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"One does not simply walk into Mordor. Its black gates are guarded by more than just orcs. There is evil there that does not sleep, and the Great Eye is ever watchful.
It is a barren wasteland, riddled with fire, ash, and dust. The very air you breathe is a poisonous fume. Not with ten thousand men could you do this. It is folly."
— Boromir, The Lord of the Rings


The area of Middle-Earth called Mordor is a relic of the devastating works of Morgoth before his banishment to the Void. Located in the southeast of Middle-earth to the East of the Anduin, the great river, it is the land covering the plateau formed by massive volcanic eruptions. In Sindarin it was given the name Mordor (the Black Land) before Sauron settled there, because of its volcano and its eruptions. Shelob had settled in Mordor long before Sauron.
After the destruction of the strongholds of evil in the north of Middle-earth at the end of the First Age, Sauron fled southwards seeking new lands. At the end of the first millennium of the Second Age, he chose a land walled by mountains. To further fortify that land, to prevent invasion through the Pass of Cirith Gorgor he built the Morannon. It was built with the power of the One Ring, like his great fortress of Barad-dûr.
At the end of the Second Age, after the defeat of Sauron by The Last Alliance of Elves and Men, Mordor was taken under the control of Gondor, and the Gondorians built fortifications around the Morannon, the Towers of the Teeth, to prevent the return of evil things. As Gondor's power faded, however, Mordor once again fell into the hands of the Enemy, and after two thousand years of relative peace, the Nazgûl returned and claimed the land once again in the name of Sauron. Sauron himself, however, dwelt at Dol Guldur in Mirkwood as the Necromancer, and did not himself return openly to Barad-dûr until some seventy years before the War of the Ring. The Nazgûl claimed Minas Ithil as their own, renaming it Minas Morgul.
Mordor's geography is unique because of the three enormous mountain ridges surrounding it, on the North, the West and the South. These mountains both protected the land from an unexpected invasion by any of the people living in those directions and kept those living in Mordor from escaping.
In the Third Age, Mordor is again the dwelling place of Sauron.
Frodo and Sam traveled through Mordor enroute to find the Crack of Doom in order to destroy the One Ring in the fires where it was forged.


Ephel Dúath (Sindarin) - the Mountains of Shadow - form the borders of Mordor on the west and south.
Bordering North Ithilien and South Ithilien of Gondor on the west, they swing east to form the southern border of Mordor, separating Mordor from the Harad lands to the south. They were breached midway by the Morgulduin, a river of Gondor, forming the pass of Cirith Ungol.
In the north-west corner of Mordor, the northern end of the Ephel Dúath forms one side of the pass of Cirith Gorgor. A narrow pass with sheeer cliffs on either side where the two mountain ranges meat -- the Ephel Dúath coming up the west side of Mordor, and Ered Lithui across the north of Mordor -- across which the Morannon (Black Gate) was constructed by Sauron.
A spur forms one side of the pass of Carach Angren (also called "the Isenmouthe") which encircles the valley of Udûn .
A pass in their middle, Cirith Ungol, the Morgul Vale, originally led from the Crossroads outside of Osgiliath to Minas Ithil.
Cirith Ungol is Sindarin for "Spider's cleft", from cirith ("cleft, pass") and ungol ("spider")
Ered Lithui (Sindarin) - The Ash Mountains separate Mordor from Rhûn, this mountain range forms the northern border of Mordor.
Meeting with the Ephel Dúath in the north-west corner of Mordor it forms one side of the pass of Cirith Gorgor leading into the enclosed plain of Udûn.
A spur forms one side of the pass of Carach Angren (also called "the Isenmouthe") which encircles the valley of Udûn.
A second spur of the Ered Lithui leads to the Plateau of Gorgoroth where Odoruin (Mount Doom) and Barad-dûr are located.
Cirith Gorgor (Sindarin) is the pass between the Ered Lithui and Ephel Dúath mountain ranges; between The Wastes and the Plateau of Gorgoroth in Mordor.
Called the Haunted Pass by men, the Elvish name literally means "pass of great dread." It was a narrow pass with sheeer cliffs on either side where the two mountain ranges met.
Sauron closed the pass with the construction of the Morannon, the Black Gate, when he first occupied Mordor in the Second Age, to prevent invasion through the Pass of Cirith Gorgor. Like Barad-dûr, it was built with the power of the One Ring.
Udûn is a depressed valley in the Plateau of Gorgoroth located in northwestern Mordor.
It lies between Cirith Gorgor, the Morannon and Carach Angren (also called "the Isenmouthe in Westron).
The area holds the great forges, quarries, and parade grounds of Mordor and was traversed by the large armies of Sauron in times of war.
Carach Angren - (Sindarin) or Isenmouthe (Westron) - the pass between the small valley, Udûn, and the larger Plateau of Gorgoroth.
It is formed where spurs of the ranges of the Ephel Dúath and Ered Lithui met, leaving only a narrow passage between them.
Representing the passage to the Black Gate of the Morannon, Carach Angren was heavily fortified, and both the rocky spurs that overlooked it carried fortresses and watchtowers. Across the passage itself, a wall of earth had been built, and a great ditch had been dug across the opening spanned by a single bridge.[1]
Both Carach Angren and Isenmouthe mean "Iron-mouth.
The Black Gate (Morannon in Sindarin) blocked passage to Udûn in northwestern Mordor, and was the most fortified and direct entrance into the land of Mordor.
It spanned the pass of Cirith Gorgor. The massive gate was built by Sauron, the Dark Lord of Mordor, when he first occupied Mordor in the Second Age, to prevent invasion through the Pass of Cirith Gorgor. Like Barad-dûr, it was built with the power of the One Ring.
The Black Gate was set in an impregnable black stone and iron wall. The wall has been estimated to be 60 feet high and 250 feet long, with each half of the great gate being 90 feet wide, and set on large stone wheels. Behind the gate were gigantic circular stone ramparts, and when the gate needed to be opened, two pairs of Mountain-trolls who were tethered to gigantic beams pushed their way around their rampart's track, gradually levering open the gate and allowing for the incoming or outgoing of Mordor's armies.
Set behind the gate were myriads of archers, spearmen, bowmen, and hundreds of thousands of Orc troops ready to defend Mordor.

