User:Magill/Sandbox-scratch

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Legendary Item Enhancement

There are many kinds of consumable items that will modify or alter the characteristics of a legendary weapon. Some have been listed already, but what follows is a list of all consumables and their effects.

Item Name Non-imbued Effect Imbued Effect
Scroll of Renewal-icon.png Scrolls of Renewal Resets all points spent on ranking up a legacy No effect
Scroll of Empowerment-icon.png Scrolls of Empowerment Increases the tier of a legacy by 1 Increases the level cap of a single legacy by 1
Legacy Replacement Scroll-icon.png Legacy Replacement Scrolls Replaces an existing legacy with the one specified in the replacement scroll Replaces an existing legacy with the choice of any applicable legacy
Star-lit Crystal-icon.png Star-lit Crystals Increases the DPS rating and passive stats on an item Increases the level cap on the base legacy
Scroll of Delving-icon.png Scrolls of Delving Allows an item to gain 10 more levels of experience. Increases the level cap of ALL legacies by 1.
Title Scroll Tier 1-icon.png Legendary Title Scrolls Applies a title and adds passive stats to an item Applies a title and adds passive stats to an item (functionality has not changed)
Heritage Rune 65-icon.png Heritage Runes Adds an amount of experience to an item Adds an amount of experience to an item, evenly distributed across legacies
Riddermark Crystal of Remembrance-icon.png Crystals of Remembrance Adds a legacy slot. Usable once on each item. Adds a legacy chosen by player. Usable until there are 7 legacies on the item.
Relic Removal Scroll-icon.png Relic Removal Scrolls Unslots and returns the Setting, Gem, and Rune relics from a Legendary Item. Crafted/Emblem relics cannot be returned. Unslots and returns the Setting, Gem, and Rune relics from a Legendary Item (functionality has not changed).

Star-Lit Crystals

A star-lit crystal provides more benefit for Third Age Legendary Items than Second Age ones, and more benefit for Second Age Legendary Items than First Age Legendary Items.


Crystals of Remembrance

The Crystal of Remembrance is available from the LOTRO Store or as a rare drop from scalable instances.


Misc notes

Tier 2 Relic Forging:

5 T1 + 2 S/1sh = 1-t T2 relics normal / 5 T2 + 2 shards critical /1 T3 +5 T2 +2-6 shards super crit
4 T2 + 5 S/3sh = 1-2 T3 relics normal / 3 T3 +8-12 shards critical / super crit 1 T4 + 6 T3 +8 shards
4 T3 + 13 S/9sh = 1-2 T4 relics normal / 5 T4 +27 Shards
3 T4 + 32 S/27sh = 1-2 T5 relics normal / 1 T5 + 47 shards critical /
3 T5 + 82 S/54sh = 1-2 T6 relics normal /
3 T6 + 205 S/108sh = 1 T7 relic normal
T7 + 410 S/216sh
T8 + 820 S/432

Relic-master UI

Enhance

If you mouse-over "Enhance" in the lower right corner of the Relic-master User Interface (UI) Panel, you will see a pop-up: "Browse Legendary Item Enhancement in the LOTRO Store." Clicking on that button will raise another panel offering:

Relics
Scrolls
Legacies
Titles
Services

Clicking any one of those buttons will open a window to the LOTRO Store which will display the items listed below. Note that the display will be "pre-selected" with items for your class.

Rune-Keeper Reference

Rune-Keeper tables

There are six different categories of Rune-keeper skills, each following a specific attunement::

