Beacon of Hope

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Beacon of Hope
  • 25m Range
  • Tactical Skill
  • Induction: 1.5s
    Skill Type: Heal
  • Transfers Morale to your allies and companions.
  • + ... Morale
    Effects applied to friends within 4 metres:
    Heals ... Morale every 4 seconds for 28 seconds.
  • Cost: (Level × 5) Power
  • Cooldown: 30s

General Information

Class: Lore-master

Level: 5

Requires set bonus: Beacon of Hope (10 ranks in The Ancient Master tree)

Replaces Light of Hope.

Traits

The trait Feral reduces the induction of this skill by 10% when a Lynx or Sabertooth Cat pet is summoned, and increases the healing of this skill by 15% when the Spirit of Nature is summoned.
The trait Mending Lore increases the healing of this skill by up to 25%.
The trait Prepared Materials reduces the induction of this skill by up to 15%.
The trait Quick Hands reduces the induction of this skill by up to 15%.
The trait Rapid Fire reduces the induction of this skill by up to 10%.
The trait Synchronized Movement reduces the induction of this skill by up to 9%.

Interactions

The Lore-master's Book Legacy Beacon of Hope Magnitude increases the healing of this skill by up to 37.8%.

Tactical Information

Beacon of Hope is a healing skill which provides good burst healing. The skill cannot be spammed because it has a reasonable cooldown, but does heal a lot with only a short induction (especially when reduced even further with traits). In group settings, it is ideal for quickly healing someone who is going down fast, thus helping the main healers. In addition, it bestows a decent HoT on your target and allies in their vicinity. In a solo setting it is a useful skill to heal your pet.