Lore-master

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The Lore-master is a seeker of knowledge and a guardian of wisdom. He wields ancient secrets and lore to confound his foes and aid his friends, protecting them against the dark powers of the Enemy.


Available to Races: Elf, Man


A male Elf Lore-master
Class-infobox
Classes
Skills
Traits
Deeds
Traceries
Effects

Role

Crowd-control / Pets / Debuffs / Support / AoE: The Lore-master excels at serving a versatile support role.

  • It is the undisputed master of crowd-control, with abilities to stun, daze and root opponents.
  • The Lore-master also possesses a wide variety of ways to debuff enemies, even in large numbers.
  • He can also supply his allies with large amounts of Power replenishment, and provide excellent curing support along with some moderate healing.
  • The Lore-master's many different pets help by debuffing, tanking, and helping allies.
  • Finally, a Lore-master traited in the Nature's Fury (red) tree provides very strong damage, especially AoE damage, and can fulfill a Damage / DPS role in groups.

Pets

The Lore-master is a Pet class, and will always have one of her animal friends active. A Lore-master's pets have useful abilities on their own, but also provide important synergy with the Lore-master's own abilities. Thus, a Lore-master must carefully watch, control, and take care of their pet to ensure it's always alive and helping out.

A Lore-master can only have one pet helping her at a time. A Lore-master must learn to choose smartly from their wide variety of pets to best fit each situation, specialization, role, and environment (see the Pets page for a detailed list of all the different animals a Lore-master can call to their side).

Flanking and Harrying

All pets have a chance to cause  Flanked! when attacking an enemy. This is important, because several of the Lore-master's abilities have improved effects when an enemy has been Flanked.

Pets can also caused  Harried! when attacking an enemy from behind. Beyond its useful snare effect, Harried has no other interactions.

Pet Food

Pets can be fed pet food crafted by Cooks to temporarily but significantly improve a pet's stats. For example, you might feed your Lynx a Cut of Eastemnet Meat.

Appearance

A Lore-master can consume special items made by Jewellers to change each pet's appearance. For example, the basic Brown Bear can be turned into a Black Bear or even a little bear cub.

See each pet's individual page for a gallery of its possible appearances.

Morale costs

A large number of the Lore-master's abilities cost Morale in addition to Power. Thus, it's very important for a Lore-master to manage not just Power consumption, but also Morale, even if he's not being directly attacked. A Lore-master must learn to use all his abilities carefully and manage his Morale well in order to stay active without being defeated.

Skills


Default Skills

These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.

Active Skills Category Cooldown Range Level:
 Burning Embers Damage + DoT + Slow 3s 30m 1
 Wizard's Frost Damage + Heal None 40m 1
 Gust of Wind AoE 10s 40m 1
 Staff-strike Melee 3s 2.5m 1
 Friend of Bears Pet (Bear) None Self 1
 Lightning Strike Damage 10s 25m 1
 Light of Hope Heal 10s 25m 4
 Sign of Power: Command Debuff 2s 40m 6
 Blinding Flash Daze + Interrupt 15s 40m 10
 Cracked Earth AoE + Root 10s 25m 14
 Raven-lore Pet (Raven) None Self 15
 Knowledge of Cures Cure 15s 30m 16
 Power of Knowledge Damage + Power 45s 40m 16
 Bane Flare AoE Daze 1m 10m 18
 Light of the Rising Dawn Damage + Stun 30s 30m 18
 Wind-lore AoE Debuff 5s 40m 20
 Knowledge of the Lore-master Debuff 1m 40m 20
 Clever Escape Cure 2m Self 20
 Dispel Corruption Corruption 25s 25m 20
 Friend of Nature Pet (Bog-lurker) None Self 20
 Share the Power Power None 25m 22
 Sticky Gourd AoE + DoT 30s 25m 24
 Sign of Power: Righteousness Buff 18s 40m 26
 Staff-sweep AoE + Power 10s 5m 28
 Lynx-speech Pet (Lynx) None Self 30
 Wisdom of the Council Heal + Buff + Stun 5m Self 30
 Back from the Brink Revive None 25m 32
 Sign of Power: Vigilance Buff 3s 25m 32
 Sticky Tar AoE Debuff 1m 30s Self 33
 Call to the Valar Cooldown + Buff 5m Self 34
 Commune with Nature Pet (Nature Spirit) 3m Self 40
 Ancient Craft AoE Debuff 1m 10m 42
 Friend of Feline Hunters Pet (Sabertooth) None Self 56
 Sign of Power: See All Ends Debuff 1m 40m 58
 Improved Sign of Power: Command AoE Debuff 1.8s 40m 66
 Improved Staff-sweep AoE + Power + Buff 10s 5m 68
 Improved Burning Embers Damage + DoT + Slow 3s 30m 74
 Water-lore Heal 10s 25m 77
 Power of Knowledge Damage + Power 1m 40m 80

