Ninknakh Faltor

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Ninknakh Faltor.jpg

Lore

Ninknakh Faltor is a location in Durin's Way.

Whatever its original purpose was, a large host of goblins has made its residence in the hall of Ninknakh Faltor. Their dark shrines and crude constructions litter the area, and their sheer numbers pose a serious threat to any hopes of retaking Durin's Way.
The haunt of the White Hand in Durin`s Way lies just north of the Chamber of the Crossroads, in a region known to the Dwarves as Ninknakh Faltor. The White Hand came to Moria to recruit Mazog's armies to serve Saruman. The leader of the White Hand in Moria has had several meetings with Mazog’s envoys, but so far has been unable to gain their loyalty. He has also sent word to Saruman that he believes Mazog and his armies might be Mordor Orcs. When you encounter the White Hand in the chambers and thoroughfares of Durin's Way, they are most often accompanied by conscripted Goblins, deep bats, and warg-riders. [1]

Location

Ninknakh Faltor is located in Durin's Way. [3.6S, 112.9W]

Quest Involvement

Related quests that start or are found in this area include:

Related quests that involve this location:

Mobs

The following creatures are found within these borders:


Settlements, Areas and Landmarks of Durin's Way
Settlements: The Chamber of the CrossroadsThe Door to the CloudsThe Tharâkh Bazân campJazârgundThe Fanged Pit camp
Areas: The Fanged Pit
Landmarks: Buzun-ghârDâr-rukhThe Door to the CloudsDurin's CrossingFehem-dûmGhâr-khafushThe Glass-hallGloku-ruGríshurbhrumHadâd-dûmHadudbâbThe Hall of the High StairJundulbâbJundul-dûmKhulturgManarbulMekeb-fahamMekeb-farakMokûrzmûlMudmulzarâkThe Mustering HallNinknakh FaltorThe Peaceful PathSalab NurjundulSkoiruzgSulnul-dûmTharâkh BazânTith-maudhûlUflûmp-murZabâd-dûmZarârgharâfZigilnâbZurr-thurkh