Minstrel

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Minstrel-icon.png
The Minstrel is the heart of a fellowship, a herald of hope, inspiration, and renewal. His knowledge of ancient songs and lore not only enable him to bolster fellowship morale, but also to provide motivation against the forces of darkness. When the Minstrel is alone, he becomes an intimidating opponent capable of demoralizing foes through an assortment of ballads, cries, and calls.
Available to Races: Dwarf, Elf, Hobbit, Man


A female Human Minstrel
Beorning-icon.png Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Classes Be Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Be Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Be Bu Ca Ch Gu Hu Lm Mi Rk Wd
Deeds Be Bu Ca Ch Gu Hu Lm Mi Rk Wd

Lore

In Tolkien's writings music has great power. The universe is created by spiritual beings called the Ainur. The Ainur compose a Great Musical Theme: "The Music of the Ainur" and this music is what brings the universe into being. The music of Minstrels goes beyond mere sound to tap into this great power.

Role

Healer: The Minstrel is the master of maintaining the survivability of the heroes of Middle-earth. A Minstrel traited in The Warrior-Skald (red) tree can also provide respectable damage output when needed (or soloing) via light-based attacks in the forms of songs of power. A minstrel can perform excellently whether grouped or alone, however be advised that most groups will expect you to heal them.

Stances

A Minstrel has three stances: Dissonance Stance-icon.png Dissonance - Stance, Melody Stance-icon.png Melody - Stance, and Resonance Stance-icon.png Resonance - Stance. These are toggle buffs that remain active indefinitely. You may freely switch between stances at any time.


Each Minstrel stance emphasizes a different role (Dissonance for DPS, Resonance for Healing, and Melody for a compromise mixing both damage and healing). Many of the Minstrel's abilities will change based on the current Stance. For example, in Resonance Major Ballad heals the group, while in Dissonance it damages enemies.

Ballads, Anthems, and Codas

A Minstrel has 3 distinct types of abilities that interact with each other to form a core part of the Minstrel playstyle: Ballads, Anthems, and Codas.

Ballads

A Ballad buff is applied by using any of the Minstrel's three Ballad skills: Minor Ballad-icon.png Minor Ballad, Major Ballad (Melody)-icon.png Major Ballad, or Perfect Ballad-icon.png Perfect Ballad. Each Ballad applies a different buff to the Minstrel, and each buff can stack up to 3 times. You may mix the three buffs freely based on your preferred stat bonuses — for example, you can stack 3x Minor Ballad (for a total of +9% damage, +3% healing, -3% power costs) or 1 Minor + 1 Major + 1 Perfect (+5% damage, +5% healing, -5% power costs), and so forth. If you already have 3 Ballad buffs active, then the oldest buff will be replaced by the new one when you use your next Ballad ability.

Anthems

Anthems are powerful buffs that cannot be used until a Minstrel has 3 Ballad buffs active. Once a Minstrel has used 3 Ballads, she can (and should!) activate an Anthem to enhance herself (and possibly the group, too). By default, a Minstrel can choose between two anthems: Anthem of the Third Age-icon.png Anthem of the Third Age (which changes its effect based on your current Stance) and Anthem of War-icon.png Anthem of War. Additional Anthems can be obtained in The Protector of Song (yellow) trait tree.

Codas

Coda is the Minstrel's "finisher" ability — it consumes your Ballad and Anthem buffs for a powerful final effect (then you can re-apply your Ballads and begin the process again). The effects of Coda will change depending on the Minstrel's current Stance: Coda of Fury-icon.png Coda of Fury (Dissonance), Coda of Resonance-icon.png Coda of Resonance (Resonance), or Coda of Melody-icon.png Coda of Melody (Melody). Like Anthems, you must have 3 Ballad buffs active to use Coda. If you also have an Anthem active, then Coda will gain even more powerful effects (which will change based on which Anthem is consumed).

Skills

Default Skills

These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.

Stance Skills

Based on your current Stance, these skills change into one of three different versions.

