Cracked Earth

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Cracked Earth
  • 25m Range
  • Tactical Skill
  • Max Targets: 5
  • Radius: 7m
  • Induction: 2s
  • Resistance: Tactical
  • Skill Type: Fire
  • Unstable earth deals Fire damage to several enemies, eventually rooting them in place.

    Mounted Combat Enemies: Root replaced with a mount acceleration debuff.
  • ... Fire Damage
  • Duration: 3s
  • Applied on expiration:
  • 30s Root
    25% break chance on damage
  • Cost: [336 at Level 150] Power
  • Cooldown: 10s

General Information

Class: Lore-master

Level: 14

Effects

Using this skill applies The Shaking of Arda to the targets. After an experation time of 3 seconds, the targets are Rooted in place.

Traits

The trait Master of Fire in the Master of Nature's Fury trait tree increases the damage of this skill by 15%.
The trait Burning Earth in the Master of Nature's Fury trait tree increases the damage of this skill by 15%.

Interactions

The Lore-master Word of Mastery tracery Cracked Earth Damage increases the damage of this skill by up to 55%.

Equipping six pieces of the Stone-reader's Armour set increases the damage dealt by this skill by 10%.

Tactical Information

Cracked Earth is a good skill to root enemies, having an insignificant cooldown compared to  Herb-lore. Its break chance is also lower.