Towers of the Teeth two guard towers were built by Gondor to keep a watch on this entrance to Mordor and the Morannon at the end of the Second Age after Sauron's defeat by The Last Alliance of Elves and Men.
Barad-dûr - ("Lugbúrz in Black Speech) - visible from all of Mordor - Saruron's is great fortress built with the power of the One Ring.
  • The Plateau of Gorgoroth - Normally thought of as the gateway to Mount Doom. As there is no water or plant growth of any type, the area is uninhabited and a bit dusty.
  • The Sea of Núrnen - The largest body of water in the region is located in the relatively fertile southern Nurn area. Desertification is a large problem here though, as is the water boiling off when near-molten boulders land in the lake.


Ephel Dúath (the Mountains of Shadow) and Ered Lithui (the Ash Mountains) border Mordor on three sides
The Mountains of Mordor, seen from Ithilien


March of the King

The March of the King - after the battle of Pelennor Fields

See March of the King for more details
The March of the King is a region in Middle-earth.
This region overlaps certain areas of Old Anórien but is separated from them in time, occuring AFTER the Battle of Pelennor Fields.
Overlap areas:
It also includes the area of North Ithilien

The Wastes

the Wastes

See The Wastes for more details
The Wastes is an Area of Middle Earth immediately outside Morannon, the Black Gate of Mordor
  • Note that SSG has reversed the historical usage of the geographic terms Area and Region with this Update.
It lies above North Ithilien and north-west of Mordor.

The Plateau of Gorgoroth

Plateau of Gorgoroth

See Gorgoroth for more details
The Plateau of Gorgoroth is a Region in Mordor.


Lands of Middle-earth
Regions of Mordor - not the expansion
March of the KingNorth IthilienThe Wastes
Regions of Mordor - The Expansion
Settlements and Landmarks of North Ithilien
Settlements: Henneth Annûn
Landmarks: Aelin VerenBâr ArothBâr TarnaherCaladuilCair AndrosThe CrossroadsField of CormallenImlad MorgulTorngrothUya HujûmThargelon
Settlements, Areas and Landmarks of March of the King
Settlements: Aragorn's PavilionCamp of the HostHenneth AnnûnMinas Tirith (After Battle)
Areas: Minas Tirith (After Battle)Pelennor (After Battle)Osgiliath (After Battle)North Ithilien
Landmarks: Aragorn's PavilionAelin VerenBâr ArothBâr TarnaherCaladuilCair AndrosThe CrossroadsField of CormallenImlad MorgulTorngrothUya HujûmThargelon
Settlements, Areas and Landmarks of The Wastes
Settlements: Camp of the HostHaerondir
Areas: Noman-landsDagorladSlag-hills
Landmarks: Tham DurlanNuiharnGuard Tower RuinsStore House Ruins Merchant shop RuinsFarm House RuinsInn RuinsNobel's House RuinsStable Ruins
CarchostDol AcharnDûm BohaFushaum GundLang RhuvenNarchostOndoher's FollySkoironk
Settlements, Areas and Landmarks of Gorgoroth
Settlements: Udûn FootholdRuins of DingarthLûghashAgarnaith Ranger CampMagh Ashtu
Areas: UdûnDor AmarthLhingrisTalath ÚruiAgarnaith
Landmarks: Udûn: MorannonCarach AngrenDurthang
Agarnith: Lair of the Gloom-lordMokál RukhBhol RûdhViznak's HideoutFaltor GâmKala-gijakSeregost
Dor Armarth: Ered LithuiBarad-dûrThe Abyss of MordathFushaum TumBlozronkSárronkNauronk
Lhingris: Torech UngolKála-murgLugvargNelegrothIath AngosCirith UngolFennas Gost
Talath Úrui: Ledge of TerrorCourt of HorrorStrand of FireAsh WatchLedge of DreadLedge of FearAshronkKrulronkGakhronkZagronk


  1. J.R.R. Tolkien, The Lord of the Rings, The Return of the King, "Mount Doom"


Several individuals have wirtten guides for the Allegiance System, Questing in Mordor and other aspects of Update 21, the Mordor Expansion, in General.


  • Allegiance, why, where, how and what for? - Squirle - LOTRO Players
  • Mordor dailies and how to unlock - Squirle - LOTRO Players

Dadi's LOTRO Guides

  • U21: Mordor – Light/Shadow System (Radiance 2.0) - Dadi's LOTRO Guides
  • U21: Mordor – Ash of Gorgoroth Guide
  • U21 Mordor: Stat Caps
  • U21: Mordor – Gearing For Success Forum

  • An Adventurer's Guide to Mordor - OMG Peanuts

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