Titles

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Gameplay Topics: ConjunctionsCombatDeedsHousingReputationTitlesWarband Maneuvers

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Each character has the option to display, with his name, any one of the titles that he has earned during his adventures Middle-Earth. Only one title may be displayed at any given time. Titles can be acquired in several different ways, such as by completing Deeds, mastering levels in a Crafting profession, and through social interaction.

Deed Titles

These titles can be earned by completing Deeds.

Angmar

  • Bane of the Orcs - Numbering in the tens of thousands, Orcs have long formed the mainstay of the Enemy's armies. You long ago lost count of how many of these foul creatures have fallen before you - and yet their numbers seem undiminished.
    Slay 150 Orcs.
  • Bane of Trolls - The trolls of Angmar are the deadliest of all you have faced. Wielding arms and armour from the forges of the Enemy and possesed of a cruel cunning, even great heroes have fallen before their might.
    Slay 100 Trolls.
  • Defender Against The Terror - You have confronted many foes within Barad Gúlaran and ably defeated them all - even the terrible Udúnion has fallen to your skill.
    Defeat the 6 champions of Barad Gúlaran.
  • Defender of the Ashen Wastes - You have confronted many foes within Urugarth and ably defeated them all - even the fearsome Lhugrien has fallen to your skill.
    Defeat 5 champions of Urugarth.
  • Hero of the Ashen Wastes - You have confronted many foes within Urugarth and ably defeated them all - even the mighty Gruglok has fallen to your skill.
    Defeat 4 more champions of Urugarth.
  • Champion of the Ashen Wastes - You have confronted many foes within Urugarth and ably defeated them all - even the vicious Lagmas has fallen to your skill.
    Defeat 4 more champions of Urugarth.
  • Warden of the Ashen Wastes - You have confronted many foes within Carn Dûm and ably defeated them all - even the foul Helchgam has fallen to your skill.
    Defeat 3 champions of Carn Dûm.
  • Master of the Ashen Wastes - You have confronted many foes within Carn Dûm and ably defeated them all - even the powerful Tárlakh has fallen to your skill.
    Defeat 4 more champions of Carn Dûm.
  • Lord of the Ashen Wastes - You have confronted many foes within Carn Dûm and ably defeated them all - even Mordirith, the Steward of Angmar, has fallen to your skill.
    Defeat 5 more champions of Carn Dûm.
  • Destiny of the Accursed - Angmar hosts a dread valley of spirits enthralled to the power of the Witch-king, and they do his bidding in his absence. There are few places in all Middle-Earth that inspire such dread as those halls - the Orcs and goblins give it wide breadth, while only the most fanatical of the Angmarim will enter to perform dark rites therein.
    Slay 150 Wights.
  • Doom of the Angmarim - These evil Men wield terrible powers granted them by their Dark Lord -- but such magic will avail them as you pursue them into the deepest corners of their great strongholds in the north.
    Slay 150 Angmarim.
  • Eyes Against The Enemy - Through your efforts, the plans of the Enemy have been discovered.
    Find 6 pages of the Orcs' marching orders scattered throughout Urugarth.
  • Foil of War - Through your efforts, the plans of the Enemy have been discovered.
    Find 6 pages of the Plans of War scattered throughout Carn Dûm.
  • Keeper of Books - The ancient lore of the Enemy has come into your hands! With this information, the Council of the North can better defend against the forces of Angmarim and the terror within Barad Gularan.
    Find lore of the Enemy scattered throughout Barad Gúlaran.
  • Lord of Fangs - The dreadful Wargs raised within the kennels of Angmar have known no other masters - until now. Still, it seems they are not about to let you pet them.
    Slay 150 Wargs.
  • the Agile - You have fearlessly strode into Urugarth and slain many Beasts in the defense of Eriador.
    Defeat 125 Beasts in Urugarth.
  • the Brave - You have fearlessly strode into Carn Dûm and slain many orcs in the defense of Eriador.
    Defeat 100 Orc-kind in Carn Dûm.
  • the Courageous - You have fearlessly strode into Carn Dûm and slain many trolls in the defense of Eriador.
    Defeat 60 Troll-kind in Carn Dûm.
  • the Defiant - You have fearlessly strode into Barad Gúlaran and slain many of the Dead within in the defense of Eriador.
    Defeat 60 the Dead in Barad Gúlaran.
  • the Determined - You have fearlessly strode into Barad Gúlaran and slain many Hill-men in the defense of Eriador.
    Defeat 30 Hillmen in Barad Gúlaran.
  • the Fearless - You have fearlessly strode into Carn Dûm and slain the Ancient Evil within in the defense of Eriador.
    Defeat 60 Ancient Evil in Carn Dûm.
  • the Fearsome - You have fearlessly strode into Carn Dûm and slain many Angmarim in the defense of Eriador.
    Defeat 100 Angmarim in Carn Dûm.
  • the Mighty - You have fearlessly strode into Urugarth and slain many orcs in the defense of Eriador.
    Defeat 100 Orc-kind in Urugarth.
  • the Steadfast - You have fearlessly strode into Barad Gúlaran and slain many Angmarim in the defense of Eriador.
    Defeat 50 Angmarim in Barad Gúlaran.
  • the Strong - You have fearlessly strode into Urugarth and slain many trolls in the defense of Eriador.
    Defeat 60 Troll-kind in Urugarth.
  • Torch-bearer - The foul Idols of Urugarth have been destroyed by your hand.
    Find 5 Idols in Urugarth.
  • Slug-wrangler - You have fearlessly strode into Carn Dûm and slain many slugs in the defense of Eriador.
    Defeat 100 slugs in Carn Dûm.
  • Warlord of Angmar - The mighty Uruk form the elite forces of the armies of Angmar. Having defeated so many of their kind in battle, your name now commands a certain respect - and even deeper emnity - among their ranks.
    Slay 100 Uruks.
  • Weird of the Worms - Mishaphen half-children of the great Dragons of old, the Worms of Angmar possess a fair portion of their elder brood's power and cunning. Yet you have overcome their powers and proven their match.
    Slay 150 Worms.
  • Sage of Rhudar - You have done great work in aiding Nethraw in his study of Rhudarian history.
    Return the seven lost swords to Nethraw.

