Tailor
| Professions |
|---|
| Gathering: |
| Farmer, Forester, Prospector |
| Producing: |
| Cook, Jeweller, Metalsmith, Scholar, Tailor, Weaponsmith, Woodworker |
| Crafting Guide, Crafted Items |
"A skilled tailor can make simple clothing from common cloth, but with time and practice they can learn to create garments of great beauty that provide significant protection to their wearer. The Tailor can also work with tanned hides to produce leather armor – light, tough and suitable for travel."
Tailored armour is an essential alternative for those classes that cannot wear heavy armour; for instance, a Burglar whose stealth depends on not clunking around like a tin can, or a Minstrel who needs the freedom of movement to perform motivational flourishes on a delicate instrument. A Tailor produces pieces of light and medium armour that protect the wearer and can provide other bonuses. These pieces range from common rough cloth to the finest Elven silk, depending on the skill of the tailor.
Associated Vocations: Armourer, Explorer, Yeoman
|
Required Tools
- Tailor's Tools (e.g., Bronze Tailor's Tools)
- Workbench (can be used for Apprentice, Journeyman, and Expert tier recipes)
- Superior Workbench (required for Artisan, Master and Supreme tier recipes, see its article for locations)
Materials
A list of all component items that are used to craft Tailor recipes: Tailor Components
For crafting clothing and armour, a Tailor uses boiled leathers, which are created by a Forester. An Explorer Tailor is also a Forester and will be able to gather and boil animal hides into usable leather on his own. Armourer and Yeoman Tailors will not have this ability, and need to find a Forester who will convert their hides to leather.
Hides are pieces of animal hide that drop as loot from beasts. Any player can harvest a hide after defeating a beast, but only Foresters have the ability to turn hides into leather by boiling them, for use in Tailor crafting recipes.
| Hide Type | Tier | Leather By-product | Levels that Drop Item | Location(s) |
|---|---|---|---|---|
| Light Hide | |
Piece of Light Leather | |
South Ered Luin, The Shire, Central Bree-land |
| Medium Hide | |
Piece of Medium Leather | |
Bree-land, Ered Luin, The Lone-lands, North Downs and The Shire |
| Sturdy Hide | |
Piece of Sturdy Leather | |
Evendim, The Lone-lands, North Downs, The Trollshaws |
| Pristine Hide | |
Piece of Pristine Leather | |
West part of Angmar, Evendim, West part of Misty Mountains, East part of North Downs and Trollshaws |
| Exceptional Hide | |
Piece of Exceptional Leather | |
Angmar, Eregion, Sarnúr in Ered Luin, Forochel, Ettenmoors, and Misty Mountains |
| Magnificent Hide | |
Piece of Magnificent Leather | |
Angmar, Eregion, Moria |
| Extraordinary Hide | |
Piece of Extraordinary Leather Mithril-reinforced Extraordinary Leather |
|
Moria, Lothlórien, Mirkwood, Enedwaith, Minas Elendúr, Kolo-hampât |
| Large Hide | |
Piece of Brushed Leather Piece of Glazed Leather |
|
Dunland, Gap of Rohan, Isengard, Nan Curunir |
Tailors also use bolts of cloth and thread for sewing; these items can be purchased from Novice and Expert Tailor NPCs and from Suppliers.
Critical Success
To critically succeed while crafting item, a Tailor must have achieved proficiency in the crafting tier for that item. After gaining proficiency, the base chance to achieve critical success is 5%.
- Using player-crafted Tailor's Tools increases that base chance.
Click through to the tools index to view the percentage for any given tool. - Scrolls of crafting lore (produced by a Scholar) give a 1-minute buff, further increasing the chance of a critical success.
These scrolls provide tiered increases to the crit chance, but they are tiered by player level, not crafting level. Thus, a level 7 Supreme Master Tailor can only use the Minor Tailoring Lore that gives a 1% crit chance increase, but a level 65 Master Apprentice Tailor can use a Scroll of Supreme Tailoring Lore that gives a 12.5% increase. - Certain recipes have an optional ingredient, flax fibres; the type of flax fibre used is based on the crafting level of any given recipe, but using flax fibre in any level gives a flat (not tiered) increase of 45% to the crit chance.
| Mastery Component | Tier Level | Recipes | |
|---|---|---|---|
| |
Common Flax Fibre | Apprentice | Most Tier 1 Recipes |
| |
Bree Flax Fibre | Journeyman | Most Tier 2 Recipes |
| |
Pale Flax Fibre | Expert | Most Tier 3 Recipes |
| |
Yellow Flax Fibre | Artisan | Most Tier 4 Recipes |
| |
Golden Flax Fibre | Master | Most Tier 5 Recipes |
| |
Fairy Flax Fibre | Supreme | Most Tier 6 Recipes |
| |
Drop of Birch-tar | Westfold | Most Tier 7 Recipes |
Recipes
A complete list of recipe indexes by tier
A complete list of recipes listed alphabetically
An index of items that can be crafted using Tailor recipes
Crafting Guild
Crafting Guilds are Reputation factions that grant advantages in recipe execution. Reputation is increased by bartering special crafted items. Membership in a Crafting Guild is exclusive - you may only be a member of one crafting guild at a time.
Tailors of all levels are eligible to join the Tailor's Guild, but the guild recipes require Expert tier and above. To join a crafting guild, first speak twice to any Master of Crafting Guilds: to select a guild and to accept an introduction quest. Then, travel to Esteldín in the North Downs and speak with Guild Leader Hambrennil to continue the quest. The Tailor's Guild-hall is found at the upper deck in the south-eastern corner of the Crafters' Courtyard.
Quests
Class Quests
- [1] Introduction to Tailoring
- [1] Crafting: A Superior Workbench (Tailor)
- [1] Crafting: Artisan Tailor - Grants Superior Workbench Access and opens Master Expert Tailor
- [1] Introduction: Tailor's Guild
Using your Skills
Reputation Quests
The following quests gives reputation for Rangers of Esteldín:
- [38] Ranger's Sashes -- Introduction
- [45] Rangers' Cloaks -- Introduction
- [49] Tapestry of Deeds -- Introduction
NPCs
Novice Tailors
Expert Tailors