Mormoz

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Mormoz
Mormoz.jpg
Level: 52
Region: Carn Dûm
Area:
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Type: Elite Master
Genus: Ancient Evil
Species: Morroval
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Morale: 36,813
Power: 4,473
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Unknown
F.M. Immune: False
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Feeble
Song: Feeble
Tactical: Feeble
Physical: Feeble
Mitigation:
Common: Average AncientDwarf: Poor
Fire: Average Beleriand: Poor
Light: Poor Westernesse: Poor
Shadow: Average Frost: Average
Lightning: Average

Level of Lore-master reporting: ( )  

Location

Mormoz is a boss found within the Castle of the Witch-king in Carn Dûm in Angmar. [S, W]

Tactics Overview

During the fight, morroval adds will drop down one at a time from the ceiling. Each one will run to a side room to gather several bat allies, then return to the main room to join the battle. The merrevail can be rooted or stunned to prevent or delay this from happening.

Mormoz can also be pulled outside of the entrance of her chamber, resulting in fewer adds during the battle.

Drops

Rune of Winged Dominance-icon.pngNecklace 2 (rare)-icon.pngMedium Leggings 5 (rare)-icon.pngStaff 2 (rare)-icon.png


Bosses of Carn Dûm
UrroBarashalHelchgamSálvakhAzgothAvalgaithTárlakhTârlugMormozRodakhanMúraGúrthulMordirith