The Rift of Nûrz Ghâshu Raid Quest Titles

  • Lord of the Shattered Chain - Yours was the hand to take up Thaurlach's shattered chain and bear it forth into the light as proof of your company's great deeds.
    Complete Quest:The Fall of Thaurlach
  • Ruination of Thrâng - The orc-chieftain Thrâng has fallen before the bravery and skill of you and your fellows, bringing you one step closer to destroying his dark master.
    Complete Quest:Aiding the Eldgang
  • Saviour of the Eldgang - Your battles within the rift have aided the Eldgang Giants, who continue to struggle against the powers of darkness even in this terrible place.
    Complete Quest:The Message

Bree-land

  • Bane of the Barrows - The Wights of the Barrow-downs no longer hold any terror for you. Now you just find them deeply unsettling.
    Slay 30 wights.
  • Barrow-downs Hunter - You have pursued and slain many of the Barghest who haunt the Barrow-downs.
    Slay 30 barghest.
  • Brood-hunter - The evil spider Gwigon has made its lair among the twisting barrow of Haudh Iarchith and there his brood multiplies, save for your efforts to exterminate them.
    Slay 150 Barrow-spiders in Haudh Iarchith.
  • Defender of Bree-land - You have proven your mettle against the Orcs who have invaded northern Bree-land.
    Slay 30 orcs.
  • Executioner of the Wicked - Amongst the rotting horrors of Haudh Iarchith, a gathering of corrupt and evil creatures holds sway over a black court - or at least, they did, before you found and destroyed them.
    Slay the six bosses in Haudh Iarchith.
  • Fly-swatter - People may snicker, but how many of them had to fight one of those giant bloodsuckers?
    Slay 30 sickle-flies.
  • Grave-digger - So many corpses have clawed up from their graves amongst the labyrinthine barrows of Haudh Iarchith, that it seems you have more need of a shovel than a sword.
    Slay 150 Barrow-wardens in Haudh Iarchith.
  • Nemesis of the Fallen - Many fallen spirits roam the dark tunnels of Haudh Iarchith, yet if there is anything that they might fear amongst the living, it is you.
    Slay 100 Barrow-spirits in Haudh Iarchith.
  • Pie-eating Champion - You won a pie-eating contest.
    Eat 6 pies in 30 seconds at the Festival Grounds.
  • Root-hewer - You've proven a match for the rotten hatred the trees of the Old Forest hold for the two-footed folk of Middle-earth.
    Slay 20 awakened trees in the Old Forest.
  • Shell-Breaker - Who would ever have thought that Neeker-breekers could grow that big?
    Slay 30 neekerbreekers.
  • Spider-Foe - Spiders have become quite a threat of late in Bree-land, but your prowess against them is well known.
    Slay 30 spiders.
  • Watcher of Roads - The folk of Bree-land hail your efforts to protect the roads from roving bandits.
    Slay 30 brigands.

Ered Luin

  • Avenger of Sarnúr - An alliance of enemies plots against Ered Luin from within the ancient ruins of Sarnúr, as the traitorous Dourhands seek to bring an array of forces to bear against their hated cousins the Longbeards - luckily, your excursions into the ruins have resulted in the deaths of many of their leaders.
    Slay the 6 bosses in Sarnur.
  • Betrayer's Bane - The Dourhand brigands have established a stronghold within the ancient ruins of Sarnur, but your battles against them have thinned their numbers and weakened their hold on it.
    Slay 150 Dourhands in Sarnur.
  • Defender of the Halls - The Dourhands have proven a sore thorn in the side of Durin's folk, having lost the respect and trust of their kin.
    Slay 30 Brigands.
  • Feather-foe - Unlike the noble Eagles, the crooked Hendrovail are used as spies for dark masters across many Lands -- Ered Luin included.
    Slay 30 Hendrevail.
  • Guardian of Ered Luin - Ancestral foes of Dwarf and Elf alike, goblins again challenge the lands of Ered Luin, but you stand ready to defy them.
    Slay 30 Goblins.
  • Master of Beasts - A number of vicious and corrupt beasts reside within the ruins of Sarnur, and they have fallen under the sway of the Dourhands and their allies. Your will and strength has mastered these vermin nevertheless.
    Slay 150 Beasts in Sarnur.
  • Troll-kicker - It seems that the trolls inhabiting Sarnur are a particularly dim-witted - if brutal - strain. Under the guidance of the Dourhands however, they cannot be ignored - though how long their allegiance might last is uncertain...
    Slay 100 Snow-trolls in Sarnur.
  • Web-slasher - Spiders have long lurked in all the dark corners of Middle-earth, but those in Ered Luin, at least, have reason to fear you.
    Slay 30 Spiders.
  • Wolf-tamer - Driven down from the frozen north, wolves are a constant challenge to all those who live in Ered Luin, but your prowess has proven their master.
    Slay 30 Wolves.

Evendim

  • Bane of the Kergrim - Thus far you have laid waste to the deadly kergrim and have not yet fallen prey to their vicious claws. Should the day come that you make a mistake in battle against them, not even your bones will be left for others to mourn.
    Slay 120 Kergrim.
  • Enemy of the Giants - The Hill-giants inhabiting the hills above Evendim have come to call you their foe, and they plan for the day when they might have their vengeance upon you.
    Slay 80 Giants.
  • Goblin-foe - The goblins and the strange little boggarts that creep about the fringes of Evendim have learned to give you wide berth if they value their lives at all.
    Slay 90 Goblins.
  • Keeper of Mysteries - You have encountered many of these strange lights in the lands of Evendim, where great battles were fought in years long past. Though you have learned that they may be dispelled through force, you feel no closer to understanding their nature or purpose.
    Slay 120 Limrafn.
  • Quencher of Flames - The salamanders of Evendim have tried time and again to destroy you, to no avail as their fire flickers and dims before your might.
    Slay 120 Salamanders.
  • Slayer of the Gauredain - The savage Gauredain have learned to respect your strength, and perhaps even fear you -- if they ever allowed themselves to show fear in battle.
    Slay 120 Gauredain.
  • Tomb-warden - You have slain a great many of the tomb-robbers that threaten the burial places of the Kings of Annuminas.
    Slay 120 Tomb-robbers.
  • The Formidable - You have fearlessly strode into Annúminas and slain many Gertheryg in the defense of Eriador.
    Slay 40 Trolls in Annúminas.
  • The Merciful - You have fearlessly strode into Annúminas and slain many Angmarim in the defense of Eriador.
    Slay 240 Angmarim in and around Annúminas
  • The Righteous - You have fearlessly strode into Annúminas and slain many of the Dead in the defense of Eriador.
    Slay 100 Spirits in Annúminas.
  • Sage of the Sunken City - You have found and protected the hidden lore of the city of Annúminas before it could be delivered to the hands of Amarthiel's captains.
    Find the 6 Markers of the Sunken City
  • Defender of Annúminas - You have confronted many foes within Annúminas and ably defeated them all - even the mighty Guldurchir has fallen to your skill.
    Defeat 5 Leaders of the Invasion in Annúminas.
  • Protector of Annúminas - You have confronted many foes within Annúminas and ably defeated them all - even the wretched Balhest has fallen to your skill.
    Defeat 5 Leaders of the Invasion in Annúminas Instances.
  • Warden of Annúminas - Your efforts within Annúminas have not gone unnoticed by the Rangers. Because of your unceasing aid in the defense of the City of Kings, they have bestown upon you the title of Warden.
    Complete 6 sets of deeds in Annúminas.

Forochel

  • Angmar's Bane - Your efforts to thwart the plans of the Angmarim in Forochel have earned you their eternal emnity.
    Defeat 120 Angmarim.
  • Fang-breaker - The great feral cats of Forochel shall not prey upon you or your allies so long as you live.
    Defeat 150 sabre-tooths.
  • Hero of the Lost - The help you provided to the members of the Lost Fellowship will not soon be forgotten.
    Aid 7 Lost Fellowship members of different classes in Forochel.
  • Repulser of Savages - You have stood stalwart against the savage assaults of the Gauredain and remain unbowed!
    Defeat 150 Gauredain.
  • The Ice-render - You have felt the slashing cold of the Grim spirits of ice that you have fought for so long that it has lost its piercing sting.
    Defeat 100 Grims.
  • Warden of the Mines - At every turn you ensure that the Dourhands can make no false claim upon the work of their honorable brethren.
    Defeat 150 Dourhands.
  • Wrath of Winter - Even among the Wise, the great variety of dragon-kind unleashed by the ancient Enemy is not well accounted, but these creatures of the ice have met their match in you nonetheless.
    Defeat 150 worms.

