Uruk Blackarrow
Class-infobox | ||||||
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Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
Uruk Blackarrow | |||||
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Skills
Active Skills
Name | Description | Rank | Price | Type | |||||||
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March! | Increases run speed by 65%. | - | 50 | Channel | |||||||
Keen Eye | In this stance, each ranged attack increases your damage, attack speed and lowers your inductions times. | 2 | 200 | Stance | |||||||
Skirmisher Stance | In this stance, the range of some of your skills is reduced but they can be used on the move. | 2 | 200 | Stance | |||||||
Set Trap | Sets trap on the ground. | 2 | 500 | Trap | |||||||
Snare | Sets 3 traps on the ground. | 1 | 100 | Trap | |||||||
Fire Trap | Sets a fire trap on the ground. | 3 | 300 | Trap | |||||||
Centre | Restores your Power initially and over time. | 3 | 300 | Buff | |||||||
Moving Target | Increases your Evade Chance for a short time. | - | - | Buff | |||||||
Imposing Presence | Increases the max Health and Power of your 6 nearest allies (requires trait). | 1 | 1000 | Buff | |||||||
I See You! | Increases your stealth detection. | 1 | 100 | Buff | |||||||
Get a Grip! | Heals your 6 nearest allies (requires trait). | 2 | 1000 | Heal | |||||||
Cut | AoE attack which affects up to 3 targets. | - | - | Melee | |||||||
Gash | Single-target attack. 6s stun with trait Enhanced Skill: Gash | 1 | 100 | Melee, CC | |||||||
In Your Face | Two single-target attacks. | 2 | 200 | Melee | |||||||
Flaming Arrow | Single-target attack that deals Fire damage initially and over time. | - | - | Ranged | |||||||
Hindering Shot | Single-target attack that also slows the target. | - | - | Ranged | |||||||
No You Don't! | Single-target attack which also interrupts inductions. | - | - | Ranged | |||||||
Screaming Shafts | Three single-target attacks. | - | - | Ranged | |||||||
Strong Pull | Single-target attack. | - | - | Ranged | |||||||
Death Blossom | AoE attack which affects up to 5 targets. Roots with trait Enhanced Skill: Death Blossom | 1 | 100 | Ranged | |||||||
Punctured Target | Single-target attack which ignores 30% of your target's mitigations. Replaced by Improved Punctured Target (see below). | 1 | 500 | Ranged | |||||||
Headshot | Single-target attack which ignores 30% of your target's mitigations. | 2 | 200 | Ranged | |||||||
Improved Punctured Target | Single-target attack which ignores 30% of your target's mitigations and reduces Vital Target's cooldown on each shot. | 1 | 100 | Ranged, Debuff | |||||||
Vital Target | Single-target attack which ignores 30% of your target's mitigations and applies a bleed. Replaced by Improved Vital Target (see below). | 3 | 500 | Ranged | |||||||
Explosive Arrow | Explodes damaging everyone within 7m. | 3 | 300 | Ranged | |||||||
Improved Vital Target | Single-target attack which applies a bleed. | 5 | 500 | Ranged | |||||||
Revenge | Single-target attack which can only be used when the target has less than a 25% of their max Morale. | 4 | 400 | Ranged | |||||||
Steadfast Barrage | Channels non-crittable attacks on a target. | 5 | 500 | Ranged | |||||||
Tangleshot | Single-target attack which deals more damage when a target's movement speed is slowed. | 4 | 400 | Ranged, Debuff |
Passive Skills
Core Passive Skills
The following characteristics are automatically acquired for your class. They can be found in the Character Panel and Skills Panel. More details about the bonuses can be found on the individual pages.
Damage | |||||
Health | |||||
Power | |||||
Armour | |||||
Avoidance | |||||
Resistance |
Advanced Passive Skills
The following characteristics can be acquired and upgraded up to indicated rank below, starting from Rank 5. More details about the bonuses can be found on the individual pages.
