Savage Strikes

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Non-Dual Wielding

Savage Strikes
  • 3.5m Range
  • Melee Skill
  • Skill Type: Harmful, Strike
  • Makes a savage double attack.
  • 2 Attacks:
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • Cost: ... Power
  • Cost: 2 Fervour
  • Cooldown: 4.2s

Dual Wielding

Savage Strikes
  • 3.5m Range
  • Melee Skill
  • Skill Type: Harmful, Strike
  • Makes a pair of savage attacks, followed by a quick off-hand swipe.
  • 3 Attacks:
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Main-hand + bonus Damage
  • (100 + Melee Offence)% of Off-hand Damage
  • Cost: ... Power
  • Cost: 2 Fervour
  • Cooldown: 4.2s

General Information

Class: Champion

This skill is automatically acquired at level 1.

This skill is replaced by  Feral Strikes at level 20.

Trait Information

The trait Vicious Strikes in the Berserker trait tree increases the critical chance of this skill by up to 10%.
The trait Deadly Strikes in the Berserker trait tree increases the critical multiplier of this skill by up to 25%.
The trait Deep Strikes in the Berserker trait tree causes this skill to apply a bleed on a critical hit.