Quest:A Stroll With Bergil

From Lotro-Wiki.com
Jump to: navigation, search
Feather-ring.png
A Stroll With Bergil
Level 100
Type solo
Starts with Bergil
Starts at Old Guesthouse
Start Region Minas Tirith
Map Ref [66.3S, 17.1W]
Quest Chain Old Anórien: Minas Tirith
Quest Text

Bestowal dialogue

'Greetings! I am friend to the prince of halflings - and now I've met a <race>! Are you a prince, by any chance?'

When you tell him that you are not, he seems crestfallen. A moment later, his face lights up again.

'All the same, you are a stranger in the city. Will you walk with me? I'll show you things to see. And we can go places I would be shooed away from, were I alone!

'Here, take this whistle. If we somehow get separated, you sound it and I'll come running.'

Background

Bergil has invited you on a stroll around the First Circle of Minas Tirith.

Objective 1

  • Talk to Bergil

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

See where Bergil wishes to go first.

Bergil: 'First, let us go and look upon the ranks of soldiers by the gate. There have never been so many out and at the ready, as far as I can recall. And I am no small boy.
'I am ten years old, and soon shall be five feet tall!'

Objective 2

  • Go see the ranks of soldiers

Go to see the ranks of soldiers before the City Gates.

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

You find a good view of the assembled soldiers

Objective 3

  • Talk to Bergil

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

See where Bergil wishes to go next.

Bergil: 'There they are! If only the sun were shining, how fine their gleaming arms and armour would be.
'Look, there are others, over there. Let us get a look at those ones, too!'

Objective 4

  • Go see ranks of soldiers

Go to see another rank of soldiers before the City Gates.

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

You see more soldiers
Bergil says, 'Why, look at them!'

Objective 5

  • Talk to Bergil

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

See where Bergil wishes to go next.

Bergil: 'Why, were I the Enemy, I would throw down my weapons and despair!
'What are those soldiers, over there? We should see.'

Objective 6

  • Go see the other soldiers

Ranks of soldiers can be found near the City Gates.

Take Bergil to see more ranks of soldiers.

Oryat says, 'You, boy. You don't belong here. Get out of my sight!'
Oryat says, 'Skulking urchins, eh Hanar? Always underfoot!'
Oryat says, 'Cross my sight again and you'll earn a bruise to show for it!'
As you turn away, a Swan-knight of Belfalas catches your eye

Objective 7

Rossaran the Swan-knight stands near the rude soldiers, inside the main gates of Minas Tirith.

A Swan-knight took note of the soldiers who were rude to Bergil, and seems to want to speak with you.

Rossaran: The Knight gives the slightest of nods to you, and then addresses Bergil.
'It pains me that even in this dark hour, we cannot count on each other for common kindness. Yet it is ever so.
'Young man, know that had he raised his arm to you, I would have intervened. I saw clearly that this <race>, your companion, was one breath from doing the same.
'But someone older and stronger than you cannot always be by your side. I therefore council you to look before you step, and to learn to judge the character of men before they are within striking range. Look into their eyes. You will learn to know. See that one there, who so discourteously spoke to you? An unhappy storm is writ upon his face.
'You may grow to be strong and maybe even take the trappings of a knight in your time. But a cautious step and keen judgment will guard you from blows that no armour ever can.'

Objective 8

  • Talk to Bergil

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

See where Bergil wishes to go next.

Bergil: 'A cautious step and what was it, clear judgement? I must commit those words, for they seem good ones to live by.
'Fa! I am shaking a bit from that mean fellow, though I do not like to admit it. Let us look elsewhere, on something more pleasant.
'See the horses over there? Shall we feed them some apples?'

Objective 9

The City Stables stand across from the gates.

Bergil wishes to feed some apples the horses in the City Stables. If you should get separated, the whistle he gave you will call him back.

Took a handful of apples

Objective 10

  • Feed horses (0/9)

The City Stables stand across from the gates.

Bergil wishes to feed some apples the horses in the City Stables. If you should get separated, the whistle he gave you will call him back.

Bergil says, 'What a fine creature, this horse!'
Bergil says, 'There you are, horsey.'
The horses have devoured the apples.

Objective 11

  • Talk to Bergil

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

See where Bergil wishes to go next.

Bergil: 'It's not only horses who enjoy a treat now and then. With you along, I might be allowed in the Foodmongers' Market. There is a 'monger there, Himnir he is called, who likes me well enough and might give me something to eat.'
Bergil's face grows serious and seems to think a moment.
'What that knight said about kindness was also very fine. Perhaps if I ask the right way, Himnir will send food to all the children.
'Yes, let us go find him.'