Stance Active Skills Category Cooldown Range Source
Stance
Dissonance Stance-icon.png Dissonance - Stance Stance Toggle Self Level: 1
Melody Stance-icon.png Melody - Stance Stance Toggle Self Level: 1
Resonance Stance-icon.png Resonance - Stance Stance Toggle Self Level: 1
Strike
Minstrel stance dissonance 16x16.png Herald's Strike-icon.png Dissonant Strike Melee 5s 2.5m Level: 1
Minstrel stance melody 16x16.png Hero's Strike-icon.png Hero's Strike Melee + Heal 5s 2.5m Level: 1
Minstrel stance resonance 16x16.png Herald's Strike-icon.png Healer's Strike Melee + AoE Heal 5s 2.5m Level: 1
Coda
Minstrel stance dissonance 16x16.png Coda of Fury-icon.png Coda of Fury Damage  ? 40m Level: 1
Minstrel stance melody 16x16.png Coda of Melody-icon.png Coda of Melody AoE Damage + AoE Heal 15s 12m Level: 1
Minstrel stance resonance 16x16.png Coda of Resonance-icon.png Coda of Resonance Heal  ? 25m Level: 1
Major Ballad
Minstrel stance dissonance 16x16.png Minstrel stance melody 16x16.png Major Ballad (War-speech)-icon.png Major Ballad Damage + Buff 1s 30m Level: 2
Minstrel stance resonance 16x16.png Major Ballad (Melody)-icon.png Major Ballad AoE Heal + Buff 1s 30m Level: 2
Cry
Minstrel stance dissonance 16x16.png Piercing Cry-icon.png Dissonant Piercing Cry Damage + Interrupt 10s 40m Level: 4
Minstrel stance melody 16x16.png Piercing Cry-icon.png Piercing Cry Damage + Interrupt 10s 40m Level: 4
Minstrel stance resonance 16x16.png Piercing Cry-icon.png Resonant Piercing Cry Damage + Interrupt 10s 40m Level: 4
Theme of Battle
Minstrel stance dissonance 16x16.png Timeless Echoes of Battle-icon.png Timeless Echoes DoT Toggle 30m Level: 8
Minstrel stance melody 16x16.png Echoes of Battle-icon.png Echoes of Battle DoT Toggle 30m Level: 8
Minstrel stance resonance 16x16.png The Melody of Battle-icon.png Melody of Battle Buff Toggle 30m Level: 8
Chorus
Minstrel stance dissonance 16x16.png Cry of the Chorus-icon.png Cry of the Chorus Buff + Cure 2m30s Self Level: 26
Minstrel stance melody 16x16.png Cry of the Chorus-icon.png Cry of the Chorus Buff + Cure 2m30s Self Level: 26
Minstrel stance resonance 16x16.png Cry of the Chorus-icon.png Cry of the Chorus Buff + Cure 2m30s Self Level: 26
Anthem of the Third Age
Minstrel stance dissonance 16x16.png Dissonant Anthem of the Third Age-icon.png Dissonant Anthem of the Third Age Buff 15s Self Level: 28
Minstrel stance melody 16x16.png Anthem of the Third Age-icon.png Anthem of the Third Age Buff 15s Self Level: 28
Minstrel stance resonance 16x16.png Resonant Anthem of the Third Age-icon.png Resonant Anthem of the Third Age Buff 15s Self Level: 28

Normal Skills

These skills are usable in all Stances (unless the Stance column denotes otherwise), and have the same effect in all Stances. Remember, though, that all Healing skills are self-only while in Dissonance stance.

Stance Active Skills Category Cooldown Range Source
Minor Ballad-icon.png Minor Ballad Damage + Buff 1s 30m Level: 1
Raise the Spirit-icon.png Raise the Spirit Heal 1.5s 25m Level: 1
Invocation of Elbereth-icon.png Invocation of Elbereth Fear 30s 40m Level: 4
Perfect Ballad-icon.png Perfect Ballad Damage + Buff 1s 30m Level: 6
Anthem of War-icon.png Anthem of War AoE Buff 15s 40m Level: 6
Enlivening Grace-icon.png Enlivening Grace Revive  ? 25m Level: 14
Bolster Courage-icon.png Bolster Courage Heal  ? 25m Level: 16
Story of Courage-icon.png Story of Courage AoE Cure 10s 45m Level: 16
Minstrel stance melody 16x16.png Minstrel stance resonance 16x16.png Inspire Fellows-icon.png Inspire Fellows AoE Heal + Buff 5s 20m Level: 20
Spirit of Freedom-icon.png Spirit of Freedom Cure 1m30s Self Level:  ?
Minstrel stance melody 16x16.png Minstrel stance resonance 16x16.png Fellowship's Heart-icon.png Fellowship's Heart AoE Heal + Cure 5m 20m Level: 30
Call of the Second Age-icon.png Call of the Second Age AoE Damage + Buff 30s 10m Level: 34
Song of Distraction-icon.png Song of Distraction Aggro 3m 40m Level: 34
Chord of Salvation-icon.png Chord of Salvation Heal 15s 25m Level: 38
Still As Death-icon.png Still As Death Threat 2m30s Self Level: 38
Gift of the Hammerhand-icon.png Gift of the Hammerhand Bubble 2m 25m Level: 48
Song of the Hammerhand-icon.png Song of the Hammerhand Bubble + Buff 1m Self Level:  ?


Traited Skills

The Watcher of Resolve

These skills are acquired by spending trait points in the The Watcher of Resolve (blue) trait tree. You can only obtain the Initial (Set) skills if you specialize in this tree.

Stance Active Skills Category Cooldown Range Source
Soliloquy of Spirit-icon.png Soliloquy of My Spirit Heal 1.5s 30m Set: Initial Skill
Perfect Ending-icon.png Perfect Ending Heal 5s 25m Trait: Snowball-icon.png Snowball
Triumphant Spirit-icon.png Triumphant Spirit AoE Heal 4m 20m Trait: Triumphant Spirit (Trait)-icon.png Triumphant Spirit
Call to Ioreth(skill)-icon.png Call to Ioreth Buff 1m Self Trait: Call to Ioreth (Trait)-icon.png Call to Ioreth
Rally!-icon.png Rally! Combat Revive 7m30s 25m Trait: Rally! (Trait)-icon.png Rally!
Legend of Helm Hammerhand-icon.png Legend of Helm Hammerhand AoE Bubble 2m 20m Trait: Legend of Helm Hammerhand (Trait)-icon.png Legend of Helm Hammerhand


The Warrior-Skald

These skills are acquired by spending trait points in the The Warrior-Skald (red) trait tree. You can only obtain the Initial (Set) skills if you specialize in this tree.

