Active Skills
Each Specialization has additional skills available through assigning Class Trait Points. Each Specialization also grants some abilities exclusive to that specialization (not available for purchase).
See:
Building the Fervour
Ability
|
Category
|
Level
|
Recovery Time
|
Range
|
Description
|
Swift Strike |
Melee |
1 |
3.2s |
2.5m |
Melee attack, adds 1 Fervour pip.
|
Wild Attack |
Melee |
6 |
1.8s |
2.5m |
Powerful melee attack, adds 1 Fervour pip.
|
Merciful Strike |
Melee |
24 |
30s |
2.5m |
Powerful melee attack, can only be used on targets with 20% or less health, adds 2 Fervour pips, Fast.
|
Champion's Artistry
Ability
|
Category
|
Level
|
Recovery Time
|
Range
|
Description
|
Blood Rage |
Buff |
20 |
1m |
n/a |
Breaks crowd controll effects
|
Sprint |
Buff |
26 |
5m |
n/a |
Increased run speed. Ignores slowing effects.
|
Boast |
Misc. |
36 |
2m 30s |
10m |
Players within 10 meters perform the "cheer" animation.
|
True Heroics |
Misc. |
64 |
5m |
15m |
Reduces Champion's Power and increases fellowship members' Power on defeat response.
|
Common Skills
Ability
|
Category
|
Level
|
Recovery Time
|
Range
|
Description
|
Let Fly |
Ranged |
(<=16) |
9s |
30m |
Basic ranged attack, has an induction.
|
Engage the Tide
Ability
|
Category
|
Level
|
Recovery Time
|
Range
|
Description
|
Blade Wall |
AoE |
1 |
4.2s |
5m |
Moderate damage frontal AoE.
|
Horn of Gondor |
AoE+Debuff |
32 |
20s |
5m |
Moderate damage full AoE with stun effect.
|
Mounted Skills
Ability
|
Category
|
Level
|
Recovery Time
|
Description
|
Discipline: Rohirrim |
75 |
1s |
Increases incoming healing and War-steed armour
|
Discipline: Red Dawn |
75 |
1s |
Increases damage and critical damage
|
Discipline: Riddermark |
75 |
1s |
Increases damage and War-steed agility and morale
|
Destabilizing Strike |
75 |
24s |
Powerful melee attack plus movement-controlling effect on the target.
|
Horn Blast |
75 |
16s |
Ranged AoE attack, deals Light damage and debuffs enemies.
|
Mounted Strike |
75 |
3s |
Melee attack, reduces cooldown of Recuperate. Adds 1 to Fervour.
|
Recuperate |
75 |
1m |
Restore morale and power to self and the war-steed, plus a self-buff.
|
Sundering Blow |
75 |
10s |
Melee attack, with extra discipline-dependent effects on a critical hit. Adds 1 to Fervour.
|
Swift Cut |
75 |
12s |
Melee attack with a bleed. Extra effects depending on the active discipline. Adds 1 to Fervour.
|
Never Falter
Ability
|
Category
|
Level
|
Recovery Time
|
Range
|
Description
|
Bracing Attack |
Melee |
14 (<=16) |
30s |
2.5m |
Restores some Morale on successful hit.
|
Sudden Defence |
Buff |
(spec) |
3m |
n/a |
Removes all Fervour to apply a damage-preventing bubble.
|
Champion's Challenge |
Threat |
(<=16) |
30s |
30m |
Forces target to attack the Champion for a short time.
|
Fight On |
Buff+Debuff |
22 |
5m |
3m |
Drains Power from all targets and gives it to the Champion. Temporary melee damage increase, reduced Power regeneration in combat on expiration.
|
Fear Nothing! |
Melee |
46 |
5m |
n/a |
Removes up to 3 Fear effects with maximum strength of [Level + 5].
|
Toe to Toe
Ability
|
Category
|
Level
|
Recovery Time
|
Range
|
Description
|
Savage Strikes |
Melee |
2 |
4.2s |
2.5m |
Powerful double-strike attack. Followed by off-hand swipe while dual-wielding.
|
Brutal Strikes |
Melee |
6 |
4.2s |
2.5m |
Powerful triple-strike attack.
|
Devastating Strike |
Melee |
(spec) |
12s |
2.5m |
Attack that increases target's miss chance.
|
Remorseless Strike |
Melee |
(spec) |
1.8s |
2.5m |
Similar to Relentless Strike, but does massive damage on critical hits.
|
Clobber |
Melee |
30 |
5s |
2.5 |
Swift moderate damage attack. Interrupts the target immediately.
|
Hamstring |
Melee+Debuff |
34 |
4.2s |
2.5 |
Moderate damage with slowing effect on target.
|
Feral Strikes |
Melee |
50 |
4.2s |
2.5m |
A double attack hard to parry or evade. Each hit has a chance to remove a Corruption from the target.
|
Legendary Skills
Ability
|
Category
|
Level
|
Recovery Time
|
Range
|
Description
|
Continuous Blood Rage |
Buff |
58 |
1s |
n/a |
Toggle skill that greatly increases damage and reduces incoming healing, grants immunity to stuns and other combat states. Costs morale over time.
|
Passive Skills
Armour Proficiencies
Base Passive Skills
- For details see Dwarf, Elf, or Man
Instrument Proficiencies
Weapon Proficiencies