Lone-lands

  • Bog-hunter - From whence came these slimy horrors that now plague the lone-lands, few know, but it is believed they were not always creatures of evil.
    Slay 60 bog-lurkers.
  • Champion of the Lone-lands - Without your strength, it seems likely the Lone-lands would be overrun with orcs by now.
    Slay 60 orcs.
  • Goblin-hewer - No matter how many goblins you kill, the Lone-lands just seems to become overrun with yet more of them.
    Slay 60 goblins.
  • Enemy of the Dead - Wights are the remains of Men who have been inhabited by fell spirits out of Angmar and Rhudar. Sent forth in ages past by the Witch-king of Angmar.
    Slay 60 wights.
  • Spider-Bane - The Lone-lands, too, are infested by these eight-legged horrors. Each stronger than the last -- Yet still they fall before you!
    Slay 60 spiders.
  • Troll-Beater - These beasts mostly inhabit the southern swamps within the Lone-lands, and have long been a source of fear and loathing by those travellers who seek the roads further east.
    Slay 60 trolls.
  • Warg-hunter - Along with the goblins, Wargs have come to the Lone-lands. They'll not have free run as long as you stand against them!
    Slay 60 wargs.
  • Wing-cutter - Crebain have become as common in recent years, as the foul birds from the south infested many lands in the north. Rumours that some of these ill-tempered birds may have been trained to serve the forces of Mordor do little to increase your appreciation of them.
    Slay 80 crebain.

Lothlórien

  • Doer of Great Deeds - You have performed many great deeds on behalf of the Galadhrim and the dwarves of the Iron Garrison.
    Complete 5 Great Deeds in Lothlórien.
  • Guest of Lothlórien - You have answered the summons of Lord Celeborn and have joined the Galadhrim against the Orcs of Moria.
    Complete 10 quests in Lothlórien
  • Guardian of Lothlórien - Your actions on behalf of the Galadhrim have earned you great favour.
    Complete 25 quests in Lothlórien
  • Warrior of Lothlórien - The Galadhrim sing the praises of your prowess and courage in the face of hopeless danger.
    Complete 40 quests in Lothlórien
  • Friend of the Golden Wood - You have earned great respect among the Galadhrim.
    Reach Friend status with the Galadhrim.
  • Lórien Lookout - You are honoured for helping stand guard upon the flets of Lothlórien.
    Find 11 Flets in the Golden Wood
  • Flet-runner - You have proven yourself both quick of foot and completely aware of your surroundings among the flets of Caras Galadhon
    Complete 5 Flet-runner Challenges
  • Fleeting Ally of Lórien - You fought with the Elves of Lórien against the Orcs of Moria.
    Successfully defend Lothlórien from the Orcs of Moria 1 time.
  • Steadfast Ally of Lórien - You have won several victories in Lórien against the Orcs of Moria.
    Successfully defend Lothlórien from the Orcs of Moria 3 times.
  • Defender of Lórien - The Elves of Lórien have rejoiced at your victories against the Orcs of Moria.
    Successfully defend Lothlórien from the Orcs of Moria 5 times.
  • Persistent Defender of Lórien - Your victories against the Orcs of Moria have brought you great renown among the Elves of Lórien.
    Successfully defend Lothlórien from the Orcs of Moria 7 times.
  • Trueheart Defender of Lórien - You fought bravely with the Elves of Lórien against the Orcs of Moria many, many times.
    Successfully defend Lothlórien from the Orcs of Moria 10 times.
  • Champion of Lothlórien - The Orcs of Moria will not soon assault Lórien, thanks to you.
    Slay 120 Orcs in Fanuidhol and the Dimrill Dale
  • Wild Hunter - You have become a respected hunter among the Galadhrim.
    Defeat 120 Beasts in Lothlórien.
  • Protector of Elven Values - You consistently uphold the ideals of the Elves of Lórien wherever possible.
    Complete Quest:An End to the Poaching
    • Mutually exclusive with:
  • Poacher of the Protected Woods - You are both revered and reviled for your hunting skills.
    Complete the Poaching quest line for Asmund.

Misty Mountains

  • Bane of Titans - You'd thought these great creatures must be legend and myth when you were told stories of them by your parents. Not any more. Their strength is as great as their size, and their bravery that of a creature that knows it is unmatched. Nevertheless, the valour of you and your companions has laid many of these titans low in battle.
    Slay 80 Giants.
  • Bear-wrestler - You've heard that the giants sometimes breed the largest bears as pets - and that wouldn't surprise you. They grow them big here in the Misty Mountains - really big.
    Slay 120 Bears.
  • Beast-hunter - The Snow-beasts that inhabit the Misty Mountains are odd creatures. You'd only heard vague tales of them before you came there, and most people would consider them myths, but you've fought enough of them to be quite sure they are real. Where they may have come from is anyone's guess. Perhaps the Enemy found them far in the distant North somewhere, beyond the boundaries of Man or Elf.
    Slay 120 Snow-beasts.
  • Vanquisher of Trolls - As if the biting cold in the Misty Mountains wasn't bad enough, it seems to have given rise to a particularly unpleasant breed of troll. These creatures thrive in the ice and frost, and they lurk here waiting to crush and devour any traveller unlucky enough to stumble upon them.
    Slay 80 Trolls.
  • Warg-hunter - Where there are goblins there are Wargs, and the Misty Mountains are no exception. Tempered by the deadly cold and harsh conditions, these Wargs have become particularly vicious and deadly but you've found them to be passable opponents at best.
    Slay 120 Wargs.
  • Worm-bane - It is said that worms have long lived in the far north, among the desolate and frozen wastes. Alas, it seems only natural then that as the gates of Angmar have been laid open that they should have unleashed many of the creatures into the frozen peaks of the Misty Mountains, there to breed and terrorize any who attempt the dangerous passage.
    Slay 120 Worms.