Stance Active Skills Category Cooldown Range Source
Minstrel stance dissonance 16x16.png Call to Fate-icon.png Call to Fate Damage 10s 30m Set: Initial Skill
Cry of the Valar-icon.png Cry of the Valar AoE Damage + Buff 30s 40m Trait: Cry of the Valar-icon.png Cry of the Valar
Cry of the Wizards-icon.png Cry of the Wizards AoE Damage + Snare 30s 40m Trait: Cry of the Wizards-icon.png Cry of the Wizards (Trait)
Ancient Call
Minstrel stance dissonance 16x16.png Call of Oromë-icon.png Call of Oromë AoE Damage 10s 30m Trait: Call of Oromë-icon.png Call of Oromë
Minstrel stance melody 16x16.png Minstrel stance resonance 16x16.png Call of Eärendil-icon.png Call of Eärendil AoE Damage 10s 5m Trait: Call of Oromë-icon.png Call of Oromë


The Protector of Song

These skills are acquired by spending trait points in the The Protector of Song (yellow) trait tree. You can only obtain the Initial (Set) skills if you specialize in this tree.

Stance Active Skills Category Cooldown Range Source
Anthem of Prowess-icon.png Anthem of Prowess AoE Buff 15s 40m Set: Initial Skill
Anthem of Composure-icon.png Anthem of Composure AoE Buff 15s 40m Trait: Anthem of Composure (Trait)-icon.png Anthem of Composure
Song of Aid-icon.png Song of Aid AoE Buff 2m 20m Trait: Song of Aid (Trait)-icon.png Song of Aid
Call to Greatness-icon.png Call to Greatness AoE Buff 1m30s 25m Trait: Call to Greatness (Trait)-icon.png Call to Greatness
Tale of Tales
Minstrel stance dissonance 16x16.png Tale of Tales-icon.png Tale of Battle AoE Buff Toggle 40m Trait: Tale of Tales-icon.png Tale of Tales
Minstrel stance melody 16x16.png Tale of Tales-icon.png Tale of Heroism AoE Buff Toggle 40m Trait: Tale of Tales-icon.png Tale of Tales
Minstrel stance resonance 16x16.png Tale of Tales-icon.png Tale of Respite AoE Buff Toggle 40m Trait: Tale of Tales-icon.png Tale of Tales


Mounted Combat Skills

These skills can be used only while riding a war-steed, and only while in the regions of East Rohan, Wildermore, and West Rohan. Passive skills which improve the war-steed's defensive capabilities remain effective even in other regions, but serve only to prevent forced dismount due to enemy attacks.

Ability Requires Category Power Cost Description
Discipline Rohirrim-icon.png Discipline: Rohirrim Level 75 - - War-steed armour and Outgoing healing buff
Discipline Red Dawn-icon.png Discipline: Red Dawn Level 75 - - Damage and critical chance buff
Discipline Riddermark-icon.png Discipline: Riddermark Level 75 - - War-steed agility and morale buff + Skill power cost reduction
Anthems of the Rohirrim-icon.png Anthems of the Rohirrim

Anthem of the Red Dawn-icon.png Anthem of the Red Dawn
Anthem of the Riddermark-icon.png Anthem of the Riddermark

Level 75 - - Morale regen buff

Damage buff
Evade rating buff

Ballad - Chant-icon.png Ballad - Chant

Ballad - Dirge-icon.png Ballad - Dirge
Ballad - Saga-icon.png Ballad - Saga

Level 75 - - Heal + self-buff

Damage + self-buff
Damage + self-buff

Call of the Eorlingas (Rohirrim)-icon.png Call of the Eorlingas

Call of the Eorlingas (Red Dawn)-icon.png Call of the Eorlingas
Call of the Eorlingas (Riddermark)-icon.png Call of the Eorlingas

Level 75 - - Heal

AoE damage
AoE heal

Coda of the Eorlingas (Rohirrim)-icon.png Coda of the Eorlingas

Coda of the Eorlingas (Red Dawn)-icon.png Coda of the Eorlingas
Coda of the Eorlingas (Riddermark)-icon.png Coda of the Eorlingas

Level 75 - - Fellowship heal

AoE damage
AoE damage + power restore

Cry of the Eorlingas (Rohirrim)-icon.png Cry of the Eorlingas

Cry of the Eorlingas (Red Dawn)-icon.png Cry of the Eorlingas
Cry of the Eorlingas (Riddermark)-icon.png Cry of the Eorlingas

