Champion Skills
Class-infobox | ||||||||||||
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Classes | ||||||||||||
Skills | ||||||||||||
Traits | ||||||||||||
Deeds | ||||||||||||
Traceries | ||||||||||||
Effects |
Default Skills
These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.
Active Skills | Category | Cooldown | Range | Source | |
---|---|---|---|---|---|
Swift Strike | Melee | 3.2s | 2.5m | Level: | 1 |
Blade Wall | AoE | 4.2s | 5m | Level: | 1 |
Savage Strikes | Melee | 4.2s | 2.5m | Level: | 2 |
Wild Attack | Melee | 1.8s | 2.5m | Level: | 6 |
Champion's Challenge | Threat | 30s | 30m | Level: | 10 |
Bracing Attack | Melee | 30s | 2.5m | Level: | 14 |
Let Fly | Ranged | 9s | 30m | Level: | 16 |
Blood Rage | Buff | 1m | Self | Level: | 20 |
Fight On | Buff+Debuff | 5m | 3m | Level: | 22 |
Merciful Strike | Melee | 10s | 2.5m | Level: | 24 |
Sprint | Buff | 5m | Self | Level: | 26 |
Clobber | Melee | 10s | 2.5m | Level: | 30 |
Horn of Gondor | AoE+Debuff | 20s | 5m | Level: | 32 |
Hamstring | Melee+Debuff | 20s | 2.5m | Level: | 34 |
True Heroics | Buff | 2m | 15m | Level: | 40 |
Boast | Emote | 2m 30s | 10m | Level: | 36 |
Fear Nothing! | Melee | 45s | Self | Level: | 46 |
Feral Strikes | Melee | 4.2s | 2.5m | Level: | 50 |
The Martial Champion
The Berserker
The Deadly Storm
Mounted Combat Skills
These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.
Ability | Category | Level | Recovery Time | Description |
---|---|---|---|---|
Discipline: Rohirrim | 75 | 1s | Increases incoming healing and War-steed armour | |
Discipline: Red Dawn | 75 | 1s | Increases damage and critical damage | |
Discipline: Riddermark | 75 | 1s | Increases damage and War-steed agility and morale | |
Destabilizing Strike | 75 | 24s | Powerful melee attack plus movement-controlling effect on the target. | |
Horn Blast | 75 | 16s | Ranged AoE attack, deals Light damage and debuffs enemies. | |
Mounted Strike | 75 | 3s | Melee attack, reduces cooldown of Recuperate. Adds 1 to Fervour. | |
Recuperate | 75 | 1m | Restore morale and power to self and the war-steed, plus a self-buff. | |
Sundering Blow | 75 | 10s | Melee attack, with extra discipline-dependent effects on a critical hit. Adds 1 to Fervour. | |
Swift Cut | 75 | 12s | Melee attack with a bleed. Extra effects depending on the active discipline. Adds 1 to Fervour. |
Passive Skills
Armour Proficiencies
Weapon | Category | Level | Description |
---|---|---|---|
Light Armour | 1 | ||
Medium Armour | 1 | ||
Heavy Armour | 1 |
Instrument Proficiencies
Name | Level | Cost | Description |
---|---|---|---|
Specialized Equipment | 1 | Free | Allows the use of Specialized Equipment |
Clarinet Use | 1 | Free | Allows the use of Clarinets |
Horn Use | 1 | Free | Allows the use of Horns |
Lute Use | 1 | Free | Allows the use of Lutes |
Weapon Proficiencies
Weapon | Category | Level | Description |
---|---|---|---|
Daggers | 1H | 1 | Chance to land critical hit |
Dual Wielding | 1 | ||
One-handed Axes | 1H | 1 | Reduces Enemy's Armour but with increased chance to miss |
One-handed Clubs | 1H | 1 | Chance to Stun |
One-handed Hammers | 1H | 1 | Chance to Stun |
One-handed Maces | 1H | 1 | Chance to Stun |
One-handed Swords | 1H | 1 | Increases to-hit chance |
Spear | MHO | 10 | Chance to Wound causing damage over time |
Two-handed Axes | 2H | 10 | Reduces Enemy's Armour but with increased chance to miss |
Two-handed Hammers | 2H | 10 | Chance to Stun |
Two-handed Swords | 2H | 10 | Increases to-hit chance |
Bows | 1 | ||
Crossbows | 1 |