Revision as of 19:30, 11 September 2011 by Sethladan(talk | contribs)(Created page with "Damage over time and debuff effects such as Wounds, Fears, Diseases, and Poisons can be removed by certain consumable items and skills. This is known as '''curing...")
Damage over time and debuff effects such as Wounds, Fears, Diseases, and Poisons can be removed by certain consumable items and skills. This is known as curing the DoT or status effect.