s 35m Set: Initial Skill
 Call of Oromë AoE Damage + Debuff 10s 35m Trait:  Call of Oromë
 Call of Eärendil AoE Damage + Debuff 10s 5.2m Trait:  Call of Oromë
 Greater Anthem II - War Buff 25s 30m Trait:  Anthem of War (Trait)
 Cry of the Valar AoE Damage + Buff + Corruption 30s 40m Trait:  Cry of the Valar
 Cry of the Wizards AoE Damage + Debuff 30s 40m Trait:  Cry of the Wizards


The Protector of Song

These skills are acquired by spending trait points in the Protector of Song (yellow) trait tree. Minstrels cannot specialize in the yellow trait tree.

Stance Active Skills Category Cooldown Range Source
 Lesser Anthem III - Composure AoE Buff 25s Self Trait:  Anthem of Composure
 Greater Anthem III - Prowess AoE Buff 25s Self Trait:  Anthem of Prowess
 Song of Aid AoE Buff Heal 3m 30s 30.2m Trait:  Song of Aid
 Anthem of the Free Peoples AoE Buff 25s Self Trait:  Anthem of the Free Peoples
 Call to Greatness AoE Buff 7m Self Set:  Call to Greatness


Mounted Combat Skills

These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.

Ability Requires Category Power Cost Description
 Discipline: Rohirrim Level 75 - - War-steed armour and Outgoing healing buff
 Discipline: Red Dawn Level 75 - - Damage and critical chance buff
 Discipline: Riddermark Level 75 - - War-steed agility and morale buff + Skill power cost reduction
 Anthems of the Rohirrim

 Anthem of the Red Dawn
 Anthem of the Riddermark

Level 75 - - Morale regen buff

Damage buff
Evade rating buff

 Ballad - Chant

 Ballad - Dirge
 Ballad - Saga

Level 75 - - Heal + self-buff

Damage + self-buff
Damage + self-buff

 Call of the Eorlingas

 Call of the Eorlingas
 Call of the Eorlingas

Level 75 - - Heal

AoE damage
AoE heal

 Coda of the Eorlingas

 Coda of the Eorlingas
 Coda of the Eorlingas

Level 75 - - Fellowship heal

AoE damage
AoE damage + power restore

 Cry of the Eorlingas

 Cry of the Eorlingas
 Cry of the Eorlingas

Level 75 - - Damage + fellowship mitigation buff

Damage + tactical mitigation debuff
Damage + speed debuff

 Hammer of Rohan

 Hammer of Rohan
 Hammer of Rohan

Level 75 - - Damage + fellowship heal

Damage + tactical mitigation debuff
Damage + fellowship power restore


Ability Level Range Description Acquired from
 Scribe Stance 30 25m Used with a mentor skill, creates a manual to teach instrument use
 Mentor : Clarinet 30 25m Instruct someone how to play the clarinet.
 Mentor : Horn 30 25m Instruct someone how to play the horn.
 Mentor : Pibgorn 30 25m Instruct someone how to play the pibgorn.
 Mentor : Cowbell 36 25m Instruct someone how to play the cowbell.
 Mentor : Bagpipes 48 25m Instruct someone how to play the bagpipes. Item
 Mentor : Drums 42 25m Instruct someone how to play the drum. Item
 Mentor : Flute 46 25m Instruct someone how to play the flute. Item
 Mentor : Harp 25m Instruct someone how to play the harp. Item
 Mentor : Moor Cowbell 50 25m Instruct someone how to play Moor cowbell. Item
 Mentor : Theorbo 44 25m Instruct someone how to play theorbo. Item
  • In  Scribe Stance these skills allow the Minstrel to create Instruction manuals for other players.
These manuals do not require the Minstrel and the trainee to be in proximity of each other, as Mentoring does.
For example,  Mentor : Horn becomes  Scribe Manual : Horn, which allows you to create a Manual of the Horn.

The cooldown also extends to 10 days.


Passive Skills

Armour Proficiencies

Proficiency Level
 Light Armour 1
 Shields 20

Weapon Proficiencies

Proficiency Level
 Daggers 1
 One-handed Clubs 1
 One-handed Maces 1
 One-handed Swords 1

Musical Instruments

Ability Requires Category Description
 Basic Cowbell Use Level 1 Instrument
 Clarinet Use Level 1 Instrument
 Flute Use Level 1 Instrument
 Harp Use Level 1 Instrument
 Horn Use Level 1 Instrument
 Lute Use Level 1 Instrument
 Pibgorn Use Level 1 Instrument
 Specialized Equipment Level 1 Instrument
 Drum Use Level 10 Instrument
 Theorbo Use Level 15 Instrument
 Bagpipe Use Level 25
 Manual of the Bagpipes
Instrument
 Moor Cowbell Use Level 40
 Manual of the Moor Cowbell
Instrument

See also: