Restoration

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Restoration
  • 5.2m Range
  • Melee Skill
  • Skill Type: Heal
  • Finishing Skill
  • A finishing skill that applies a powerful heal-over-time effect to the Warden.

  • This skill is most powerful when you have used Persevere and Safeguard in sequence.

  • ...% of Main-hand + bonus Damage
  • Heals ... Morale initially.
  • Heals ... Morale every 3 seconds for 9 seconds.
  • Cost: [269 at Level 150] Power
  • Requires:
  • Clears All Gambits
  • Cooldown: 1s

General Information

Class: Warden

Level: 24

This is the version of Restoration in the In the Fray stance. In the Assailment stance, the skill becomes  Ranged Restoration.

Effects

Using this skill activates the  Tier 4 Heal over Time effect on the Warden.

Trait Information

The set bonus Elegant Finish in the Determination trait tree adds an additional initial heal to this skill.
The trait Indefatigable in the Determination trait tree increases the initial heal of this skill by 10%.

Tactical Information

This skill is a finisher in the Persevere Gambit Chain. Carrying out this chain applies the effect  Finishing Blow - Persevere to the Warden, which increases the healing of this skill.