Level 75 - - Damage + fellowship mitigation buff

Damage + tactical mitigation debuff
Damage + speed debuff

Hammer of Rohan (Rohirrim)-icon.png Hammer of Rohan

Hammer of Rohan (Red Dawn)-icon.png Hammer of Rohan
Hammer of Rohan (Riddermark)-icon.png Hammer of Rohan

Level 75 - - Damage + fellowship heal

Damage + tactical mitigation debuff
Damage + fellowship power restore


Musical Mentoring

Ability Level Range Description Learned from
Scribe Stance-icon.png Scribe Stance 30 25m Used with a mentor skill, creates a manual to teach instrument use Trainer
Mentor- Clarinet-icon.png Mentor : Clarinet 30 25m Instruct someone how to play the clarinet. Trainer
Mentor- Horn-icon.png Mentor : Horn 30 25m Instruct someone how to play the horn. Trainer
Mentor - Pibgorn-icon.png Mentor : Pibgorn 30 25m Instruct someone how to play the pibgorn. Trainer
Mentor- Cowbell-icon.png Mentor : Cowbell 36 25m Instruct someone how to play the cowbell. Trainer
Mentor - Bagpipes-icon.png Mentor : Bagpipes 48 25m Instruct someone how to play the bagpipes. Item
Mentor - Drums-icon.png Mentor : Drums 42 25m Instruct someone how to play the drum. Item
Mentor - Flute-icon.png Mentor : Flute 46 25m Instruct someone how to play the flute. Item
Mentor - Harp-icon.png Mentor : Harp 25m Instruct someone how to play the harp. Item
Mentor - Moor Cowbell-icon.png Mentor : Moor Cowbell 50 25m Instruct someone how to play Moor cowbell. Item
Mentor - Theorbo-icon.png Mentor : Theorbo 44 25m Instruct someone how to play the theorbo. Item
  • In Scribe Stance-icon.png Scribe Stance these skills allow the Minstrel to create Instruction manuals for other players.
These manuals do not require the Minstrel and the trainee to be in proximity of each other, as Mentoring does.
For example, Mentor- Horn-icon.png Mentor : Horn becomes Scribe Manual - Horn-icon.png Scribe Manual : Horn, which allows you to create a Manual of the Horn.

The cooldown also extends to 10 days.


Passive Skills

Armour

Ability Requires Category Description
Light Armour-icon.png Light Armour Level 1 Armour
Shields-icon.png Shields Level 20 Off-hand Increases Armour and Chance to Block

Weapons

Ability Requires Category Description
Daggers-icon.png Daggers Level 1 1H Chance to land critical hit
One-handed Clubs-icon.png One-handed Clubs Level 1 1H Chance to Stun
One-handed Maces-icon.png One-handed Maces Level 1 1H Chance to Slow
One-handed Swords-icon.png One-handed Swords Level 1 1H Increases to-hit chance

Musical Instruments

Ability Requires Category Description
Basic Cowbell Use-icon.png Basic Cowbell Use Level 1 Instrument none
Clarinet Use-icon.png Clarinet Use Level 1 Instrument none
Flute Use-icon.png Flute Use Level 1 Instrument -power cost of songs
Harp Use-icon.png Harp Use Level 1 Instrument -power cost of ballads
Horn Use-icon.png Horn Use Level 1 Instrument none
Lute Use-icon.png Lute Use Level 1 Instrument -power cost of anthems
Pibgorn Use-icon.png Pibgorn Use Level 1 Instrument
Specialized Equipment-icon.png Specialized Equipment Level 1 Instrument
Drum Use-icon.png Drum Use Level 10 Instrument +ballad damage, +ballad power cost
Theorbo Use-icon.png Theorbo Use Level 15 Instrument threat reduction
Bagpipes Use-icon.png Bagpipes Use Level 25
Paper Sheet 1 (common)-icon.png Manual of the Bagpipes
Instrument +ballad damage, +ballad power cost
Moor Cowbell Use-icon.png Moor Cowbell Use Level 40
Paper Sheet 1 (common)-icon.png Manual of the Moor Cowbell
Instrument none

See also:


Trait Trees

The Watcher of Resolve Branch

The Watcher of Resolve trait branch is the primary healing branch for the Minstrel. This branch gifts the minstrel with the Soliloquy of Spirit skill, a Heal-over-time skill that can be used while moving. In addition, the Minstrel gains a 10% increase to Outgoing Healing for 10 seconds on any critical hit that can only occur 25 seconds after the previous occurence. The Minstrel also gains 74 Fate and 74 Will for selecting the Watcher of Resolve trait line as primary.


Branch Skills

These skills are obtain by investing a certain number of points in the Watcher of Resolve trait branch. Please see the trait section for details on how to obtain these skills.