Combat Pet Skills

These skills are used by the Lore-master's current pet, rather than the Lore-master herself. A Lore-master may choose to manually control any of the pet's three active skills. See the individual pet pages for a more detailed explanation of each pet.

Skills and Effects Category Cooldown Range Source
Bear
 Roaring Challenge Taunt 1m10s 20m Level: 1
 Shatter Arms Debuff 1m 2.5m Level: 21
 Bear Hug Stun 1m 2.5m Level: 34
Raven
 Dizzy Passive Debuff Proc n/a 2.5m Level: 15
 Shield of the Raven's Wing Passive Buff Aura n/a ? Trait:  Raven's Protection
 Benediction of the Raven Debuff 10s 40m Level: 15
 Distraction Debuff + Damage 15s 2.5m Level: 15
 Evasion Buff 1m Self Level: 19
Bog-lurker
 Angry Bees DoT 30s 40m Level: 20
 Root Strike Damage + Debuff 30s 40m Level: 20
 Bursting Root Damage + Stun 1m 40m Level: 20
Lynx
 Savage Bleed Passive DoT Proc n/a 2.5m Level: 30
 Surprise Attack Melee 10s 2.5m Level: 30
 Feral Strike AoE 2m 3m Level: 36
 Slashing Claws AoE 1m 3m Level: 41
Sabertooth
 Frostbite AoE + Debuff 2m 5m Level: 56
 Fury of Winter AoE 2m 5m Level: 56
 Throat Slash AoE + Stun 1m 5m Level: 56
Spirit
 Light of Nature Passive Debuff Aura n/a ? Level: 40
 Flashing Flank Flank Event 45s 30m Level: 40
 Nature's Light Debuff + Heal 1m 30m Level: 40
 Nature's Gift AoE Heal 1m 20m Level: 40
Eagle
 Nobility Passive Power Aura n/a ? Level: baseline
 Eye Peck Interrupt ? 2.5m Level: baseline
 Fan the Flames Damage + Fear 1m 3m Level: baseline
 Beak Rend AoE Morale-tap 1m 30s 5.2m Level: baseline
 Sacrifice Combat Revive 1m 40m Level: baseline

Non-combat Pet Skills

Calls a fun non-combat pet that will follow your Lore-master's around.

Skills Found
 Rabbit-speech Tome of the Hare from the quest Lore-master: Friend of Sparrows
 Bird-speech Tome of the Sparrow bought via Reputation from Atharbain within Imlad Gelair in Rivendell
 Dog-speech Tome of the Dog dropped in Angmar
 Cat-speech Tome of the Cat dropped in Angmar
 Fox-speech Tome of the Fox dropped in Angmar
 Frog-speech Tome of the Frog dropped in Angmar
 Snake-speech Tome of the Snake dropped in the Rift of Nûrz Ghâshu (Raid)
 Squirrel-speech Tome of the Squirrel dropped in Angmar
 Turtle-speech Tome of the Turtle bought from Maneser Goodbody at the Mathom House in Michel Delving

Keeper of Animals

These skills are acquired by spending trait points in the Keeper of Animals (blue) trait tree.

Active Skills Category Cooldown Range Source
 Eagle-friend Pet (Eagle) None Self Set: Initial skill
 Inner Flame Heal + Buff 1m 40m Trait:  Inner Flame
 Catmint Buff 45s 40m Trait:  Catmint
 A Murder of Crows AoE Damage + Debuff 2m 40m Trait:  A Murder of Crows


Master of Nature's Fury

These skills are acquired by spending trait points in the Master of Nature's Fury (red) trait tree.

