- 15m Range
- Melee Skill
- Protects an ally by intercepting all incoming damage.
- Target cannot Evade, Parry, or Block
- Transfers all Damage from the Target to the Caster
- Negates Armour Damage
- Cost: ... Power
- Cost: ... Power Per Second
- Requires: Shield Wall
- Toggle Skill
- Cooldown: 20s
This skill is unlocked by gaining the The Defender of the Free trait set bonus
The Guardian will receive all of the damage their target would take with this skill. Note that the target cannot evade at all besides misses, so the incoming damage will be high.