Moria (Sindarin for "Black Chasm") was the name given by the Eldar to an enormous underground complex in north-western Middle-earth, comprising a vast network of tunnels, chambers, mines and huge halls or 'mansions', that ran under and ultimately through the Misty Mountains. There, for many thousands of years, lived the Dwarf clan known as the Longbeards.
The city and one-time centre of dwarven industry was also called Hadhodrond by the Sindar, Casarrondo by the Noldor and Phurunargian in the Common Speech, all meaning the Dwarrowdelf. For over a thousand years of the Third Age it was widely known as Moria, "Black Chasm" or "Black Pit", from Sindarin mor="black" and iâ="void, abyss, pit".
The Dwarrowdelf was founded by Durin 'the Deathless' in the far distant past, long before the creation of the Sun and Moon. Durin had awoken at Mount Gundabad not long after the Elves first awoke, and as eldest amongst the Fathers of the Dwarves was acknowledged as preeminent amongst them, a status subsequently inherited by his descendants, the kings of the Longbeards.
From Gundabad, Durin's growing clan spread southward down the vales of Anduin, all the while under attack from the orcs of Morgoth. According to legend, Durin ultimately found "a glen of shadows between two great arms of the mountains, above which three white peaks were shining". Within this heavily wooded valley, a long series of short water falls led down to a long, oval lake, which appeared to have a magical quality: "There, like jewels sunk in the deep shone glinting stars, though sunlight was in the sky above". Perceiving these stars as a crown glittering above his head, Durin took this as an auspicious sign, and named the lake Kheled-zâram, the 'Mirrormere'.
The three peaks overshadowing the lake he named Barazinbar 'the Redhorn', Zirakzigil 'the Silvertine' and Bundushathûr, 'Cloudyhead'. The icy cold springs feeding it he called 'Kibil-Nâla', of unknown meaning, although to the valley itself he gave the name 'Azanulbizar', The Dimrill Dale. Durin chose the caves above Kheled-zâram as the earliest beginnings of his stronghold: Khazad-dûm, 'the Dwarrowdelf'.
All of these places became revered amongst Durin's people in later days. His descendants erected a rune-carved stone monolith at the site whereupon he had first looked into the Mirrormere, and although it had become indecipherably weatherworn by the end of the Third Age — broken, cracked and faded — the influence of Durin I, the founding king of Khazad-dûm, was never forgotten. Khazad-dûm waxed continuously in size and population in Durin's long lifetime, until it became the "greatest of all the mansions of the Dwarves", even before the return of the Noldor to Middle-earth. By that time, Khazad-dûm was already "a name and a rumour from the words of the Dwarves of the Blue Mountains" to all the Eldar of Beleriand.
After his death, the reputation of Durin's realm continued to grow, not merely due to his spiritual ascendancy over the other Fathers of the Dwarves as the eldest amongst them, or the Dwarrowdelf's growing size, but to its great wealth, which was founded upon the uniquely precious metal mithril, which was universally prized yet found nowhere else in Middle-earth.
- Level : 50-60
Settlements, Areas and Landmarks of Durin's Way Settlements: The Chamber of the Crossroads • The Door to the Clouds • The Tharâkh Bazân camp • Jazârgund • The Fanged Pit camp Areas: The Fanged Pit Landmarks: Buzun-ghâr • Dâr-rukh • The Door to the Clouds • Durin's Crossing • Fehem-dûm • Ghâr-khafush • The Glass-hall • Gloku-ru • Gríshurbhrum • Hadâd-dûm • Hadudbâb • The Hall of the High Stair • Jundulbâb • Jundul-dûm • Khulturg • Manarbul • Mekeb-faham • Mekeb-farak • Mokûrzmûl • Mudmulzarâk • The Mustering Hall • Ninknakh Faltor • The Peaceful Path • Salab Nurjundul • Skoiruzg • Sulnul-dûm • Tharâkh Bazân • Tith-maudhûl • Uflûmp-mur • Zabâd-dûm • Zarârgharâf • Zigilnâb • Zurr-thurkh
Settlements and Landmarks of the Flaming Deeps Settlements: Anazârmekhem Landmarks: Ânghumu-ru • Bhraf-ru • The Burning Stair • The Crossroads of Ash • Durin's Court • Fil Gashan • The Forges of Khazad-dûm • Gate of the Seven Fathers • Hadâd-mezer • Halls of Crafting • Hudnul-meden • Hurmulkezer • Tanunshush • Umukh-ghâr
Settlements, Areas and Landmarks of The Foundations of Stone Settlements: The Shadowed Refuge Areas: The Shadowed Cave Landmarks: Dalgum-ru • Dark Delvings • The Endless Stair • Dâr Narbugud • Gwathrendath • Skûmfil • The Bridge-shard • Tunzelgund • Zabad-fakâk
Settlements, Areas and Landmarks of Nud-melek Settlements: None Areas: Second Hall Landmarks: Balin's Camp • The Bridge of Khazad-dûm • The Deep Crossroad • The First Hall • Khadar-zarâm • Khurjezer • Sigin-tharâkh • The Sixteenth Hall • Sudulthurkh • Zabadgathol
Settlements, Areas and Landmarks of The Redhorn Lodes Settlements: Auti's Camp • Gharâf-fehem • Knakk's Camp • The Orc-watch Areas: Grodbog Hive • Stazgnâkh Landmarks: Ashpar's Command • Budkhul-beken • The Burning Altar • The Chittering Hole • Claw Hollow • Fulz-zahar • The Gate of Ruin • Gharâf-fehem • The Grand Stair • The Great Hive • The Heart of Fire • Malmezel • Menem-mezel • Nud-heden • The Ore-house • The Tailing Pit • Tumun-ghâr • The Way of Smiths
Settlements and Landmarks of The Silvertine Lodes Settlements: The Deep Descent Landmarks: Forgotten Treasury • Gamil Filik • The Heart of Fire • Menem-berej • Menem-munz • The Old Silvertine City • The Stone Council • The Way of Smiths
Settlements and Landmarks of The Water-works Settlements: The Rotting Cellar • Hulwul-nefekh Landmarks: The Chamber of Dark Waters • The Chamber of Memory • The Chamber of the Pool • Chamber of Wheels • The Deep Way • The Drowned Deep • Durin's Beard • Filikul • Gabil-munz • The Great Wheel • Harâzgund • The Lost Palace • The Lost Treasury • Nalâ-dûm • Narag-kheleb • The Vile Maw
Settlements and Landmarks of Zirakzigil Settlements: None Landmarks: The Broken Cleft • Durin's Bane • The Mirror-halls of Lumul-nar • Mukhful Thurkh • The Peaceful Path • The Searchers' Eyrie
- See also Moria Deeds.
- See also Crafting Instances - For some Info about the Moria Crafting Instances.
|Areas of Moria|
|Durin's Way • The Flaming Deeps • The Foundations of Stone • The Great Delving • Nud-melek • The Redhorn Lodes • The Silvertine Lodes • The Water-works • Zelem-melek • Zirak-zigil|
|Regions of Rhovanion|
|East Rohan • The Great River • Lothlórien • Mirkwood • Moria • West Rohan • Wildermore|