Goblin-town (Area)
Lore
Something stirs beneath the Northern High Pass. In grim tunnels deep beneath the snow, goblins toil and fires glow. The pits of Goblin-town teem once more with living foes.
Depopulated following the goblins’ defeat at the Battle of Five Armies — in which the hordes of Goblin-town sought vengeance for the death of their leader, the Great Goblin — the foul warrens beneath the High Pass did not remain empty for long. Goblins from throughout the mountains reclaimed Goblin-town and a new Great Goblin rose up to lead them. Rumor has it that the Great Goblin courts an allegiance with Angmar, which would give the Witch-king a deep and dangerous new stronghold within striking distance of Rivendell. In the dark tunnels of Goblin-town, where hostile creatures blinded by malice and fear follow the whims of the cruelest masters, a one-eyed goblin is king.
Location
Goblin-town is located in The Misty Mountains, north-east of Vindurhal and north of Hrimbarg in the Northern High Pass. There are two entrances, the "main gate" and the "secret" passage; see travelling information.
Travelling Information
Explicit details are found at the two first items.
- The Black Crack -- The upper "secret" entrance
- The Mountain's Throat -- The lower "main gate" with a Camp Site Fire and Mustering Horn
- Hrimbarg -- Nearest Stable-master
- Vindurhal -- Nearest Milestone
Quest Overview
- A Missing Scout [48]
- Dwalin's Concern [48]
- Down, Down to Goblin-town [48]
- Vol. I, Book 11, Chapter 10: A Pouch of Gems for a Box of Keys [50] Small Fellowship
Starting at Bilbo
- Passage to Darkness [48]
- My Dwarf Friends [48]
- Preparing for the Dark [48]
- The Undiscovered Path [48]
Starting at Gloin's Camp
- Goblins at the Gate [48]
- Order from the Darkness [48]
- Memory of the Wargs [48]
- Rumours of the North [48]
- Indecipherable [48]
- A Great Goblin [50] Small Fellowship
- The Emissary [50] Small Fellowship
- Aklash, the Leader of Soldiers [50] Small Fellowship
- Rakothúrz and Horm [50] Small Fellowship
You need to complete Memory of the Wargs in order to do the following quests:
- Leaders of the Deep [50]
- Drum-keepers [50] Small Fellowship
Prisoners
- In the Foe's Grasp
- Other Prisoners [49]
- Stirring Up Trouble [49]
- Plan in Motion [49]
- The Great Escape
- Keepers and the Kept [49]
- Drummers in the Deep [49] Small Fellowship
- Matuga and the Jailor's Key [49] Small Fellowship
- The Great Escape [49] Small Fellowship
Deeds
Mobs
These goblins are found all over the place:
In some parts there are additional mobs:
In Slave Pens:
In Thundergrot:
This list is not complete yet.
Bosses
Ashûrz the Great Goblin - aka Goblin King
Matuga
Horm, The Pit Beast
Map
- The entrance to Thundergrot is more west than the map indicates.
- Zone-in for War Steadings is in the SE section of War Steadings, not in the North as depicted in the map.