Objective 12

The Foodmongers' Market lies in the northern stretch of the First Circle.

Help Bergil find the foodmonger Himnir and ask for a treat for all the children. If you should get separated from Bergil, the whistle he gave you will call him back.

Himnir: Himnir smiles indulgently at Bergil.
'Sweets not just for you, but also for the other children? Well that is a bold thing to ask! Others would pay good coin for such a parcel of my goods. Ah, but who am I fooling? Like as not, I would have given it to you freely.
'Today, however, I have an errand you may run to earn your treat. This whisk I use to whip up cream for my pastries has come apart, and it is my favourite whisk!
'I ask you to bring it to Amonel, a tinker in the Wrights' Market, and beg her to set it right. In return, I'll have a bounty of sweets sent over for the whole lot of you.'

Objective 13

  • Bring the whisk to Amonel the tinker

The Wrights' Market lies in the southern stretch of the First Circle.

Bring the broken whisk to the tinker Amonel in the Wrights' Market, as Himnir asked. If you should get separated from Bergil, the whistle he gave you will call him back.

Bergil says, 'Here we are - the Wrights' Market! I should awfully like to have one of those little hammers.'
Amonel: ' Well, this is an odd pairing!'
The tinker eyes you and Bergil.
'So, old Himnir's favourite whisk finally failed him. Go lightly with it, I told him! Ah, well. Let me have a look and see what I can do.
'You come back in a while and with any luck, I'll have it fixed.'

Objective 14

  • Talk to Bergil

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

See what Bergil wishes to do while you wait for the tinker to mend the whisk.

Bergil: A thought seems to suddenly strike Bergil.
'Say, when did you get here, <name>? Were you upon the Pelennor when Lord Faramir came back to us? How I should like to have seen that! I went to the gates with Pippin -- that's the prince of the halflings I spoke of -- when all the men arrived from Belfalas and Lossarnach and elsewhere. That was a sight to see. But they only rode in on their horses. That is fine, but nothing to a fight!
'How would you like to go up upon the walls and see what we can? I hear the Enemy is withing the Rammas Echor now and would like dreadfully to see how that is. I can hardly imagine it!'

Objective 15

  • Tour the southern wall
  • Look out from over the City Gates
  • Tour the northern wall
  • Tour the far northern wall

The city walls can be reach via stairs from several points throughout the first circle of Minas Tirith.

Stroll with Bergil up upon the outer walls of Minas Tirith. If you should get separated, the whistle Bergil gave you will call him back.

Walked the wall south of the gate
Bergil says, 'Look at what they've done to the Rammas Echor!'
Bergil says, 'How well one can see the Pier! Imagine Lord Denethor, looking down from there right now!'
Looked out from over the City Gates
Bergil says, 'Imagine pulling a bow from up here! I wonder how far an arrow could go?'
Walked the wall north of the gate
Bergil says, 'See the enemy army. There are so many! Is ours so large?'
Bergil says, 'How will the battle go, I wonder? Will we go out to meet them? Or will they come to the wall?'
Oryat appears before you, a cruel sneer on his lips
Bergil says, 'Uh oh.'
Oryat says, 'Boys that can't heed their elders need to be taught a lesson.'

Objective 16

While touring the city walls with Bergil, you have crossed paths with Oryat, the soldier who berated Bergil earlier. You should intervene before he lays his hands on the boy.

Oryat: 'And just what are you then, the champion of orphans and wretches? What gives you the right to stand between me, a soldier of Gondor, and that impudent, sniveling, little...'
He makes as if to go past you, then sees the dangerous look in your eye.
'Oho, is that how it is? You'd strike at me, would you, just to spare this urchin a bit of a thrashing? Just you try it. I'm a soldier trained and hardened, and I'll strike back. I'll strike whatever cheeky boy or foreigner I choose, to let them know their place.
'Now sulk away - or if you any spine, meet me up in the Second Circle later, between the Feasting Hall and the tavern, and we'll see who strikes who, when it comes to it.'

Objective 17

  • Talk to Bergil

You intervened to keep Oryat from striking Bergil, and Oryat challenged you to what is surely an ill-advised duel.

See where Bergil wishes to go now. If you should get separated, the whistle Bergil gave you will call him back.

Bergil: 'Let us go, <name>. Perhaps Amonel has finished mending that whisk.'

