Distraction: Difference between revisions

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Revision as of 06:44, 27 September 2011

Distraction
  • 3m Range
  • Tactical Skill
  • Channel Duration: 15s
  • This channeled skill debuffs archer's damage by denying them the ability to fire.
  • -50% Ranged Damage
  • +10% Miss Chance
  • ... Light Damage every 4 seconds
  • Cost: ... Power
  • Cost: 1 Power Per Second
  • Channelled Skill
  • Cooldown: 15s

Values

Pet level Base light damage Power cost
11 - -
12 - -
13 - -
14 - -
15 - -
16 - -
17 - -
18 - -
19 - -
20 - -
21 - -
22 - -
23 - -
24 - -
25 33 49
26 49 51
27 - -
28 - -
29 - -
30 - -
31 - -
32 - -
33 - -
34 - -
35 - -
36 - -
37 - -
38 - -
39 - -
40 - -
41 - -
42 - -
43 - -
44 - -
45 - -
46 - -
47 - -
48 - -
49 - -
50 - -
51 - -
52 - -
53 - -
54 - -
55 - -
56 - -
57 - -
58 - -
59 - -
60 - -
61 - -
62 - -
63 - -
64 - -
65 - -
66 - -
67 - -
68 - -
69 - -
70 - -
71 - -
72 - -
73 - -
74 - -

General Information

Class: Lore-master

Pet: Raven

Level: 11

Training price: This skill is not trained, and therefore does not have a price. The skill is unlocked when the raven reaches level 11.

Traits

The trait Beast-lore enhances this skill by increasing the damage done by 2% and increasing critical chance by 1%.
The legendary trait Noble Savage enhances this skill by increasing the damage done by 15% and increasing critical chance by 5%.

Effects

Using this skill causes Distraction to occur on an enemy target.

Tactical Information

This skill reduces the damage a ranged enemy deals, thus reducing the damage you and your fellowship takes. It also deals a bit of damage over time. Note that the Raven does not do normal attacks while performing Distraction.

If Distraction is used in combination with Wind-lore, ranged enemies will only deal 25% of their usual ranged damage, and are forced to engage you in melee combat instead.