Well-placed Strike

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Well-placed Strike
  • 2.5m Range
  • Melee Skill
  • Induction: 3s
  • With a moment to prepare, you make a carefully aimed strike at your target, causing damage over time. When made at the back of your target, the damage over time is increased significantly.
  • ... (Main-hand) + bonus Damage
  • ... (Main-hand) Damage every 5 seconds for 20 seconds.
  • When in Position:
  • ... (Main-hand) Damage every 5 seconds for 30 seconds.
  • Cost: ... Power
  • Cooldown: 3m

Values

Level Power cost
40 40
41 41
42 42
43 43
44 44
45 45
46 46
47 47
48 48
49 48
50 49
51 49
52 51
53 52
54 52
55 54
56 55
57 55
58 57
59 57
60 58
61 60
62 60
63 61
64 62
65 63
66 64
67 65
68 66
69 67
70 67
71 68
72 69
73 70
74 71
75 72
76
77
78
79
80
81
82
83
84
85

General Information

Class: Burglar

Level: 40

Training Price: 160 Silver 

Traits

The trait Overwhelming Odds adds five additional damage-over-time pulses to this skill if it is used within twenty seconds of completing a Conjunction that includes Spider's Guile.
The trait Spatial Sense reduces the cooldown of this skill by one minute while increasing the damage over time by 40%.

Effects

Using this skill causes  Very Well Placed Strike to occur on an enemy target when in position, and causes  Not-So-Well Placed Strike to occur on an enemy target when not in position.

Interactions

The Burglar Main Hand Minor Legacy Well-placed Strike Cooldown will decrease the cooldown of this skill by up to one minute.

Tactical Information

This is your best DoT (damage over time) skill. You should only use this skill when in position (behind your target), because the damage done is much more than doing a frontal attack. Because of its long induction and bleed it's only effective against hard/elite/tough enemies.