  • Chill of Winter (Dagor) - Battle-attuned Skills
Chilling Rhetoric
Flurry of Words
Writ of Cold
Essence of Winter
Frozen Epilogue
  • Fury of the Storm, (Dagor) - Battle-attuned Skills
Scribe's Spark - Upgrades to Improved Scribe's Spark
Essence of Storm
Shocking Words
Ceaseless Argument
Vivid Imagery
Sustaining Bolt - Upgrades to Improved Sustaining Bolt
Epic Conclusion
  • Wrath of Flame, (Dagor) - Upgrades to Battle-attuned Skills
Fiery Ridicule
Writ of Fire
Essay of Fire - Upgrades to Improved Essay of Fire
Scathing Mockery - Upgrades to Improved Scathing Mockery
Essence of Flame
Smouldering Wrath
Distracting Flame
  • The Middle Path, (Thalas) - Steady
Armour of Storm
Calming Verse
Distracting Winds
Nothing Truly Ends
Self-motivation
Shocking Touch
Weapon of Storm
Steady Hands
Final Word - Upgrades to Improved Final Word
Scribe a New Ending
  • Visions and Foretelling, (Thalas) - Steady
Do Not Fall to [Affinity]
Do Not Fall to Storm (Lightning)
Do Not Fall to Flame (Fire)
Do Not Fall to Winter
Fall to our Wrath
Fall to [Affinity]
Fall to Storm (Lightning)
Fall to Flame (Fire)
Fall to Winter
Do Not Fall This Day - Upgrades to Improved Do Not Fall This Day
Their Weapons Shall Not Harm Us
  • Words of Grace. (Nestad) - Healing
Prelude to Hope - Upgrades to Improved Prelude to Hope
Legacies: ‘Prelude to Hope Pulses’ occurs on a RNK’s Rune Satchel and gives a base modification of +3 Pulses (on a Third Age) with a maximum of +13 (on a First Age). This is a fairly expensive legacy to rank up and considering the relatively low amount of healing it provides by contrast to other healing skills (especially while a RNK is focused on healing), it should be given low priority in terms of selection of legacies and assignment of legacy points. The latent 3-5 Pulses is usually sufficient in most situations.
Mending Verse
Legacies: ‘Mending Verse Healing’ occurs on the RNK’s Rune Satchel. With a base improvement of 1% and maximum of 10%, given that this is one of your most important healing skills, this is also one of the most important legacies you should look for/put on a Satchel.
Rune of Restoration - Upgrades to Improved Rune of Restoration
Rousing Words - Upgrades to Improved Rousing Words
Writ of Health
Legacies: 'Writ of Health Healing' occurs on the RNK’s Rune Satchel, starts with a 1% bonus and maxes at 10%.
Epic for the Ages
Legacies: ‘Epic for the Ages Healing’ can be found on RNK Satchels and increases the magnitude of the heal from 1-10%.
Word of Exaltation Essay of Exaltation
Legacies: ‘Word of Exaltation Cooldown’ occurs on the RNK’s Rune Satchel and should probably be considered the third most important legacy to have since the 7-29 second reduction of cooldown will make it so you can use this skill essentially every minute (61 seconds).
Our Fates Entwined - Upgrades to Improved Our Fates Entwined
Glorious Foreshadowing
Improved Rune-sign of Storm

Relics (12 pages)

other




Major Weapon
Minor Weapon
Major Class
Minor Class



Starting Character Stats test table

  • This table represents the new Names and layout associated with in-game Character Panel:
  • Guardian starts out with a shield
  • Warden starts out with a shield