Helegrod Quest Titles

Moria

  • A Light in the Dark - Your tireless work to restore the Dark Delvings to their former glory has not gone unnoticed by the dwarves.
    Drive Evil from the Dark Delvings
  • Bane of the Infected - The Globsnaga of Moria infect the very air they breathe, but you have hindered the spread of their poison.
    Defeat 120 Globsnaga in Moria
  • Bane of Fil Gashan - Your tireless work to restore Fil Gashan to its former glory has not gone unnoticed by the dwarves.
    Drive Evil from Fil Gashan
  • Bane of Industry - Your tireless work to restore the Forges of Khazad-dûm to its former glory has not gone unnoticed by the dwarves.
    Drive Evil from the Forges of Khazad-dûm
  • Beak-breaker - Caveclaws will stay out of sight when you are near... that is if they are wise.
    Defeat 120 Deep-claws in Moria
  • Blight-cleanser - The elimination of infectious orcs from the Sixteenth Hall is imperative, and you have done much to aid in this cause.
    Defeat 60 Globsnaga in the Sixteenth Hall
  • Blight-scourge - You have defeated many enemies of significance in the Sixteenth Hall.
    Defeat the 3 sources of the blight within the Sixteenth Hall
  • Blind Leaper - You are sure you have fallen in every pit from the Hollin Gate to the East Gate of Moria.
    Find the bottoms of 6 pits in Moria
  • Braver of Heights - Your tireless work to restore the Grand Stair to its former glory has not gone unnoticed by the dwarves.
    Drive Evil from the Grand Stair
  • Brúmbereth's Bane - Skûmfil has been purged of evil, thanks to your valiant efforts.
    Defeat the 6 leaders of gredbyg in Skûmfil
  • Bug Crusher - Many vile skittering things have been snuffed out by your persistent squashing.
    Defeat 120 gredbyg in Moria
  • Bug-stomper - Your defeat of many terrible insects in the Sixteenth Hall has earned you a fitting name.
    Defeat 60 insects in the Sixteenth Hall
  • Curator of the Forgotten Treasury - Your tireless work to restore the Forgotten Treasury to its former glory has not gone unnoticed by the dwarves.
    Complete all Deeds in the Forgotten Treasury
  • Custodian of the Forgotten Treasury - You have removed the threat presented by many enemies within the Forgotten Treasury.
    Defeat 30 enemies in the Forgotten Treasury
  • Deep-cleaver The numbers of threatening deep-claws in Skûmfil have been greatly thinned due to your watchful defence.
    Defeat 60 cave-claws/deep-claws in Skûmfil
  • Doom-breaker - You have defeated many enemies of significance in the Dark Delvings.
    Defeat the 3 leaders of the nameless horrors within the Dark Delvings
  • Douser of Flames - Orcs of the Forges of Khazad-dûm will never forget the wrath you unleashed upon them as you passed through those halls.
    Defeat 40 orcs in the Forges of Khazad-dûm
  • Drake-smasher - The little drakes are no less evil than their larger kindred, and your endeavours to swat them down have not been in vain.
    Defeat 120 dragonets in Moria
  • Explorer of Khazad-dûm - Your tireless wanderings in Khazad-dûm have given you a keen awareness of which few dwarves could boast.
    Explore the many deeps and delvings within Khazad-dûm
  • Exterminator - Your tireless work to restore the Sixteenth Hall to its former glory has not gone unnoticed by the dwarves.
    Drive evil from the Sixteenth Hall
  • Fighter - You have defeated so many fighters in Fil Gashan that you are reckoned a fighter also, but the title is kindly bestowed.
    Defeat 80 Orc-fighters in Fil Gashan
  • Foe of the Highpeak - There is fear in the fell voices of the wargs that howl in the Grand Stair, for you bring certain doom to those accursed beasts.
    Defeat 60 wargs in the Grand Stair
  • Foe of the Warg-keepers - The Warg-keepers of the Grand Stair will think twice before boasting their assured victory when they fall upon you in battle.
    Defeat 60 goblins in the Grand Stair
  • Forge-breaker - You have defeated many enemies of significance in the Forges of Khazad-dûm.
    Defeat the 4 leaders of the invasion within the Forges of Khazad-dûm
  • Friend of the Nine - You have laid your own footsteps in those of the nine companions that set out from Rivendell.
    Follow the path of the Fellowship through Moria
  • Grimreaver's Bane - You have defeated many enemies of significance in Skûmfil.
    Defeat the 5 leaders of the Kergrim in Skûmfil
  • Infiltrator - You have acquired many tools of the enemy in Fil Gashan, harrying their endeavours there.
    Find 4 Arms of the Enemy with Fil Gashan
  • Interceptor - Your interception of texts and communications in the Grand Stair has been a bane to the plans of Igash.
    Find 4 various texts in the Grand Stair
  • Investigator - Your interest in the cause of the fungal disease has brought you deep into the Sixteenth Hall, and into many dangers.
    Collect 4 samples of the blight that is corrupting the Sixteenth Hall
  • Morale-smasher - You have defeated many enemies of significance in Fil Gashan
    Defeat the 3 leaders of the invasion within Fil Gashan
  • Nemesis of the Corpse-beasts - Foul Kergrim in Skûmfil will not be so deadly now that you have lessened their presence there.
    Defeat 40 Kergrim in Skûmfil
  • Orc-foe - The orcs of Moria mean to do as much harm as they can to the dwarves who try to live there, but you have made the dark a little safer in your merciless defence of Khazad-dûm.
    Defeat 120 orcs in Moria
  • Peace-bringer - Many dwarves were lost to the Watcher in the Water, but you have done well to discover their true fates.
    Find 4 missing dwarves within the Vile Maw
  • Seeker of Deep Places - You have proven yourself before the Doors of Durin.
    Complete Epic Quest: Volume 2, Book 1, Chapter 13: The Watcher in the Water
  • Seeker of the Fallen - You have proven the fate of many brave souls who died in Skûmfil.
    Find remnants of 4 fallen heroes within Skûmfil
  • Shell-smasher - You have lessened the numbers of gredbyg in Skûmfil, making ventures there a little less unpleasant.
    Defeat 100 gredbyg in Skûmfil
  • Skirmisher - You have defeated so many skirmishers in Fil Gashan that you are reckoned a skirmisher also, but the title is kindly bestowed.
    Defeat 80 Orc-skirmishers in Fil Gashan
  • Slayer of the Nameless - The horrific and mysterious Nameless of the Dark Delvings no longer prowl as confidently as they did before your coming.
    Defeat 60 Nameless in the Dark Delvings
  • Slayer of the Watcher - You have defeated the evil and malicious Watcher in the Water, and the dwarves of Moria hail you as a great warrior, worthy of much renown.
    Complete Deed: The Vile Maw
  • Smith of the Burning Deeps - Your experience with the implements of the Forges of Khazad-dûm has lent you renown as a smith.
    Find the 4 tools used by the Orcs within the Forges of Khazad-dûm
  • the Brilliant - Glow-worms are deadly creatures, however fair their light, and you have done well to harry their reign of the Dark Delvings.
    Defeat 60 glow-worms in the Dark Delvings
  • the Fierce - Warg howls may pierce the dark, but they would do well to be silent, lest they follow their brethren to their doom by your hand.
    Defeat 120 wargs in Moria
  • the Hearty - Orcs are horrible with or without an infectious disease, and the Sixteenth Hall is better off with the orc presence lessened.
    Defeat 60 orcs in the Sixteenth Hall
  • the Resilient - Trolls are deadly foes, but you have proven yourself far deadlier.
    Defeat 20 trolls in the Forges of Khazad-dûm
  • the Steady - Stupid and vicious trolls alike have been felled by your weapon, and the Grand Stair is less perilous thanks to you.
    Defeat 30 Trolls in the Grand Stair
  • the Unyielding - The spawn of Ungoliant seeks to further blacken the darkness of Moria, but you have curbed their evil intentions.
    Defeat 120 Spiders in Moria
  • the Valiant - Orcs in the Grand Stair quail at the memory of your vigilance against them.
    Defeat 60 orcs in the Grand Stair
  • Treasure Hunter - Your sharp eyes have brought you fame for the lost riches you retrieved from the Forgotten Treasury.
    Find 4 pieces of treasure within the Forgotten Treasury
  • Triumph within the Deeps - You have done valiant deeds for the free folk of Moria, and have brought light to that place where darkness reigns.
    Complete 11 Advanced Slayer Deeds in Moria
  • Troll-breaker - The might of trolls crumbles in the face of such persistence as you have demonstrated.
    Defeat 80 trolls in Moria
  • Vanquisher of the Nameless - The origin of the Nameless in Moria is unknown, but they are wholly evil, and you have done well to act against them.
    Defeat 120 Nameless in Moria
  • Watchman (or Watchwoman) - Your tireless work to defend Moria from the wrath of the Watcher in the Water has not gone unnoticed by the dwarves of Moria.
    Defend Moria from the evil of the Watcher in the Water
  • Web-shredder - The spawn of Ungoliant have thrived in Skûmfil, but your mighty weapons and defences have curbed their malice.
    Defeat 60 spiders in Skûmfil
  • Wing-breaker - You have taken down many evil merrevail in Moria.
    Defeat 120 merrevail in Moria
  • Worm-scourge - Worms of Moria are wholly evil, and your work against them has brought much hope to the dwarves.
    Defeat 120 worms in Moria

