Talk:Inspired Greatness

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Checked tonight and statics are slight different, can anyone else confirm:

Inspired Greatness-icon.png
 Inspired Greatness
  • Some moments draw forth the hidden reserves that dwell within all Free Folk. This is one such moment.
  • Reduces incoming Melee Damage by +35%
    Reduces incoming Tactical Damage by +35%
    Reduces incoming Ranged Damage by +35%
Inspired Greatness-icon.png
 Inspired Greatness
  • Some moments draw forth the hidden reserves that dwell within all Free Folk. This is one such moment.
  • +225% Melee Damage
    +225% Tactical Damage
    +225% Ranged Damage
    +350% Morale
    +200% Power
    Increases In-combat Morale Regen
    Increases In-Combat Power Regeneration
    Increases Out-of-Combat Morale Regeneration
    Increases Out-of-Combat Power Regeneration
    Outgoing healing increased

--Tiberivs 19:08, 9 February 2011 (EST)

The difference for these go with how many people are in your party. There will be a huge difference when doing a fellowship solo and when doing a fellowship with 2, 3, 4, 5, 6 members. The highest values go with soloing a fellowship quest. -- Starbursty 21:03, 9 February 2011 (EST)
Screen-captured this buff on myself on Saturday (2/19) and my numbers match Tiberivs' - I was doing 1.4.2 solo. Hopefully the bonuses don't differ depending on which quest you're doing...since the buff listed on the article page is "better" than what we're getting, it shouldn't be an issue of solo/2/3/4 person fellowship (although I might have to see about capturing some of those). Will check in the Fire and Ice instance and see if the bonuses are different there. Sethladan 21:01, 21 February 2011 (EST)

More Variations

Did Quest:Instance: Retake Weathertop tonight and Inspired Greatness pops up for the final fight, but only one buff - the +damage/morale/power/regen version - showed up on my effects bar. Weird. Sethladan 19:39, 9 September 2011 (EDT)