Rune-keeper-icon.png Rune-keeper Warden-icon.png Warden
Dwarf Elf Elf Hobbit Man
Basic Stats
Morale 136 86 131 232 150
Power 65 65 50 50 50
Armour 4 4 8 8 8
Might 23 8 14 7 29
Agility 4 26 29 14 14
Vitality 20 10 10 25 10
Will 14 14 8 8 1
Fate 7 7 4 11 26
Offence
Critical Rating 22 44 39 42 79
Finesse 0 0 0 0 0
Physical Mastery 141 141 431 211 431
Tactical Mastery 141 141 216 106 216
Defence
Resistance 68 48 36 66 22
Critical Defence 0 0 32 32 32
Incoming Healing 0 0 0 0 0
Avoidance
Block Rating N/A N/A 58 30 118
Parry Rating 54 68 86 42 86
Evade Rating 16 104 116 56 56
Mitigations
Damage Source
Melee 0 0 0 0 0
Ranged 0 0 0 0 0
Tactical 0 0 0 0 0
Damage Type
Physical Mitigation 90 40 56 72 86
Tactical Mitigation 109 69 58 118 44
  • Level 1 characters stated at first entry into Middle-earth. (collected Wm Magill - Valamar - OTG/OTC - talk 20:46, 12 March 2013 (EDT) )
  • Gathered on F2P account.
Burglar-icon.png Burglar Captain-icon.png Captain Champion-icon.png Champion Guardian-icon.png Guardian Hunter-icon.png Hunter Lore-master-icon.png Lore-master Minstrel-icon.png Minstrel
Hobbit Man Man Dwarf Elf Man Dwarf Elf Hobbit Man Dwarf Elf Hobbit Man Elf Man Dwarf Elf Hobbit Man
Basic Stats
Morale 148 99 115 162 111 130 222 152 252 170 136 86 155 105 86 105 136 86 155 105
Power 50 50 50 50 50 50 50 50 50 50 50 50 50 50 65 65 65 65 65 65
Armour 4 4 5 3 3 3 10 10 10 10 5 5 5 5 9 9 3 3 3 3
Might 7 29 29 29 14 29 29 14 7 29 23 8 1 23 8 23 26 11 4 26
Agility 14 14 8 7 29 14 3 25 10 10 7 29 14 14 26 11 1 23 8 28
Vitality 23 8 10 20 10 10 24 14 29 14 20 10 25 10 10 10 20 10 25 10
Will 11 4 4 8 8 1 11 11 11 4 14 14 14 7 14 7 14 14 14 7
Fate 10 25 29 4 4 26 1 1 8 23 4 4 11 26 7 29 07 7 014 29
Offence
Critical Rating 39 77 81 17 39 79 6 28 30 68 17 39 42 79 44 84 19 41 43 81
Finesse 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Physical Mastery 141 141 291 291 141 291 291 141 71 291 71 291 141 141 141 71 141 141 141 71
Tactical Mastery 56 21 291 41 41 6 56 56 56 21 71 71 71 36 141 71 141 141 141 71
Defence
Resistance 68 24 28 56 36 22 70 50 80 36 68 48 78 34 48 34 68 48 78 34
Critical Defence 0 0 0 0 0 0 16 16 16 16 0 0 0 0 0 0 0 0 0 0
Incoming Healing 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Avoidance
Block Rating N/A N/A N/A N/A N/A N/A 118 58 30 118 N/A N/A N/A N/A N/A N/A N/A N/A NA N/A
Parry Rating 42 86 74 188 142 202 64 78 34 78 60 74 30 74 68 68 54 68 24 68
Evade Rating 56 56 32 28 116 56 12 100 40 40 28 116 56 56 104 44 4 92 32 22
Mitigations
Damage Source
Melee 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Ranged 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Tactical 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Damage Type
Physical Mitigation 64 78 83 101 51 81 116 66 82 96 91 41 57 71 45 75 95 45 61 75
Tactical Mitigation 115 41 49 97 57 43 120 80 140 66 109 69 129 55 70 56 109 69 129 55


Virtues

Current in-game stats list:

Basic Stats
Morale (Mor) 0
Power (Pwr) 0
Armour (Arm) 0
Might 0
Agility (Agi) 0
Vitality (Vit) 0
Will 0
Fate 0
Offence
Critical Rating 0
Finesse 0
Physical Mastery 0
Tactical Mastery 0
Defence
Resistance 0
Critical Defence 0
Incoming Healing 0
Avoidance
Block Rating 0
Parry Rating 0
Evade Rating 0
Mitigations
Damage Source
Melee 0
Ranged 0
Tactical 0
Damage Type
Physical Mitigation 0
Tactical Mitigation 0


! ICPR ! Phys ! NCPR ! Tac ! ICMR ! NCMR ! Mgt ! Resist

Charity Compassion Confidence Determination Discipline

Empathy Fidelity Fortitude Honesty Honour

Idealism Justice Loyalty Mercy Patience

Innocence Tolerance Valour Wisdom Zeal