Health Regeneration | |||||
Power Regeneration | |||||
Melee Criticals | |||||
Ranged Criticals | |||||
Tactical Criticals |
Traits
Class Traits
Class Traits | |||
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Name | Description | Rank | Price |
Avoidance Boost | Increases your Block, Parry and Evade ratings. | 0 | 1,000 |
Deadly Aim | Increases your Critical and Finesse ratings. | 0 | 1,000 |
Enhanced Skill: Hindering Shot | Increases the duration of Hindering Shot's run speed debuff. | 0 | 1,000 |
Resistance Boost | Increases your Resistance rating. | 1 | 1,000 |
Feel the Burn | Sets the damage type of your ranged attacks to Fire damage. | 1 | 1,000 |
Uncanny Reactions | Increases your Evade rating. | 2 | 1,000 |
Swift Draw | Decreases the inductions of your ranged attacks. | 2 | 1,000 |
Penetrating Arrows | Ranged attacks bypass 10% of your targets' mitigations. | 2 | 1,000 |
Enhanced Skill: Set Trap | Reduces the break chance of Set Trap's root and increases the damage dealt. | 2 | 1,000 |
Enhanced Skill: Gash | Increases Gash's Critical Chance and makes it stun the target on a critical hit, but increases its cooldown. | 3 | 1,000 |
Enhanced Skill: Headshot | Gives Headshot a chance to knock down the target. | 4 | 1,000 |
Enhanced Skill: Snare | Adds a run speed debuff to Snare. | 4 | 1,000 |
Enhanced Skill: Steadfast Barrage | Makes Steadfast Barrage usable on the move. | 5 | 1,000 |
Enhanced Skill: Death Blossom | Adds a 15 second root to Death Blossom. | 5 | 1,000 |
Racial Traits
Uruk Racial Traits | |||
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Name | Description | Rank | Price |
Racial Skill: Imposing Presence | Grants Imposing Presence skill. | 1 (BA) 3 (WL) |
1,000 |
New Breed | Increases your armour value, max Health and max Power. | 1 | 1,000 |
Racial Skill: Get a Grip! | Grants Get a Grip! skill. | 2 (BA) 4 (WL) |
1,000 |
Leaders of the Orcs | Increases your Physical and Tactical Mastery. | 2 | 1,000 |
Favoured Servant of the Dark | Increases your Physical and Tactical Mitigation. | 3 | 1,000 |
Tireless Warrior | Increases your in-Combat Morale and Power Regeneration. | 4 | 1,000 |
Brutal Persuasion | Increases your Critical Rating. | 5 | 1,000 |
Corruption Traits
General Corruption Traits | |||
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Name | Description | PvMP Rank | Price |
Critical Protection Boost 1 | Increases Critical Defence | 1 | 500 |
Critical Protection Boost 2 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 3 | Increases Critical Defence | 2 | 500 |
Critical Protection Boost 4 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 5 | Increases Critical Defence | 3 | 500 |
Critical Protection Boost 6 | Increases Critical Defence | 4 | 500 |
Critical Rating Boost 1 | Increases Critical Rating and Damage | 1 | 500 |
Critical Rating Boost 2 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 3 | Increases Critical Rating and Damage | 2 | 500 |
Critical Rating Boost 4 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 5 | Increases Critical Rating and Damage | 3 | 500 |
Critical Rating Boost 6 | Increases Critical Rating and Damage | 4 | 500 |
Damage for Health (Rank 1) | Increases Damage at the cost of Health | 0 | 500 |
Damage for Health (Rank 2) | Greatly increases Damage at the cost of Health | 1 | 500 |
Damage for Power (Rank 1) | Increases Damage at the cost of Power | 1 | 500 |
Damage for Power (Rank 2) | Greatly increases Damage at the cost of Power | 2 | 500 |
Finesse Boost 1 | Increases Finesse | 1 | 500 |
Finesse Boost 2 | Increases Finesse | 2 | 500 |
Finesse Boost 3 | Increases Finesse | 2 | 500 |
Finesse Boost 4 | Increases Finesse | 3 | 500 |
Finesse Boost 5 | Increases Finesse | 3 | 500 |
Finesse Boost 6 | Increases Finesse | 4 | 500 |
Health for Damage (Rank 1) | Increases Health at the cost of Damage | 1 | 500 |