North Downs

  • Cleaver of Goblins - The goblins have retaken deep delvings carved into the hills of the North Downs, inhabiting them in great droves. While they have learned to fear your name, you don't seem to have made much of a dent in their numbers.
    Slay 90 Goblins.
  • Foe of Night - Long ago many princes and warriors of the Dunedain fell upon the Fields of Fornost - you cannot say if these horrors are them, but either way you've returned many of them to the peace of the grave.
    Slay 90 Shades.
  • Hero of the North Downs - Most of the residents of the North Downs have been driven away by the orcish incursion, but those few who remain now herald your name as their saviour against these brutish invaders.
    Slay 90 Orcs.
  • Troll-hewer - Trolls - they are among the strongest and perhaps the least intelligent of the servants of the Enemy. Now it seems that these inhuman giants wander the North Downs at will, or would, if you did not stand against them!
    Slay 60 Trolls.
  • Warg-foe - Anywhere goblins can be found, you'll likely encounter wargs. Thanks to your valiant efforts there are fewer of them in the North Downs however.
    Slay 90 Wargs.
  • Worm-slayer - Legend has it that the Enemy spent long ages devising the great breed of Dragons that have bedeviled Middle Earth. Worms are among the lesser forms that were discarded along the way - but they are still deadly foes, and more common than their greater kin.
    Slay 90 Worms (includes Ram Dúath).

The Shire

  • Bounders-friend - The bounders of The Shire look on you kindly for your help in dealing with the recent brigand troubles.
    Slay 30 brigands.
  • Crop-saviour - The harvest-flies are more of a threat to the crops than to the folk of the Shire, but the farmers are thankful for your efforts to exterminate them.
    Slay 30 harvest-flies.
  • Fur-cutter - Just as in olden days, wolves again threaten the Shire, but you have taught them a lesson they'll not soon forget.
    Slay 30 wolves.
  • Honourary Sherrif - You have aided the Bounders of the Shire greatly, and been granted the title of Honourary Sherrif.
    Complete The Life of a Bounder (final).
  • Pie-Runner Helping Holly Hornblower has honoured her and hastened hungry hobbits into happy hobbits.
    Return all of the spoiled pies to Holly Hornblower.
  • Protector of the Shire - It has been long since the brood of Golfimbul endangered the folk of the Shire, but they will have to make it past you first.
    Slay 30 goblins.
  • of the Quick Post - For your help to the Quick Post, Postmaster Proudfoot has declared you an official postman.
    Complete all of the Quick Post delivery routes in The Shire.
  • Shire Brewmaster - An expert in the beers and ales of the Shire.
    Complete all five ale-quests for the tavernkeepers.
  • Slug-squasher - You're not sure that this was the title you were looking for when you set out on the path of an adventurer...
    Slay 30 slugs.
  • Spider-sting - Like so many places in Middle-earth, the Shire has seen a recent infestation of dangerous spiders, but they have learned to fear your sting!
    Slay 30 spiders.
  • Servant of Process - Let it be known to all Men, Elves, Dwarves, and Hobbits (hereinafter 'the Free Peoples') that Will Tuffin, being of suitable age and discretion and found within the boundaries of the Shire, has been served with process in accordance with applicable law and with all due diligence by the bearer of this title. The complainant, Hob Hillbrow, seeks reasonably foreseeable damages as well as exemplary damages, if it please the Court. Respectfully submitted by a servant of process in the case.
    Complete Quest:A Formal Complaint for Hob Hillbrow.
  • Crosser of Roads - There are many deep secrets in Middle Earth, but you have great insight into what part the chickens play in it all.
    Complete Quest:Free Range.

Trollshaws

  • Chitin-smasher - And here you'd thought nothing could be worse than the bugs in midgewater. These many legged horrors have changed your mind on the matter, but not stopped your battle to protect Middle-earth.
    Slay 120 Crawlers.
  • Giant-slayer - It took more than a flyswatter to take down so many of these prodigious foes - a feat for which you are rightly renowned.
    Slay 80 Giants.
  • Tail-cleaver - The wolves that inhabit the Trollshaws are among the most wild and powerful of that breed. Serving neither Man nor Goblin, these wolves prey on any foolish enough to venture into their territory - save for you.
    Slay 120 Wolves.
  • the Purifier - Even the Elves of Rivendell claim not to know whence the horrid wights infesting the Trollshaws came from. Nevertheless you have forced many of them back into the earth from which they escaped.
    Slay 120 Wights.
  • Troll-slayer - These lands weren't named the Trollshaws without good reason. You've certainly found no shortage of the brutes to test your mettle against!
    Slay 80 Trolls.
  • Worm-carver - Where could so meny of these terrible beasts have been hidden away? The wastes of the far North, or buried beneath the Gates of Angmar? It doesn't really matter where they came from, so long as you strive to drive them from the lands of Middle Earth.
    Slay 90 Worms.

Social

  • the Adorable - ???
    Receive 100 /hug emotes. This can only be incremented 5 times per day. [Currently disabled]
  • the Alluring - People find you Alluring.
    Receive 100 /flirt emotes. This can only be incremented 5 times per day.
  • the Befuddling - People find you to be Befuddling.
    Receive 100 /confused emotes. This can only be incremented 5 times per day.
  • the Beloved - You are beloved by some.
    Receive 100 /kiss emotes. This can only be incremented 5 times per day.
  • the Dull - People seem to think you are a bit dull.
    Receive 100 /bored emotes. This can only be incremented 5 times per day.
  • the Harassed - You are frequently harassed.
    Receive 100 /beg emotes. This can only be incremented 5 times per day.
  • the Helpful - Many have found you to be a helpful sort.
    Receive 100 /thank emotes. This can only be incremented 5 times per day.
  • the Infuriating - Some find you infuriating.
    Receive 100 /angry emotes. This can only be incremented 5 times per day.
  • the Insulted - You are oft insulted.
    Receive 200 /rude emotes. This can only be incremented 5 times per day.
  • the Intimidating - Your opponents find you to be intimidating.
    Receive 40 /cower emotes. This can only be incremented 2 times per day.
  • the Naughty - Many consider you to be mischievous or naughty.
    Receive 100 /scold emotes. This can only be incremented 5 times per day.
  • the Ridiculed - You are oft Ridiculed.
    Receive 100 /mock emotes. This can only be incremented 5 times per day.
  • the Victorious - You are seen to be victorious.
    Receive 40 /surrender emotes. This can only be incremented 2 times per day.