Active Skills Category Cooldown Range Source
 Wizard's Fire Damage + Power - 40m Set: Initial skill
 Lightning-storm AoE 1m30s 25m Trait:  Lightning-storm
 Improved Sticky Gourd AoE + DoT 30s Self Set:  Liquid Fire
 Ring of Fire AoE Damage + Debuff 30s 25m Trait:  Ring of Fire
 Ents go to War AoE Damage + Stun 5m 15m Set:  Ents go to War
 Nature's Fury AoE 1m30s 25m Trait:  Nature's Fury
 Improved Wizard's Fire AoE - 40m Set:  Flame of Anor


The Ancient Master

These skills are acquired by spending trait points in the Ancient Master (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.

Active Skills Category Cooldown Range Source
 Test of Will Tactical + Stun 1m 40m Set: Initial skill
 Fire-lore Debuff ? 40m Trait:  Fire-lore
 Frost-lore Debuff ? 40m Trait:  Frost-lore
 Storm-lore Tactical AoE Stun 2m 5m Trait:  Storm-lore
 Warding Knowledge AoE Debuff 45s Self Trait:  Warding Lore
 Beacon of Hope AoE Heal 30s 25m Trait:  Beacon of Hope
 Share the Power - Fellowship AoE Power ? 25m Trait:  Enough for Everyone
 Herb-lore AoE Root 2m 40m Trait:  Herb-lore
 Pleasant Breeze AoE Morale 10s 40m Trait:  Pleasant Breeze
 Air-lore Buff Toggle 40m Trait:  Air-lore
 The Ancient Master Buff 1m30s Self Trait:  The Ancient Master


Mounted Combat Skills

Ability Category Level Range Description
 Discipline: Rohirrim Mounted Discipline 75 Increases (War-steed) Morale and Outgoing Healing
 Discipline: Red Dawn Mounted Discipline 75 Increases damage dealt and reduces enemy's chance to resist tactical skills
 Discipline: Riddermark Mounted Discipline 75 Lore-master focuses on Beast-lore, turning their attention to the weakening or enhancement of beasts.
 Bond of the Rider Damage + Heal 75 40m Deals damage to your target and restores some of fellowship's morale and their War-steeds
 Enduring Embers Damage + Debuff 75 40m Applies a fire damage over time as well as having a chance to place a debuff on the target depending on active discipline.
 Mearas-lore Debuff 75 40m Debuffs the target, effect depends on the mounted discipline.
 Metal and Mettle Damage 75 Melee attack
 Radiant Burst Root + Slow 75 40m Root and then slow an enemy with chance of dismount.
 Sign of Power: Inspiration Debuff 75 40m On any damage, there is a 20% chance for a heal or Light damage to the enemy, depending on the mounted discipline.
 Bond of the Lore-master Power + Buff 75 40m Reduces (War-steed) Power cost of all skills and increases in-Combat Regeneration (requires the Bond of the Lore-master trait)
 Riding Companion: War Wolf Pet 75 Summons a War Wolf pet (requires the Riding Companion trait)

Passive Skills

Armour Proficiencies

Proficiency Level
 Light Armour 1

Combat Characteristics

Proficiency Level
 Friend of Bears 1
 Friend of Ravens 15
 Friend of Bog-guardians 20
 Ancient Wisdom 28
 Friend of Lynx 30
 Friend of Nature 40
 Sword and Staff 40

Instrument Proficiencies

Proficiency Level
 Clarinet Use 1
 Lute Use 1
 Specialized Equipment 1
 Fiddle Use 5

Misc. Passive Skills

Proficiency Level
 Novice 5[1]
 Journeyman 10
 Adept 20
 Books of Lore 20
 Friend of the Wild 29[2]
 Master 30
 Heroic 40
  1. Granted upon completion of the Introduction Quest.
  2. Granted upon completion of the level 29 class quest Lore-master: Friend of Sparrows.