Icon Skill Name Skill Type Level Requirement Skill Type Resistance Type Skill Cooldown Description
Soliloquy of Spirit-icon.png Soliloquy of Spirit Tactical None Heal N/A 30s Heal skill that applies a HoT on the target that occurs every 3 seconds for a total of 30 seconds. This skill is immediate and may be used on the move.
Chord of Salvation-icon.png Improved Chord of Salvation Tactical None Heal N/A 15s This skill improves Chord of Salvation by applying a small Heal-over-time on the entire fellowship after the skill has been used.
Triumphant Spirit-icon.png Triumphant Spirit Tactical None Heal N/A 4m Heal skill that immediately heals a large amount of morale for the entire fellowship within the 20 meter range. When used, this skill increses the power cost of all healing skills by 10% and has a 10% chance to restore power.
Legend of Helm Hammerhand-icon.png Legend of Helm Hammerhand Tactical None Heal N/A 2m Area of Effect morale bubble that has a range of 20.2 meter and covers a raidus of 20 meters. If the bubble is not broken, a heal will be applied to the entire fellowship.
Inspiring Echoes-icon.png Inspiring Echoes Tactical None Heal N/A 5s This area-of-effect heal is unlocked when Resonant Piercing Cry lands a critical hit. This skill has a 25 meter range and fellows must be within 6 meters of the target to receive the benefit.
Perfect Ending-icon.png Perfect Ending Tactical None Heal N/A 5s This single-target heal is unlocked when the Snowball heal counter reaches 7.
Call to Ioreth(skill)-icon.png Call to Ioreth Tactical None Heal N/A When activated this skill guarantees a Critical Heal on the next healing skill.
Rally!-icon.png Rally! Tactical None Heal N/A 7m 30s This skill enables the Minstrel to revive a defeated opponent while in combat. The target revives with 80% Morale and 50% Power.



Branch Traits

Specialization in the branch requires investment of trait points into the Watcher of Resolve branch of the tree.


Trait Name Trait Ranks Trait Requirements Trait Description
Poignant Phrases-icon.png Poignant Phrases 5 None Increases healing on a critical heal by 4% per point invested to a maximum of 20%.
Soothing Voice-icon.png Soothing Voice 5 None Increases Outgoing Healing Effect modifier by 2% per point invested to a maximum of 10%.
Strong Appeal-icon.png Strong Appeal 5 3 Trait points invested in Poignant Phrases.
5 Trait points invested in the Watcher of Resolve trait branch.
Increases healing skill critical chance by 1% per point invested to a maximum of 5%.
Improved Bolster Courage-icon.png Improved Bolster Courage 5 5 Trait points invested in the Watcher of Resolve trait branch. Increased Bolster Courage healing by 4% per point invested to a maximum of 20%.
Pause for Breath-icon.png Pause for Breath 3 5 Trait points invested in the Watcher of Resolve trait branch. Healing skills have a chance to refund their power cost. The magnitude of the return is dependent on the number of points invested in this trait. One point returns 75% of the skill power cost, 2 points returns 100% of the power cost, and 3 points returns 125% of the power cost.
Quick Melody-icon.png Quick Melody 5 10 Trait points invested in the Watcher of Resolve trait branch. Decreases induction time for all skills by 4% for each point invested to a maximum of 20%.
Inspiring Finish-icon.png Inspiring Finish 3 10 Trait points invested in the Watcher of Resolve trait branch. Grants Ballads a 10% chance to build a stacking enhancement for Coda of Resonance for each point invested up to a maximum of 30%. Each stack will add a 3% Outgoing Healing buff for a total of 15% if tier 5 is reached.
Resonant Piercing Cry (Trait)-icon.png Resonant Piercing Cry 3 15 Trait points invested in the Watcher of Resolve trait branch. Grants the skill Inspiring Echoes. Resonant Piercing Cry activates Inspiring Echoes on critical hit. The second point invested increases the magnitude of the heal by 10% and the third point increases the magnitude of the heal by 20%.
Improved Chord of Salvation-icon.png Improved Chord of Salvation 3 15 Trait points invested in the Watcher of Resolve trait branch. The first point invested grants Chord of Salvation a HoT. The second point increases the magnitude of the HoT by 15% and the third point increases the bonus to 25%.
Improved Song of the Hammerhand-icon.png Improved Song of the Hammerhand 1 15 Trait points invested in the Watcher of Resolve trait branch. Increases the potency of the bubble provided by Song of the Hammerhand by 15%.
Follow Up-icon.png Follow Up 2 3 Trait points invested in Strong Appeal.
20 Trait points invested in the Watcher of Resolve trait branch.
The first point decreases all skill inductions by 10% for 6s whenever a critical heal occurs. The second point increases the reduction to 20%.
Triumphant Spirit-icon.png Triumphant Spirit 2 25 Trait points invested in the Watcher of Resolve trait branch. Grants the skill Triumphant Spirit. The second point decreases the cooldown of Triumphant Spirit by 75 seconds.
Improved Coda of Resonance-icon.png Improved Coda of Resonance 3 25 Trait points invested in the Watcher of Resolve trait branch. The first rank grants Coda of Resonance the ability to provide an incoming damage reduction and increases the duration of the buff for 4 seconds. The second and third rank increase the duration of the buff to 6 and 8 seconds, respectively.
Inspiring Cries and Calls-icon.png Inspiring Cries and Calls 5 25 Trait points invested in the Watcher of Resolve trait branch. Healing skills have the chance to reduce the cooldown of Cries and Calls. The first rank increases the chance to 6% and each successive point invested adds an additional 6% up to a maximum of 30%.
Legend of Helm Hammerhand-icon.png Legend of Helm Hammerhand 1 30 Trait points invested in the Watcher of Resolve trait branch. Grants the skill Legend of Helm Hammerhand.