Hobby

  • Apprentice Angler - Reach 10/200 with the Fishing Hobby.
  • Journeyman Angler - Reach 50/200 with the Fishing Hobby. (replaces Apprentice Angler)
  • Expert Angler - Reach 100/200 with the Fishing Hobby. (replaces Journeyman Angler)
  • Master Angler - Reach 150/200 with the Fishing Hobby. (replaces Expert Angler)
  • Lord/Lady of Streams - Reach 200/200 with the Fishing Hobby. (replaces Master Angler)
  • The Compleat Angler - Catch a 50lb Salmon
  • Darter-master - Catch 9 rare darters throughout Eriador.
  • Sturgeon-master - Catch 9 rare sturgeon throughout Eriador.
  • Trout-master - Catch 9 rare trout throughout Eriador.

Event

Fashion Maven

  • The Fashionable - You are strongly aware that you only get one chance to make a first impression, and take great care to ensure that your garments are up to the task!
    Complete Quest:The Fashion Maven's Scroll
  • The Unfashionable - You do care about appearances, but your look would benefit from a little more time spent on simple coordination.
  • The Eye-sore - Your choices strongly suggest that you set out to insult the entire Tailoring profession and all those who hold it dear. If you’re trying to make a statement, you certainly have!

Riddle-master

  • Fathomer of Riddles - You have skillfully matched wits with a Riddle-master and solved the most puzzling of riddles!

Seasonal

Inn League

  • Inn League Member - For completing the Tavern League's grueling test, you are now a true member.
    Complete Inn League Initiation
  • Senior Inn League Member -  ???
    Help 5 Inn League members with their quests for booze (replaces Inn League Member)
  • Inn League Notable - For helping the Tavern League members with their tasks, you have been promoted to Notable status. With great pride, you will wear this title among the people.
    Help 11 Inn League members with their quests for booze (replaces Senior Inn League Member)
  • Inn League Sage of Fine Spirits - After consuming spirits from around Eriador, you are now a sage of the Tavern League.
    Drink 23 unique alcoholic beverages throughout Eriador

The Lost Ring-lore of Eregion

The Mines of Moria

  • Moria Expeditionary - The great halls of Moria lay waiting in darkness. Rumours abound that the gate has been thrown open, and you yearn to explore its depths.
    Pre-order Lord of the Rings Online: Mines of Moria
  • Mithril-hunter - Many whisper that the halls of Moria lay littered with scraps of precious true-silver. No foolish rumours of unnamed evils will keep you from such rich treasures!
    Participate in a Mines of Moria beta test event

Miscellaneous

Survival

  • the Wary - You have reached 5th level without being defeated in battle.
  • the Undefeated - You have reached 10th level without being defeated in battle.
  • the Indomitable - You have reached 14th level without being defeated in battle.
  • the Unscathed - You have reached 17th level without being defeated in battle.
  • the Undying - You have reached 20th level without being defeated in battle.

Consumption

Crafting Titles

  • Apprentice - Become proficient in the apprentice tier of a profession.
  • Master Apprentice - Master the apprentice tier of a profession.
  • Journeyman - Become proficient in the journeyman tier of a profession.
  • Master Journeyman - Master the journeyman tier of a profession.
  • Expert - Become proficient in the expert tier of a profession.
  • Master Expert - Master the expert tier of a profession.
  • Artisan - Become proficient in the artisan tier of a profession.
  • Master Artisan - Master the artisan tier of a profession.
  • Master - Become proficient in the Master tier of a profession.
  • Grand Master - Master the Master tier of a profession.
  • Supreme - Become proficient in the Supreme tier of a profession.
  • Supreme Master - Master the Supreme tier of a profession.

Kinship Titles

When a kinship reaches Rank 3 (existing for 3 days), the Kinship Titles become available for display on your character. Kinship titles vary based on the type of kinship chosen by the founder of the kinship upon creation. Kinship types include Dwarf, Elf, Hobbit, Man, and Mixed.

Rank Image:Dwarf Kinship Theme-icon.png Dwarf Image:Elf Kinship Theme-icon.png Elf Image:Hobbit Kinship Theme-icon.png Hobbit Image:Man Kinship Theme-icon.png Man Image:Mixed Kinship Theme-icon.png Mixed
Founder Father Einior Founder Founder Founder
Leader Lord Tûr Chief Master Leader
Officer Seneschal Caun Voluntary Assistant Chief Provost Officer

Heritage Titles

Dwarf

Elf

Hobbit

  • of the Fallohides - Lovers of trees and woodlands, the Fallohides were the first hobbits to come to the Shire. They generally tend to be fairer of skin and hair, as well as taller and more slender.
  • of the Harfoot - The Harfoots are the most prodigious hole-dwellers and were the first to cross west into Eriador. They generally tend to be browner of skin than the other kindreds, as well as smaller and shorter.
  • of the Stoors - The Stoors were the last of the hobbit kindreds to come to the Shire, settling at last in the eastern marshlands of the Shire. They generally tend to be heavier and broader of build than the other kindreds.

Man

  • of Bree-land - You grew up in Bree-land, once part of the North Kingdom of Arnor, once ruled by Elendil the Tall as High King of Middle-earth, and later by his elder son Isildur. Now it is but a simple, rustic land, and the North Kingdom is no more.
  • of Dale - You come from the Dale-lands in the northeast of Middle-earth, beneath the Lonely Mountain, where Bard the Bowman slew the dragon Smaug and fought in the Battle of Five Armies.
  • of Gondor - You hail from the land of Gondor, the South Kingdom once ruled conjointly by the sons of Elendil, Isildur and Anárion, ever-watchful against the looming threat of Mordor.
  • of Rohan - You are one of the Horse-lords of the Riddermark, the realm granted to Eorl the Young by Cirion, Steward of Gondor, currently ruled by Théoden, Son of Thengel.

Monster Play Titles

Grimwood Lumber Camp

  • Gundzor's Drudge - You have assisted Gundzor earning the rank of drudge.
    Complete 10 quests in service to Grimwood Lumber Camp.
  • Gundzor's Flunky - You have continued to assist Gundzor earning the rank of flunky.
    Complete 25 quests in service to Grimwood Lumber Camp.
  • Gundzor's Fist - You have become known to Gundzor as more than a servant; you are a defender of his post in the Grimwood.
    Complete 50 quests in service to Grimwood Lumber Camp.