Weapon Proficiencies

Proficiency Level
 Two-handed Staves 1

Traits

Keeper of Animals

Keeper Of Animals
A strong bond with Beasts for attack and defence.
Animal companions ensure their keeper's survival, using bonuses and pet-master interactions to help both thrive in battle.
Skills Earned:
 Eagle-friend
Your companions have the following bonuses:
+5% Morale
+5% Power
+2% Attack Speed
+2% Outgoing Damage
+1% Critical Chance
+2% Block Chance
+2% Parry Chance
+2% Evade Chance
+1 Stealth
+1 Stealth Detection
Coordination:
When your animal companion lands a critical strike, your next skill has no induction.
This effect cannot trigger more than once every 10s.
Set Bonus Description Source
 Kindred Flame Improves the damage buff from Inner Flame and lets it buff your pet too. Set: 5+ total ranks
 Peerless Wisdom You have a greater chance of reflecting damage when using Wisdom of the Council.
+10% Wisdom of the Council Damage Negation Chance
Set: 10+ total ranks
 Raven's Protection The Raven now offers a Tactical Mitigation buff to you and your fellows. Set: 15+ total ranks
 Critical Coordination When your Pet scores a Critical Hit, your next skill is guaranteed to Crit as well. Set: 20+ total ranks
 Fellowship Friend When your Pet scores a Critical Hit, a unique buff will be bestowed from your pet unto your fellowship. Set: 25+ total ranks
 Bolstered Bond Your companions have additional bonuses Set: 30+ total ranks
 Tutelage of the Brown Wizard Your pets gain 3 levels
Your pets are dramatically strengthened through the lore of Radagast.
Set: 35+ total ranks


Trait Description Source
 Sign of the Wild: Protection Increases your pet's defences. Trait: 0+ ranks
 Sign of the Wild: Rage Increases your pet's damage and attack speed. Trait: 0+ ranks
 Go for the Throat Increases your pet's Critical rating. Trait: 5+ ranks
 Lesser Giant Eagle Earns the skill: Eagle-friend. Trait: 5+ ranks
 Inner Flame Earns the skill: Inner Flame. Trait: 5+ ranks
 Prepare for War Increases Tactical damage dealt by both your pet and yourself. Trait: 10+ ranks
 Prepared Materials You attack faster now that you are prepared for battle. Trait: 10+ ranks
 Hearty Diet Boosts the max Morale of your pet and yourself. Trait: 15+ ranks
 Don't You Touch Him! Protective of your pet, you gain a damage buff if your pet is hit by a Critical attack. Trait: 15+ ranks
 Catmint Earns the skill: Catmint. Trait: 15+ ranks
 Loyalty Your pet loves you. If you are hit by a Critical attack, your pet will sacrifice some Morale to heal you. Trait: 20+ ranks
 After-battle Treat After a battle is finished, your pet receives positive reinforcement from you, it gains Morale and a damage buff. Trait: 20+ ranks
 Don't Interrupt Me Enemies who interrupt your inductions pay dearly for their rudeness.
At base, you return and absorb 7% of damage.
Trait: 25+ ranks
 Synchronized Movement You and your pet execute attacks more quickly. Trait: 25+ ranks
 A Murder of Crows Earns the skill: A Murder of Crows.
Enables you to summon a vast flock of crows to harass your enemies for a short time.
Trait: 30+ ranks
 Feral You are inspired by your pet companion, and take on a few of its fighting characteristics. Trait: 30+ ranks


Master of Nature's Fury

Master of Nature's Fury
Uses the strength of nature to damage foes.
A DPS build focused on dealing significant damage from a distance. Skills interact to maximize damage to one or multiple targets.
Skills Earned:
 Wizard's Fire
+20% Fire-type Damage
+20% Chance for Lightning Strike to strike twice.


