Morgaraf

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Morgaraf
Morgaraf.jpg
Level: 68
Region: Barad Guldur
Area:

Type: Arch-nemesis
Genus: Man
Species: Angmarim

Morale: 451,413
Power: 56,180
Advanced Stats
Alignment: ( Evil )
Combat Effectiveness:
Finesse: Unknown
F.M. Immune: True
Stun/Mez Imm.: True
Root Immune: True
Resistances:
Cry: Average
Song: Average
Tactical: Average
Physical: Average
Mitigation:
Common: Good AncientDwarf: Good
Fire: Good Beleriand: Good
Light: Good Westernesse: Fair
Shadow: Good Frost: Good
Lightning: Good

Level of Lore-master reporting: ( )  

Description

Morgaraf is one of the Twins of Fire and Shadow (Fire), the second boss encountered within the Barad Guldur instance in Mirkwood.

In the normal chest, you'll find the Dark Emblem of Hand, which is bartered for the +30 gloves. Challenge mode is to kill Cargaraf and Morgaraf within 10 seconds of each other and within the Challenge chest is the Dark Emblem of Spirit which is bartered for the +30 helmet. Both twins primarily do tactical-based damage, aligned with their own element.

Any pottable fears need to removed immediately and anyone with eyes over their head needs to step away from the group.

Special Abilities

Morgaraf will put a fire DoT on his target via Immolated. Much like Nornúan (the Turtle), Morgaraf will continually reapply his DoT, increasing its potency. A person needs to be out of combat for approximately 45 seconds for the DoT to expire.

Quotes

"And we serve the master with Shadow and Flame!"
"Burn! Let fire consume your very soul, (playername)!"