Isendeep

  • Bùrzgoth's Thrall - You have assisted Bùrzgoth and earned the title of his thrall.
    Complete 10 quests in service to Isendeep.
  • Bùrzgoth's Toady - You have continued to assist Bùrzgoth and earned the right to be his toady.
    Complete 25 quests in service to Isendeep.
  • Bùrzgoth's Bootlicker - You have become known to Bùrzgoth as one who will do as he says, when he says.
    Complete 50 quests in service to Isendeep.

Lugazag

  • Tharbil's Minion - You have assisted the master of Lugazag and earned the right to be at his beck and call.
    Complete 10 quests in service to Lugazag.
  • Tharbil's Lackey - You have continued to assist the master of Lugazag and firmed your position as his servant.
    Complete 25 quests in service to Lugazag.
  • Tharbil's Whip - You have become known to Tharbil as more than a servant; you are a defender of his post at Lugazag.
    Complete 50 quests in service to Lugazag.

Tirith Rhaw

  • Servant to Barashish - You have assisted the master of Tirith Rhaw and earned station as his servant.
    Complete 10 quests in service to Tirith Rhaw.
  • Hound to Barashish - You have earned greater favour of the master of Tirith Rhaw and can now be named a hound. A loyal dog.
    Complete 25 quests in service to Tirith Rhaw.
  • Blade of Barashish - You have become known to Barashish as more than a servant; you are a defender of his post at Tirith Rhaw.
    Complete 50 quests in service to Tirith Rhaw.

Tol Ascarnen

  • Trintrû Truckler - You have assisted the master of Tol Ascarnen and earned the right to be called a truckler.
    Complete 10 quests in service to Tol Ascarnen.
  • Trintrû's Lickspittle - You have continued to assist Trintrû earning the right to be called his lickspittle.
    Complete 25 quests in service to Tol Ascarnen.
  • Trintrû's Sycophant - None question your devotion to Trintrû, thus you are called his sycophant.
    Complete 50 quests in service to Tol Ascarnen.

Quest Obtained Titles

  • Servant of Angmar - You are now indoctrinated to Angmar's Army!
    Complete 6 intro quests.

Keep Related Titles

  • Conqueror of Tol Ascarnen - You have defeated the captains of Tol Ascarnen
    Kill the 4 First Marshals of Tol Ascarnen.
  • Conqueror of the Towers - You have defeated the captains of the Towers.
    Kill the 4 First Marshals of the Towers.
  • Conqueror of Ringdyr - You have defeated the captains of Ost Ringdyr.
    Kill the 4 First Marshals of Ringdyr.
  • Favoured of Mordirith - Mordirith, leader of Angmar in the stead of the Witch King, looks upon you as a trusted servant. His favour will earn you greater favour with the Lugburz!
    Kill the 6 Captain Generals.

Player Killer Titles

Enemies of Angmar

Tormenter“You are known as a tormenter of the Free People.”
[Complete Deed:Slay Enemies of Angmar Tier I]

Black Dog“Angmar casts a favouring eye upon you, you are known as an elite amongst their number. A hound of Mordirith; a Black Dog!”
[Complete Deed:Slay Enemies of Angmar Tier II]

Harvester of Sorrow“The field of battle serves as a garden from which you reap the heads of the fallen. You are a true harvester of sorrow.”
[Complete Deed:Slay Enemies of Angmar Tier III]

Slayer of Light“Light ebbs in your presence. Strength leaves the enemy as the darkness you bring clouds their hope and drives dread into their hearts.”
[Complete Deed:Slay Enemies of Angmar Tier IV]

Hand of Doom“With your coming sounds the trump of Doom, for by your hand have many of the warriors of the Free People fallen bested by your might.”
[Complete Deed:Slay Enemies of Angmar Tier V]

Bane of the West“You are known as the Bane of the West, for none of their warriors can stand against you, and windrows of their fallen lie heaped in your wake.”
[Complete Deed:Slay Enemies of Angmar Tier VI]

Herald of Darkness“You are a herald of the Dark Lord. You have culled countless numbers from the field of battle and none escape your grasp.”
[Complete Deed:Slay Enemies of Angmar Tier VII]


Race

Dwarf

Dwarf-foe“Your victories against the bearded folk beneath the mountain brand you their foe.”
[Complete Deed:Dwarf-killer Tier I]

Dwarf-bane“Continued efforts against the Dwarves earn you great glory. You are seen as their bane by others in Angmar's ranks.”
[Complete Deed:Dwarf-killer Tier II]

Dwarf-tosser“Dwarves quake before you! You cleave and heave their bodies aside by the hundred!”
[Complete Deed:Dwarf-killer Tier III]

Scourge of the Undermountain“When Angmar's Army moves beneath the world to face the Dwarves in their mountain homes, perhaps you shall be the one to lead it. You have proven yourself most adept at slaying these vermin!”
[Complete Deed:Dwarf-killer Tier IV]

Enemy of Valour“Valour crumbles when you near. The Dwarves' courage spills from them as easily as their innards when you are about. The death delivered by your hands sunders hope.”
[Complete Deed:Dwarf-killer Tier V]


Elf

Elf-foe“Your blade has tasted the flesh of many Elves and it desires the blood of more.”
[Complete Deed:Elf-killer Tier I]

Elf-bane“Your name is known amongst the Elves. It is used to strike fear into the hearts of the young.”
[Complete Deed:Elf-killer Tier II]

Elf-slayer“Your legend has grown so much amongst the Elves that you are now a true villian. They know only to run from you when you near them!”
[Complete Deed:Elf-killer Tier III]

Scourge of the Fair Folk“All who draw breath and hold ties to the Elven Folk fear your blade. You drive their number from the fields of battle.”
[Complete Deed:Elf-killer Tier IV]

Enemy of Grace“Grace falters when you draw close. There are none amongst the Elves who will stand before you. The destruction wrought by your hand has crippled grace.”
[Complete Deed:Elf-killer Tier V]


Hobbit

Hobbit-foe“Slaughtering the little folk has earned you a mark of savagery against their kind.”
[Complete Deed:Hobbit-killer Tier I]

Hobbit-bane“Your continued destruction of the little folk drives a spike of fear into their hearts.”
[Complete Deed:Hobbit-killer Tier II]

Hobbit-slayer“Without compassion or care you flay flesh from the little folk and have become one of the most adept at culling their number from the world.”
[Complete Deed:Hobbit-killer Tier III]

Scourge of the Little Folk“There are no little folk who dare stand before you. Your prowess over them is known to all as you tear through them with impunity.”
[Complete Deed:Hobbit-killer Tier IV]

Enemy of Innocence“Your domination over the little folk is absolute. The blood spilled by your hands has soiled the innocence these creatures once enjoyed.”
[Complete Deed:Hobbit-killer Tier V]


Man

Man-foe“Men quake at the mention of your name, as your blade bites deeply into their flesh.”
[Complete Deed:Man-killer Tier I]

Man-slayer“Your blade drinks the blood of Man freely. There are few who would stand against you!”
[Complete Deed:Man-killer Tier II]

Man-flayer“Cleaving through the ranks of Men drives you to near frenzy. You are known for slaughter and tearing flesh from Men.”
[Complete Deed:Man-killer Tier III]

Scourge of Man“Men fear you. There are none who do not know your name in battle and all Men quake in terror at its mention.”
[Complete Deed:Man-killer Tier IV]

