Quest:Calming the Wake

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Calming the Wake
Level 18
Type Solo
Starts with Reginald Sickleweed
Starts at Old Barrows Road
Start Region Northern Barrow-downs
Map Ref [31.7S, 56.2W]
Quest Group Bree-land
Quest Chain Calming the Wake
Quest Text

Bestowal dialogue

'The constables warned us of reports of evil swelling and pouring out of the Barrow-downs -- it appears we should have listened. Here we are now, holed up in this hollow with the foreboding forest at our west and unknown terrors at our east.

'Perhaps it is fortune that brings you here. We are in dire need of aid, and it seems that your arrival is providence. It seems that the passage of some shadow has stirred this land and surrounded it in evil.

'We have set ourselves here, but while here, it would be good to help the folk of Bree. Please, if you would, hunt down the fiendish wight swelling now in these barrows.'

Background

Guides out of Bree fear for their charges as the terror of the Barrow-downs are now unleashed in the north. This unexpected course has forced them to drastic action.

Objective 1

  • Defeat wights in the northern Barrow-downs (0/12)

Wights can be found throughout the Barrow-downs, east and north of the guides' camp.

Through their own folly, the guides have become trapped. While here they wish to assist the Watchers of Bree by reducing the threat found in the Barrow-downs.

Reginald Sickleweed: 'Have you taken care of those old wights? No? Well, please be quick about it. I'm afraid they might get a taste for some nice, warm Bree-folk and come out of the Barrow-downs. That just wouldn't do at all.'

Objective 2

You will find Reginald Sickleweed at the makeshift camp between the Old Forest and the northern Barrow-downs.

You should now return to Reginald Sickleweed and tell him that you have begun to purge the wights from the Barrow-downs.

Reginald Sickleweed: 'Well done! You have helped us greatly, friend. Perhaps you could do a little more for us?'