Your feline companions have increased attack damage and slightly increased Morale and Power.
Set Bonus Description Source
 Improved Ignition +15% cashout damage from Lightning-Strike and Lightning-storm Set: 5+ total ranks
 Master of the Elements +10% Fire-type Damage. +10% Light-Type Damage. +10% Lightning-type Damage. +10% Frost-type Damage Set: 10+ total ranks
 Exposure to the Elements +20% Elemental Critical Damage Set: 15+ total ranks
 Liquid Fire Sticky Gourd becomes Improved Sticky Gourd, and applies Burning Embers to targets stuck in its area of effect every 4 seconds. Set: 20+ total ranks
 Hasten Staff-sweep now reduces the cooldown of Sticky Gourd, Lightning-storm and Ents go to War. Set: 25+ total ranks
 Ents go to War Grants you Ents go to War skill and Hasten Ents Go to War. Set: 30+ total ranks
 Flame of Anor Wizard's Fire changes to Improved Wizard's Fire. +35% chance to trigger a lightning strike during Nature's Fury. Set: 35+ total ranks


Trait Description Source
 Master of Fire Increases Fire skill damage. Trait: 0+ ranks
 Tactical Damage Deal more damage with Tactical skills. Trait: 0+ ranks
 Burning Earth The Cracked Earth skill burns hotter, dealing additional damage. Trait: 5+ ranks
 Knowledge of Storms Deal more damage with Lightning attacks. Trait: 5+ ranks
 Ancient Fire Gives Gust of Wind a chance to upgrade 2 Burning Embers DoT effects at once. Trait: 10+ ranks
 Sword and Storm Staff-strike deals bonus Lightning damage and stuns the foe. Trait: 10+ ranks
 Lightning-storm Earns the skill: Lightning-storm. Trait: 10+ ranks
 Slow Burn Burning Embers lasts much longer. Trait: 15+ ranks
 Rapid Fire Reduces Induction Duration Trait: 15+ ranks
 Fend Them Off Sword and Storm temporarily boosts your Parry Chance, Evade Chance, and Fire Skill Damage. Trait: 15+ ranks
 Dry Kindling Burning Embers has a chance to burn hotter and last longer. Trait: 20+ ranks
 Fierce Lightning Lightning-storm may set the ground beneath the enemy afire, dealing additional damage. Trait: 20+ ranks
 Mighty Wind Gust of Wind has a chance to spread the flames of Burning Embers from foe to foe. Trait: 25+ ranks
 Ring of Fire Earns the skill: Ring of Fire. At max rank, Ring of Fire's radius is doubled. Trait: 25+ ranks
 Nature's Fury Earns the skill: Nature's Fury Trait: 30+ ranks
 Fire Shield Your Fire skills have a 25% chance to raise a protective shield around you, boosting your defences and reflecting Fire Damage at attackers. Trait: 30+ ranks


The Ancient Master

The Ancient Master
Uses lore knowledge to hinder and confound foes.
A CC build with a wide range of debuffs and Power-restoring abilities for the Fellowship, using chains of harmful skills to enhance debuffs.
Skills Earned:
 Test of Will
Insult to Injury: Burning Embers will deal bonus damage to Stunned Targets
Set Bonus Description Source
 Warding Lore You learn to use Warding Knowledge. Set: 5+ total ranks
 Beacon of Hope Light of Hope becomes Beacon of Hope, which heals allies in an area around your target. Set: 10+ total ranks
 Enough for Everyone Grants the Skill: Share the Power - Fellowship Set: 15+ total ranks
 Herb-lore You learn to use Herb-lore. Set: 20+ total ranks
 Air-lore You learn to use Air-lore. Set: 25+ total ranks
 Advanced Knowledge of Cures Knowledge of Cures is now instant-cast. Set: 30+ total ranks
 Force of Will

Your mastery of Lore makes your debuffs last longer.

