Talk:Warden Gambit Quick Reference
This Quick Reference is great but, do you think you could add damage given and power cost? I find myself making these notes on my printout but, it could be done once for all. Thanks. —The preceding unsigned comment was added by PGR (Contribs • Message • Email).
- Glad you find this reference so helpful! I'm not sure how we could add power costs to this and still keep it a "quick" reference, though - power costs change based on your level. so that's a lot of additional numbers, heh. Damage is even worse, since it scales with your level, your weapons, and your attack ratings.
- Ideally, you should be able to find the power costs for each skill on its skill page, and Warden Skills will eventually list all the skills' costs at level 75 if you're looking for places to copy down all the costs. Unfortunately - heh - a lot of that information hasn't yet been copied over from the Lorebook. Sethladan 11:53, 15 July 2012 (EDT)
- It's hard enough to do any sort of quick reference since the Update 6 Warden revamp, because many of the gambits change their effects depending on what stance you're in. For instance, Dance of War transfers threat to the warden in Determination, but in Assailment it reduces the warden's threat. Assailment stance also changes most of the gambits to do ranged damage, so the "Melee" in the descriptions is not entirely accurate. Perhaps a simple "Damage" would be more correct, though I suppose some simplifications are necessary. But the numbers for damage and power costs will vary between players so much, I don't think they would fit well on a generic guide like this one.
I'm in the process of updating this page with the latest info on gambits. I reformatted the page to be three columns across (one for each gambit starter), which I realize may make it too wide for some monitors, but my goal was to make it so that the entire page could be viewed on a wide monitor all at once, without scrolling. What I might do once I'm finished is make another version of the page with the gambits listed sequentially instead of side-by-side for people with narrower monitors to use. Also I am adding the various different effects that each stance adds to each gambit, using color coding to differentiate the stances. I also agree with replacing "Melee" with "Dmg" to cover Assailtment. Let me know what your thoughts are on this concept. --Gaerlin (talk) 19:41, 26 March 2013 (EDT)