Branch Set Bonuses

These set bonuses are obtain by investing a certain number of trait points in the Watcher of Resolve trait branch.


Bonus Name Bonus Tier Bonus Requirements Bonus Description
Open Ears-icon.png Open Ears 1 5 trait points Grants Coda of Resonance a 50 percent chance to grant a 10 percent increase to Incoming Healing on nearby fellows for a duration of 10 seconds. This ability has an active cooldown of 30 seconds per occurence.
Resonant Ballads-icon.png Resonant Ballads 2 10 trait points Grants Ballads the added ability to increase Outgoing Healing by an additional 3 percent.
Snowball-icon.png Snowball 3 20 trait points Grants the skill Perfect Ending. Heal use creates a stacking effect on the Minstrel. After the use of 7 heals, the skill Perfect Ending will be available for use for a short time.
Bolster Our Courage-icon.png Bolster Our Courage 4 30 trait points Bolster Courage will, in addition to it's normal single-target heal, also apply a smaller heal to nearby fellows.
Call to Ioreth-icon.png Call to Ioreth 5 30 trait points Grants the skill Call to Ioreth. Use of this skill guarantees that your next healing skill will be a Critical Heal.
Rally! (Trait)-icon.png Rally! 6 30 trait points Grants the skill Rally!. This skill enables the Minstrel to revive a defeated all while in combat.
Chord of Legend-icon.png Chord of Legend 7 15 trait points Increases Chord of Salvation healing by 100 percent.



The Protector of Song Branch

The Protector of Song trait branch is the primary buff support branch for the Minstrel. This branch gifts the minstrel with the Anthem of Prowess skill, an anthem that increases armor and evasion while decreasing attack duration. In addition, the Minstrel gains the ability to play two anthems simultaneously and a stance dependent bonus to the Coda.


Coda of Melody applies a +2.5% Partial B/PE Buff to the entire fellowship.
Coda of Resonance applies a +5% Incoming Healing Buff to your fellowship.
Coda of Dissonance applies a +5% Outgoing Damage Buff to your fellowship.


Branch Skills

These skills are obtain by investing a certain number of points in the Protector of Song trait branch. Please see the trait section for details on how to obtain these skills.


Icon Skill Name Skill Type Level Requirement Skill Type Resistance Type Skill Cooldown Description
Anthem of Prowess-icon.png Anthem of Prowess Tactical None Buff N/A 15s Increases Armor Value and Evade Rating and decreases Attack Duration by 5% for 10 seconds.
Anthem of Composure-icon.png Anthem of Composure Tactical None Buff N/A 15s Increases Resistance and Tactical Mitigations for 10 seconds.
Call to Greatness-icon.png Call to Greatness Tactical None Buff N/A 90s Fellowship buff with a range of 25 meters. Each fellowship member effected by the buff will receive special, class-specific abilities for 15s.
Song of Aid-icon.png Song of Aid Channeled None Buff N/A 2m Fellowship buff with a range of 20 meters and duration of 10 seconds. Each fellowship member effected by the buff will receive special, class-specific abilities for 15s. This skill costs 24 power per second.



Branch Traits

Specialization in the branch requires investment of trait points into the Protector of Song branch of the tree.