Enemy of Honour“Countless deaths by your hand tarnish Men. Their honour breaks as easily as their wills when you stride onto the fields of battle.”
[Complete Deed:Man-killer Tier V]


Class

Burglar

Snitch-killer“You've hunted down a number of these annoying little backstabbers and shown them what it means to oppose the will of Angmar.”
[Complete Deed:Burglar Slayer Tier I]

Thief-slayer“Those who would steal from the lords of Angmar will die by the sword, and at your hands many of them have.”
[Complete Deed:Burglar Slayer Tier II]

Burglar-basher“Never trust a thief. For that matter, don't trust anyone.”
[Complete Deed:Burglar Slayer Tier III]

Bane of Shadows“Burglars can run, but they cannot hide from you. You've killed a great many of these filthy little sneaks in your time.”
[Complete Deed:Burglar Slayer Tier IV]

Trickster's Scourge“Tricksy and false? Hah! You've seen how 'tricksy' Burglars are when they are writhing in pain as you prepare to strike the killing blow. It's hardly even a sporting challenge any more.”
[Complete Deed:Burglar Slayer Tier V]


Captain

Captain's Foe“These fools would lead the forces of Men? Then let them lead from the grave!”
[Complete Deed:Captain Slayer Tier I]

Captain-slayer“Rally their allies to them as they might, you've cut through and killed many of these banner-waving cretins.”
[Complete Deed:Captain Slayer Tier II]

Banner-shredder“The banners make them easy to spot on the battlefield, and ripe for the killing as you and your hordes fall upon them from the darkness.”
[Complete Deed:Captain Slayer Tier III]

Bane of Order“Without their leaders, the forces of Men often fall to panic and cowardly flight. You have excelled at extinguishing these little sparks of false 'hope' upon the field of battle.”
[Complete Deed:Captain Slayer Tier IV]

Defiler of Lords“Few things warm your dark heart quite like the crestfallen look upon the faces of your enemies as yet another of their Lords falls in battle before you. It is a sight you have enjoyed so very often...”
[Complete Deed:Captain Slayer Tier V]


Champion

Champion's Foe“These self-righteous crusaders have often fallen before your own unheralded strength.”
[Complete Deed:Champion Slayer Tier I]

Slayer of Champions“Champions respect strength above all else - a trait which you have displayed in plenty as you've hewed through their ranks.”
[Complete Deed:Champion Slayer Tier II]

Sword-breaker“He who lives by the sword had best expect to die by it. You make a point of giving these fool Champions every opportunity to do so at your hands.”
[Complete Deed:Champion Slayer Tier III]

Bane of Courage“What good is courage to one who lies, broken and bleeding beneath your feet? Who knows? Who cares.”
[Complete Deed:Champion Slayer Tier IV]

Doom of Heroes“Hah! For self-styled 'Heroes', these Champions fall like wheat before the scythe of your power. They are no match for you, nor shall they ever be!”
[Complete Deed:Champion Slayer Tier V]


Guardian

Guardian-killer“These self-styled Guardians stand between you and the towns and villages of the West, which lie ripe for the plucking. The more of them you kill, the sooner you can start the looting.”
[Complete Deed:Guardian Slayer Tier I]

Sentinel-slayer“Why would these iron-hided scum stand between you and the weak? You'll never understand it - but you've proven they can be swept aside all the same.”
[Complete Deed:Guardian Slayer Tier II]

Shield-breaker“Though they carry great shields and clothe themselves in burnished steel, no-one may stand before the power of Angmar and live. You've seen to that.”
[Complete Deed:Guardian Slayer Tier III]

Guardian's Bane“Defenders of the Weak indeed! Who then shall defend these supposed Guardians from you, eh? No-one, that's who...”
[Complete Deed:Guardian Slayer Tier IV]

Doom of the Stalwart“Those who stand before the tide are doomed to drown in its fury. You charge in the vanguard of the endless armies of Angmar and crush those Guardians who dare to stand with armies of the West, without mercy or hesitation.”
[Complete Deed:Guardian Slayer Tier V]


Hunter

Hunter-killer“These vicious opponents would attempt to sap the strength of Angmar from afar, you've found it best to take the battle to them in person.”
[Complete Deed:Hunter Slayer Tier I]

Scout-blinder“You've killed your share of the enemy's scouts. They would do better to cower behind their allies in battle, but then what's the sport in that?”
[Complete Deed:Hunter Slayer Tier II]

Bow-cleaver“With neither shield or armour, Hunters make for easy prey upon the battlefield. Sure the arrows sting a bit, but pain is the mark of a true warrior.”
[Complete Deed:Hunter Slayer Tier III]

Hunter's Bane“Ah, the joy when the tables are turned and the Hunter becomes the Hunted! So many of these miscreants have fallen before you now that you've nearly lost count.”
[Complete Deed:Hunter Slayer Tier IV]

Doom of the Archer“Bows may be fearsome weapons in skilled hands, but they cannot protect their wielders from the swift and certain death that you bring upon them in battle. They are just more kindling for the bonfires of Angmar!”
[Complete Deed:Hunter Slayer Tier V]


Lore-master

Lore-master's Foe“The Wise? feh! The truly Wise need understand only power. Those who profess wisdom in knowledge often die at your hands.”
[Complete Deed:Lore-master Slayer Tier I]

Sage-slayer“No magic can protect these bookworms from your wrath. If they understood even a fraction of the power commanded by the Lords of Angmar, they would cower in abject surrender before death.”
[Complete Deed:Lore-master Slayer Tier II]

Staff-breaker“What's so special about a staff? Just another stick to be broken - right before you break the one who wields it, as you have so often before.”
[Complete Deed:Lore-master Slayer Tier III]

Bane of the Wise“What good are old books and a fine pointy hat when you've got three feet of steel protruding from your gut? None at all! You've proved the wisdom of that statement often enough.”
[Complete Deed:Lore-master Slayer Tier IV]

Scourge of the Learned“No overblown scribe can challenge you on the battlefield. Scrolls, books, staves, robes - all shall burn in the bonfires of Angmar!”
[Complete Deed:Lore-master Slayer Tier V]


Minstrel

Minstrel's Foe“What kind of fool comes to the battlefield to sing rather than fight? A dead fool.”
[Complete Deed:Minstrel Slayer Tier I]

Bard-slayer“The songs of the West sound far more pleasing to your ears when they gurgle forth from a slit throat.”
[Complete Deed:Minstrel Slayer Tier II]

Harp-cutter“The discordant snapping of strings, the splintering of wood, and the screams of the dying are all the music needed to accompany your rampage.”
[Complete Deed:Minstrel Slayer Tier III]

Troubador's Bane“The leaderless scum of the West are said to believe that the world was born from a song. Perhaps, perhaps not, but the last music they shall hear before their fall shall be the war-drums of Angmar!”
[Complete Deed:Minstrel Slayer Tier IV]

Silencer of Songs“In the wake of your passage, the fields of battle take on an unnatural stillness broken only by the moans of the dying. No songs escape from the lips of the fallen, for no life remains to utter them.”
[Complete Deed:Minstrel Slayer Tier V]

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