Health for Damage (Rank 2) | Greatly increases Health at the cost of Damage | 2 | 500 |
Health for Power (Rank 1) | Increases Health at the cost of Power | 0 | 500 |
Health for Power (Rank 2) | Greatly increases Health at the cost of Power | 1 | 500 |
Mastery Boost 1 | Increases Physical and Tactical Mastery | 1 | 500 |
Mastery Boost 2 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 3 | Increases Physical and Tactical Mastery | 2 | 500 |
Mastery Boost 4 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 5 | Increases Physical and Tactical Mastery | 3 | 500 |
Mastery Boost 6 | Increases Physical and Tactical Mastery | 4 | 500 |
Physical Mitigation Boost 1 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 1 | 500 |
Physical Mitigation Boost 2 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Physical Mitigation Boost 3 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 4 | 500 |
Physical Mitigation Boost 4 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 5 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 3 | 500 |
Physical Mitigation Boost 6 | Increases Physical Mitigation and Block, Parry and Evade Ratings | 2 | 500 |
Power for Damage (Rank 1) | Increases Power at the cost of Damage | 0 | 500 |
Power for Damage (Rank 2) | Greatly increases Power at the cost of Damage | 1 | 500 |
Power for Health (Rank 1) | Increases Power at the cost of Health | 1 | 500 |
Power for Health (Rank 2) | Greatly increases Power at the cost of Health | 2 | 500 |
Resistance Boost 1 | Increases Resistance Rating | 1 | 500 |
Resistance Boost 2 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 3 | Increases Resistance Rating | 2 | 500 |
Resistance Boost 4 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 5 | Increases Resistance Rating | 3 | 500 |
Resistance Boost 6 | Increases Resistance Rating | 4 | 500 |
Stealth Detection Boost | Increases Stealth Detection at the cost of Stealth Level | 2 | 500 |
Tactical Mitigation Boost 1 | Increases Tactical Mitigation and Resistance Rating | 1 | 500 |
Tactical Mitigation Boost 2 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 3 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 4 | Increases Tactical Mitigation and Resistance Rating | 2 | 500 |
Tactical Mitigation Boost 5 | Increases Tactical Mitigation and Resistance Rating | 3 | 500 |
Tactical Mitigation Boost 6 | Increases Tactical Mitigation and Resistance Rating | 4 | 500 |
Skins
Class-infobox | ||||||
---|---|---|---|---|---|---|
Classes | ||||||
Skills | ||||||
Traits | ||||||
Skins |
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Starting Appearance
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White Hand Scout Appearance
Rank: 1
50 -
Uruk-hai Sentry Appearance
Rank: 2
100 -
White Hand Sentry Appearance
Rank: 3
150 -
Dark-arrow Scout Appearance
Rank: 4
250 -
Fel-arrow Scout Appearance
Rank: 5
500 -
Black-bow Scout Appearance
Rank: 6
1,000 -
Ghost-bow Scout Appearance
Rank: 7
3,000 -
Dark-arrow Sentry Appearance
Rank: 8
5,000 -
Uruk-hai Scout Appearance
Rank: 9
7,000 -
Black-bow Sentry Appearance
Rank: 10
7,500 -
Ghost-bow Sentry Appearance
Rank: 11
8,000 -
Dark-arrow Elite Appearance
Rank: 12
8,500 -
Fel-arrow Elite Appearance
Rank: 13
9,000 -
Black-bow Elite Appearance
Rank: 14
9,500 -
Ghost-bow Elite Appearance
Rank: 15
10,000
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Starting Main-hand Appearance
-
Battle-worn Longsword Appearance
Rank: 3
500 -
Corrupt Hand Axe Appearance (Off-hand)
Rank: 2
500 -
Ornate Corrupt Sword Appearance
Rank: 4
500 -
Rusted Longsword Appearance
Rank: 5
500
-
Starting Bow Appearance
-
Angular Shortbow Appearance
Rank: 2
500 -
Antler Longbow Appearance
Rank: 4
500 -
Antler Shortbow Appearance
Rank: 2
500 -
Corrupt Longbow Appearance
Rank: 5
500 -
Corrupt Shortbow Appearance
Rank: 4
500