Trait Name Trait Ranks Trait Requirements Trait Description
Vocal Stamina-icon.png Vocal Stamina 5 None Reduces Anthem cooldown by 2 to 10 seconds.
Anthem of Composure-icon(trait).png Anthem of Composure 1 None Grants the skill Anthem of Composure.
Improved Inspire Fellows-icon.png Improved Inspire Fellows 5 None Reduces Inspire Fellows power cost and increases it's healing by 4-20 percent in increments of 4 percent. Enables Inspire fellows to reduce damage by 1-3% with a duration of 30 seconds.
Extended Anthems-icon.png Extended Anthems 5 3 Trait points invested in The Fundamentals.
5 Trait points invested in the Protector of Song trait branch.
Increases Anthem duration by 2-10 seconds.
Tactical Mastery-icon.png Tactical Mastery 5 5 Trait points invested in the Protector of Song trait branch. Increases Tactical Mastery by 152, 304, 456, 608, and 760 at ranks 1, 2, 3, 4, and 5, respectively.
Weakening Echoes of Battle.png Weakening Echoes of Battle 3 5 Trait points invested in the Protector of Song trait branch. Increases Echoes of Battle damage by 20-60 percent in increments of 20 percent and increases Resistance debuff by 228, 456, and 684 at ranks 1, 2, and 3, respectively.
Improved Hero's Strike-icon.png Improved Hero's Strike 3 10 Trait points invested in the Protector of Song trait branch. Increases Hero's Strike damage and healing by 10, 20, and 30 percent at ranks 1, 2, and 3, respectively.
Exposing Weakness-icon.png Exposing Weakness 1 10 Trait points invested in the Protector of Song trait branch. Grants a Critical Defense debuff to Echoes of Battle.
Bracing Finish-icon.png Bracing Finish 3 10 Trait points invested in the Protector of Song trait branch. Grants Ballads a 10% chance to build a stacking enhancement for Coda of Vigour per point invested up to a maximum of 30%. Each stack will add a 2.5% Outgoing Healing buff and a 1.5% damage buff for a total of 12.5% Outgoing Healing and 7.5% Damage if tier 5 is reached.
Sharing a Story-icon.png Sharing a Story 2 15 Trait points invested in the Protector of Song trait branch. When a Ballad lands a critical hit, the cooldown on Piercing Cry is reset, regardless of stance.
Shielding Cry-icon.png Shielding_Cry 3 15 Trait points invested in the Protector of Song trait branch. Piercing Cry causes some of the damage dealt to your fellowship to be reflected upon enemies.
Strength of Helm Hammerhand-icon.png Strength of Helm Hammerhand 1 15 Trait points invested in the Protector of Song trait branch. Adds a physical and tactical mastery buff to Song of the Hammerhand and Gift of the Hammerhand bubbles.
Change of Pace - Heal!-icon.png Change of Pace - Heal! 5 20 Trait points invested in the Protector of Song trait branch.
Word Spreads-icon.png Word Spreads 2 20 Trait points invested in the Protector of Song trait branch. Increases the maximum number of targets for Gift of the Hammerhand by one per trait point invested, to a maximum of two.
Improved Coda of Melody-icon.png Improved Coda of Melody 3 25 Trait points invested in the Protector of Song trait branch.
Perfect Performance-icon.png Perfect Performance 3 25 Trait points invested in the Protector of Song trait branch.
Call to Greatness(trait)-icon.png Call to Greatness 1 30 Trait points invested in the Protector of Song trait branch.


Branch Set Bonuses

These set bonuses are obtain by investing a certain number of trait points in the Protector of Song trait branch.


Bonus Name Bonus Tier Bonus Requirements Bonus Description
Perfect Ballad (Trait)-icon.png Perfect_Ballad 1 5 trait points Perfect Ballad restores twice the Power cost of a ballad.
Gripped by Fear-icon.png Gripped by Fear 2 10 trait points Increases the Invocation of Elbereth 'break on damage' grace period by 3 seconds.
Song of Restoration-icon.png Song of Restoration 3 15 trait points Song of Courage now allows you to select a target and will remove an additional Poison, Disease, Wound, or Fear over an area-of-effect.
Improved Call of the Second Age-icon.png Improved Call of the Second Age 4 20 trait points Call of the Second Age reduces Induction Duration and Attack Duration by 10%.
Tale of Tales-icon.png Tale of Tales 5 25 trait points Grants skill Tale of Tales, a powerful aura which applies stance-specific buffs to the minstrel.
Song of Aid (Trait)-icon.png Song of Aid 6 30 trait points Grants the skill Song of Aid.
Harmonious Anthems-icon.png Harmonious Anthems 7 30 trait points Enables three active ballads at any given time.



The Warrior-Skald Branch

The Warrior-skald trait branch is the primary damage branch for the Minstrel. This branch gifts the minstrel with the Call to Fate skill, a high-damage skill that also has an increased chance of landing a critical hit. In addition, the Minstrel gains a 20% increase to damage for all light-based attacks and an additional 5 meters of range for all ballad attacks.


Branch Skills

These skills are obtain by investing a certain number of points in the Warrior-skald trait branch. Please see the trait section for details on how to obtain these skills.


Icon Skill Name Skill Type Level Requirement Skill Type Resistance Type Skill Cooldown Description
Call to Fate-icon.png Call to Fate Tactical None Call Cry 10s Damaging attack with an increased critical hit chance.
Call of Oromë-icon.png Call of Oromë Tactical None Call Cry 10s Area of Effect skill with a range of 35m and a maximum of 7 targets. Debuffs Light Damage Mitigation of all targets.
This skill requires Dissonance Stance.
Call of Eärendil-icon.png Call of Eärendil Tactical None Call Cry 10s Area of Effect skill with a range of 5.2m and a maximum of 7 targets. Debuffs Light Damage Mitigation of all targets.
This skill requires Melody or Resonance Stance.
Cry of the Valar-icon.png Cry of the Valar Tactical None Cry Cry 30s Area of Effect skill with a range of 45m and a maximum of 3 targets. Increases In-combat Morale Regeneration by 2200 for 30 seconds.
Cry of the Wizards-icon.png Cry of the Wizards Tactical None Cry Cry 30s Area of Effect damage skill with a range of 45m that can effect a maximum of 8 targets within a 10 meter radius. This skill decreases target movement speed by 30% and increases target attack duration by 20%.



Branch Traits

Specialization in the branch requires investment of trait points into the Warrior-skald branch of the tree.