Objective 18

Amonel is in the Wrights' Fellow-hall, in the southern stretch of the First Circle.

Return to the tinker Amonel, to see if Himnir's whisk has been mended. If you should get separated from Bergil, the whistle he gave you will call him back.

Amonel: Amonel greets you and Bergil with a low sigh.
'The whisk is not mended. Nor shall it be, for it is beyond repair. Himnir should not go so hard on so delicate a tool and I have told him so...
'Nor will I send you to bear this ill tiding for me. Some things must be faced bravely. A knight cannot send someone in his stead to face the foe, nor can he shirk his duty and let innocents come to harm.
'Go now. Somehow I think Himnir will send some sweets to your friends all the same.'

Objective 19

  • Talk to Bergil

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

See where Bergil wishes to go next.

Bergil: 'She speaks nearly as well as the Swan-knight, <name>. Some things must be faced bravely...
'Do you know what I think? I think that you must face that swaggering soldier, Oryat! Surely you are a match for him. Surely you can cow him and make him relent.
'Please, <name>. He will not leave us children alone until someone stops him. Oh, and how I would love to see you stand him on his head.'

Objective 20

Oryat will be waiting in the Second Circle, between the Feasting Hall and the tavern.

Bergil has implored you to go and fight Oryat, to teach him a lesson. If you should get separated from Bergil, the whistle he gave you will call him back.

Bergil says, 'The City guard and the garrison are found in this Tier. And now, armed men from all across Gondor, too!'
Oryat stands waiting for you, but he is not alone

Objective 21

  • Defeat Oryat

Oryat stands in the Second Circle, between the Feasting Hall and the tavern.

Bergil has implored you to go and fight Oryat, to teach him a lesson. If you should get separated from Bergil, the whistle he gave you will call him back.

Oryat: 'Got a spine then after all, have we? I reckoned there was a chance you might -- so I made sure I had some friends at hand.
'Ha ha! Why should I chance a wound for the sorry likes of you!'
Oryat says, 'You'll crawl off with your tail between your legs. We'll see to that!'
Hanar says, 'We'll show 'em, Oryat.'
Bergil says, 'There he is. And who has he got with him?'
Soldier says, 'I yield! I yield! I never bargained for this.'
Hanar says, 'I give in! You've beaten me!'
Oryat says, 'Enough! Enough! Lay off, you devil! It hurts!'
You notice the Swan-knight Rossaran standing nearby, watching you
Oryat says, 'Listen here, boy. You've won protection while your Champion walks by you.'
Oryat says, 'But if I catch you or any other child here in the Second Circle alone - it's more than a boxed ear you'll have from me!'
Rossaran says, 'Ha-hem!'

Objective 22

Rossaran stands in the Second Circle, across from the Feasting Hall.

After facing down the bully Oryat, you noticed the Swan-knight Rossaran standing nearby. See what he has to say. If you should get separated from Bergil, the whistle he gave you will call him back.

Rossaran: 'You showed bravery now, both of you. Sometimes we rush into a fight that might be averted. Other times we do what must be done, even though the consequences of our acts bring us on good fortune. You must ask yourself which you have chosen. But regardless of what lesson you draw, you will live with the result.
'You have won yourself freedom in the First Circle, but neither of you nor any of the other children should venture up here anymore. Oryat will surely do you harm. I read that plainly in his eyes.'

Objective 23

  • Talk to Bergil

Bergil will accompany you on the stroll. If you should get separated, the whistle he gave you will call him back.

See what Bergil has to say.

Bergil: 'Not venture into the Second Circle? I suppose we dare not, lest Oryat find us. Oh, <name>! What have we done? Somehow I felt for sure that if only you bested Oryat, he would never trouble us anymore.
'We had better not stay. I shall go back to the Old Guesthouse now. I must think and talk with the other children.
'Will you meet me there?'

Objective 24

Bergil runs off, leaving you to follow him
(Item Removed: [Old Whistle].)

The Old Guesthouse lies in the First Circle, just south of the City Gates.

You have beaten Oryat and scared him from troubling the children in the First Circle... but he has threatened harm to any who trespass in the Second Circle. Meet Bergil back at the Old Guesthouse, where he stays.

Bergil: 'What fun we've had, strolling about, <name>! I will not let that last grim turn spoil my enjoyment of the day, and I hope you won't either.
'Still, it will be hard not going to any Upper Circles. I owe it to the others to find some way out of this - or around it - if I can.'