Quest:Attack at Dawn
|Walkthrough & Notes|
The following creatures are found within this skirmish:
"In the late evening hours, a small group of refugees sought refuge in the hidden Ranger-camp of Esteldín. These refugees were followed by a small group of goblin-scouts that quickly fled to Dol Dínen to bring word to their chief, Graug. Siniath the Ranger has asked you to seek out Graug and defeat him before he can spread word of the Esteldín's location. As you arrive near Dol Dínen, the first rays of false dawn can be seen overhead."
Late in the night, a party of goblin-scouts discovered the location of the Ranger-refuge known as Esteldín. The goblins have fled to Dol Dínen, where you must dispatch them before they can bring reinforcements.
Breach and secure the main gate of Dol Dínen.
Breach either the western or eastern gate of Dol Dínen.
With a path cleared through one of the gates, the central gate now bars your way from reaching the goblin-scouts.
Secure the entrance of the Graug's encampment at the top of the hill looking down upon the central gate.
Seek out and destroy the catapults that lie outside Graug's tent. This will allow the Rangers below to secure the camp below.
The courtyard has fallen. Now all that remains is to defeat Graug and destroy any reminants of the information that he has gathered.
Optional Encounter 1: Defeat Tharb
Optional Encounter 2: Defeat Pugh
Optional Encounter 3: Defeat Fríb
Optional Encounter 4: Defeat Zímarp
Optional Encounter 5: Defeat Krampum
Optional Encounter 6: Defeat Kaushar