Trait Name Trait Ranks Trait Requirements Trait Description
The Fundamentals-icon.PNG The Fundamentals 5 None Increases damage of all Ballads by 5% per trait point invested up to a maximum of 25%.
Concussive Shout-icon.PNG Concussive Shout 1 None Increases the critical hit chance of Piercing Cry by 30%. In addition, Piercing Cry will stun the target for 5 seconds on a critical hit.
Critical Strikes-icon.PNG Critical Strikes 5 None Increases Melee, Ranged, and Tactical critical chance as well as Tactical Critical Multiplier by 1% per point invested up to a maximum of 5%.
Piercing Ballads-icon.PNG Piercing Ballads 5 3 Trait points invested in The Fundamentals.
5 Trait points invested in the Warrior-Skald trait tree.
Increases the critical chance of all Ballad skills by 3% per point invested up to a maximum of 15%.
Discordant Cries-icon.PNG Discordant Cries 5 5 Trait points invested in the Warrior-Skald trait tree. Increases Cry and Call damage by 5% per point invested up to a maximum of 25%.
Call of Oromë-icon.png Call of Oromë 1 5 Trait points invested in the Warrior-Skald trait tree. Grants the skill Call of Oromë.
Emboldening Finish-icon.PNG Emboldening Finish 5 10 Trait points invested in the Warrior-Skald trait tree. Grants Ballads a 10% chance to build a stacking enhancement for Coda of Dissonance per point invested up to a maximum of 30%. Each stack will add a 3% damage buff for a total of 15% if tier 5 is reached.
Call of Oromë-icon.png Improved Call of Oromë 2 1 Point invested in Call of Oromë.
10 Trait points invested in the Warrior-Skald trait tree.
Increases the maximum number of targets for Call of Oromë and Call of Eärendil by 2 per point invested up to a maximum of 4.
Increases the damage output of Call of Oromë and Call of Eärendil by 15% for the first point invested and 25% for the second point invested.
Enduring Morale-icon.PNG Enduring Morale 5 10 Trait points invested in the Warrior-Skald trait tree. Grants additional morale per point invested. The first point grants a total of 414, the second a total of 497, the third a total of 621, the fourth a total of 704, and the fifth a total of 828 morale.
Echoing Anthem of War-icon.PNG Echoing Anthem of War 1 15 Trait points invested in the Warrior-Skald trait tree. Increases the Anthem of War Duration by 5 seconds.
Finesse-icon.PNG Finesse 5 15 Trait points invested in the Warrior-Skald trait tree. Grants additional Finesse per point invested. The first point grants a total of 461, the second a total of 922, the third a total of 1382, the fourth a total of 1843, and the fifth a total of 2304 finesse.
Cacophonous Timeless Echoes-icon.PNG Cacophonous Timeless Echoes 3 20 Trait points invested in the Warrior-Skald trait tree. Increases damage of Timeless Echoes by 10% per point invested to a maximum of 30%.
Herald's Strength-icon.PNG Herald's Strength 5 20 Trait points invested in the Warrior-Skald trait tree. Enabled Dissonant Strike to steal morale from an opponent when a critical hit occurs. The amount of morale stolen increases by 10% per point invested to a maximum of 50%.
Cry of the Valar-icon.png Cry of the Valar 1 25 Trait points invested in the Warrior-Skald trait tree. Grants the skill Cry of the Valar.
Improved Coda of Fury-icon.PNG Improved Coda of Fury 3 25 Trait points invested in the Warrior-Skald trait tree. The first rank grants Coda of Fury a 10% chance to reset the cooldown of all Cries and Calls. Ranks 2 and 3 increase the reset chance by 10% per point invested to a maximum of 30%. The reset effect may not be repeated within 25 seconds of a previous reset.
Cry of the Wizards-icon.png Cry of the Wizards 1 30 Trait points invested in the Warrior-Skald trait tree. Grants the skill Cry of the Wizards


Branch Set Bonuses

These set bonuses are obtain by investing a certain number of trait points in the Protector of Song trait branch.


Bonus Name Bonus Tier Bonus Requirements Bonus Description
Discordant Ballads-icon.png Discordant Ballads 1 5 trait points Use of a Ballad now provides a 5% increase to Tactical Damage. Toggling Dissonance Stance grants the Fresh Voice Tactical Damage buff.
Piercing Calls-icon.png Piercing Calls 2 10 trait points Decreases target Cry and Call resistance by 10 percent.
Concentration-icon.png Concentration 3 15 trait points Critical hits provide a 5 second immunity to interruption and induction setbacks.
Haste-icon.png Haste 4 20 trait points Each use of a Ballad reduces the active cooldown of Cries and Calls by 1 second.
Freedom-icon.png Freedom 5 30 trait points Use of calls has a 10 percent chance to unlock Raise the Spirit or Chord of Salvation on a friendly target while in Dissonance stance.
Fierce Cries-icon.png Fierce_Cries 6 30 trait points Increases Critical Hit damage of all Cries and Calls by 15 percent.
Encore-icon.png Encore 7 30 trait points Grants a 30% chance that your Ballads will remain active when you activate the Coda.



See Also