Light of Hope
- 25m Range
- Tactical skill
- Induction: 1.5s
Skill Type: Heal - Transfers Morale to an ally or companion.
- +... Morale
- Cost: (Level × 5) Power
- Cooldown: 30s
General Information
Class: Lore-master
Level: 5
Traits
The trait Feral reduces the induction of this skill by up to 10% when a Lynx or Sabertooth Cat pet is summoned, and increases the healing of this skill by 15% when the Spirit of Nature is summoned.
The trait Mending Lore increases the healing of this skill by up to 25%.
The trait Prepared Materials reduces the induction of this skill by up to 15%.
The trait Quick Hands reduces the induction of this skill by up to 15%.
The trait Rapid Fire reduces the induction of this skill by up to 10%.
The trait Synchronized Movement reduces the induction of this skill by up to 9%.
The set bonus Beacon of Hope (10 ranks in The Ancient Master tree) will replace this skill with a stronger version: Beacon of Hope.
Interactions
The Lore-master's Book Legacy Beacon of Hope Magnitude increases the healing of this skill by up to 23.4%.
Tactical Information
Light of Hope is a healing skill that provides good burst healing. The skill cannot be spammed because it has a reasonable cooldown, but does heal a lot with only a short induction (especially when reduced even further with traits). In group settings, it is ideal for quickly healing someone who is going down fast, thus helping the main healers. In a solo setting it is a useful skill to heal your pet.