Rammas Deluon

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Rammas Deluon
Region: Angmar
Area: Eastern Malenhad
Location: [0.6S, 29.8W]
Rammas Deluon.jpg

Contents

Location

Rammas Deluon is a landmark within Eastern Malenhad in Angmar. [0.6S, 29.8W]

As a border between Western and Eastern Malenhad stand several evil-looking statues at guard. Those are the Watching-stones, blocking any trespassing towards east and Carn Dûm beyond. They are similar to the Ancient Watching-stones and any attempts to pass through is fatal.

However, adventurers who have conquered the spirit of a stronger Ancient Watching-stone, found elsewhere, have learned that their power is limited. Hence they will be able to pass through, though under great pressure. The stones of Rammas Deluon apply 5 Dread and the Evil Presence effect on the traveller, striking 132 Shadow Damage every 4 seconds. Staying on course and being determined that the will of the stones may be defied will help the traveller through.

Lore

"In the midst of Malenhad, the vast, sulphurous bog at the center of Angmar, a great line of statues bars the way into the eastern reaches of that vile land, and thus the passage to Carn Dûm. For many hundreds of years, the Hill-men of Angmar believed them to be mere icons for they seemed to have no power - they were wrong.
"When evil returned to Carn Dûm in the form of Mordirith, the False King, a Ranger from the North Downs by the name of Golodir came to lead the Hill-men against their new oppressors. When the army of Rangers and Hill-men crossed the line of Rammas Deluon, the watching stones - for that is what they were - sprang their ancient trap. The spirits that abide within those statues are not mere watchers, but have the power to drain the very hope and life from those caught within their spell. What the fate of Golodir and his army was, none can tell, but ever since none have been able to approach the stones of Rammas Deluon without putting their lives, or at the very least their will, at risk of destruction." lorebook




Settlements, Areas and Landmarks of Angmar
Settlements: AughaireGabilshathûrGath ForthnírIorelen's CampLehmä-kotiMyrkworthTármunn SúrsaTyrn Lhuig
Areas: Carn DûmDuvuinenEastern MalenhadFasach-falroidFasach-larranGorothladHimbarImlad BalchorthMaethadNan GurthRam DúathRhunendinThe Rift of Nûrz GhâshuUrugarthWestern Malenhad
Landmarks: AnglanthirAsht-shâpolBail BoglakhBail CátharnakhBail DílasBail GrundailBail RóvaBar GorogBarad DúrgulBarad GúlaranBarashal's DomainBornabarBúth LuikhBúth SánkhasBûrzum PushdugCairn of HonourCarn Dûm SewersCastle of Carn DûmCentral Foul IdolDolrothDonnvailDor GulDushkal's LairDuvairëDuvárdain QuarterDûn CovádFail-á-KhroFell-water FallsFell-water SourceFervarFrith-vailëGate of Gath UiorGate of ShadowsGorthbarGrishbaltGurthlinGwambarThe Halls of NightKrúslë LannanLagmas's CourtLhugrien's RoostMinas AgarMinas AngosMinas CaulMinas DelothMinas DhemMinas GularanMinas MaurMinas NîrMor MaudhúlMorfilNád NathairNorth-western Foul IdolNorthern Foul IdolNoruidorOngbishúkRam TaltorthRammas DeluonRimpúrodSálgaitëSammath BaulSammath Baul Gate-houseSeat of the Witch KingSkathmúrSkirmish CampSlave-pensSouth-western Foul IdolSouthern Foul IdolTármunn SúrsaTorech-i-BogberethTór GailvinUrugarth KennelsWitch King's Watch