Set: 35+ total ranks


Trait Description Source
 Fire-lore Earns the skill: Fire-lore.
Improves the potency of Fire-lore's Melee Damage Debuff.
Trait: 0+ ranks
 Frost-lore Earns the skill: Frost-lore.
Improves the potency of Frost-lore's Tactical Damage Debuff.
Trait: 0+ ranks
 Storm-lore Earns the skill: Storm-lore.
Increases Lightning Damage per rank.
Trait: 0+ ranks
 Mending Lore Increases Outgoing Healing per Rank. At max rank, increases the Incoming Healing buff on Water-lore. Trait: 5+ ranks
 Power of Knowledge Increases the Power restoration and damage from Power of Knowledge. Trait: 5+ ranks
 Playing with Fire Adds unique debuffs when using a Fire, Frost, of Lightning skill on a target afflicted with Fire-lore. Trait: 10+ ranks
 Out in the Cold Adds unique debuffs when using a Fire, Frost, or Lightning skill on a target afflicted with Frost-lore. Trait: 10+ ranks
 Level-headed Decreases Power Cost of skills. Trait: 10+ ranks
 Wild Fire Using Wind-lore on an enemy afflicted by Fire-lore will spread the flames to nearby foes. Trait: 15+ ranks
 Chill Wind Using Wind-lore on an enemy afflicted by Frost-lore will spread the cold to nearby foes. Trait: 15+ ranks
 Ancient Craft Increases Armour Debuff of Ancient Craft
At third rank, Ancient Craft causes the first Lightning Skill to be used against a target to deal bonus damage.
At max rank, your armour is 5% more effective.
Trait: 15+ ranks
 Flow of Power Increases Power restoration by Power of Knowledge and Share the Power. Trait: 15+ ranks
 Disable Increases Stun duration. Trait: 20+ ranks
 Pleasant Breeze Earns the skill: Pleasant Breeze.
A critical hit with Gust of Wind will allow you to direct a pleasant breeze to your allies, restoring some Power.
Trait: 20+ ranks
 Quick Hands Reduces duration of all Lore-master inductions. Trait: 25+ ranks
 Firm Grasp Increases Breakout Grace Period on all crowd-control skills. Trait: 25+ ranks
 The Ancient Master Earns the skill: The Ancient Master. Trait: 30+ ranks
 Enfeeble The debuff strength of the following skills are doubled for the first 10s of their cast:
Ancient Craft
Sign of Power: See All Ends
Sign of Power: Command
Trait: 30+ ranks


Trait Tree

Keeper Of Animals
A strong bond with Beasts for attack and defence.
Animal companions ensure their keeper's survival, using bonuses and pet-master interactions to help both thrive in battle.
Skills Earned:
 Eagle-friend
Your companions have the following bonuses:
+5% Morale
+5% Power
+2% Attack Speed
+2% Outgoing Damage
+1% Critical Chance
+2% Block Chance
+2% Parry Chance
+2% Evade Chance
+1 Stealth
+1 Stealth Detection
Coordination:
When your animal companion lands a critical strike, your next skill has no induction.
This effect cannot trigger more than once every 10s.
Master of Nature's Fury
Uses the strength of nature to damage foes.
A DPS build focused on dealing significant damage from a distance. Skills interact to maximize damage to one or multiple targets.
Skills Earned:
 Wizard's Fire
+20% Fire-type Damage
+20% Chance for Lightning Strike to strike twice.


Your feline companions have increased attack damage and slightly increased Morale and Power.
The Ancient Master
Uses lore knowledge to hinder and confound foes.
A CC build with a wide range of debuffs and Power-restoring abilities for the Fellowship, using chains of harmful skills to enhance debuffs.
Skills Earned:
 Test of Will
Insult to Injury: Burning Embers will deal bonus damage to Stunned Targets

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Tactics

Some useful tactics when playing a Lore-master:

  • Link break: if facing a target surrounded by mobs that are likely to assist, a cunning Lore-master can manage to fight just the intended target, and not any of the adds.
Start out by casting Blinding Flash on the mob from the maximum possible distance, then turn around and run. Once the adds have stopped pursuing you, return. After 30s have passed the dazed mob will be free and will attack you -- but the adds will not follow.
  • Buying Time: Even if fighting just one target, it can be useful to use Blinding Flash. In the 30 seconds that pass you can use Inner Flame to heal up, or wait for skill cooldowns to expire. Or if it comes to worst, run. Be careful not to leave a DoT (e.g. Burning Embers) on the target, as that will break the daze.
  • Pet Shields: Pets often have near double your own health, and have no cooldowns between summons. Keeping this in mind, you can survive many battles which normally would be impossible by keeping the attention on your pet and re-summoning when it gets defeated. Using this in tandem with slowing skills can improve your survivability even more.



See Also