Master of Nature's Fury
From Lotro-Wiki.com
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Master of Nature's Fury is a Lore-master class trait set introduced with the Mines of Moria patch. The Lore-master possesses a few tools in his arsenal that allow him or her to do direct damage to the foes of Middle-Earth.
Master of Nature enables the Lore-master to focus on the power of nature, and his knowledge of the ancient secrets of Middle-earth to enhance the potential for damage dealing with the Lore-master’s chosen element of fire.
Traits
This set includes several of the direct damage enhancements that Lore-masters had access to before, including Improved Staff Strike and Harmony of the Body. This line also includes Improved Storm Lore and Improved Sign of Power, both of which raise the effectiveness of these damaging skills.
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
| | Flame of Anor | Your fire-based skills inflict 10% greater damage. | 30 | Complete the class quest A Lore-master's Will |
| | Tactically Adept | Some of your tactical skills have a lower cost to your Power. -3% Tactical Skills Power Cost | 30 | Use Share the Power 750 times Labelled as Magic Adept in the Deed Log |
| | Master of the Staff | Staff-Strike is more damaging, can stun opponents and will do bonus damage on flanked enemies. Your training also makes you more confident in battle. +5% Maximum Morale | 1 | Use Staff-Strike against your foes 600 times |
| | Harmony with Nature | Reduces power costs and the casting time of your overt displays of nature's wrath. This includes: Cracked Earth, Gust of Wind, Test of Will, Light of the Rising Dawn, and Ents go to War. -15% Nature's Wrath Skills Power Cost | 22 | Use Cracked Earth 400 times |
| | Awareness of Body | This gives you a reduction to the morale costs on overt displays of nature's wrath. This includes: Cracked Earth, Gust of Wind, Test of Will, Light of the Rising Dawn, and Ents go to War. -40% Nature's Wrath Skills Morale Cost | 30 | Use Wisdom of the Council 100 times (15/day) |
| | Knowledge of the Past | All of your skills have a chance to restore a small amount of Power. | 30 | Use Ancient Wisdom 300 times |
| | Improved Sign of Wizardry | Your understanding of the Signs of Wizards has increased, lending some increased power to your secret sign. +15% Sign of Battle: Wizardry Damage | ?? | Strike with Sign of Battle: Wizard's Fire 750 times |
| | Improved Storm-lore | Your knowledge of Storms has increased causing you to make your Storm-lore More Dangerous. +25% Storm-lore Damage | ?? | Strike with Storm-lore 250 times |
Set Bonuses
The Master of Nature’s Fury focuses on giving enhancements to one of Nature’s most powerful elements: flame. This raises the damage potential of many of the Lore-master’s fire skills, at the cost of some of the blasting powder from Blinding Flash, causing the latter to have a shorter duration.
Note: The Number of Skills refers to how many of these skills you have equipped with the bard.
- Master of Nature's Fury
- Flame of Anor
Tactically Adept
Master of the Staff
Harmony with Nature
Awareness of Body
Knowledge of the Past
Improved Sign of Wizardry
Improved Storm-lore - 2 Equipped:
+5% Fire Skill Damage
3 Equipped:
4 Equipped:
+15% Fire Skill Damage
+5% Tactical Damage
-180s Cooldown of Ents go to War
-10s Blinding Flash Duration
+15% Fire Skill Damage
+10% Tactical Damage
-15s Cooldown of Light of the Rising Dawn
-15s Blinding Flash Duration
Capstone Skill: Sticky Gourd
This skill is a direct damage attack that deals explosive fire damage to your enemy.
Legendary Capstone Trait: Improved Sticky Gourd
This enhancement enables your Sticky Gourd to become an AOE hotspot that burns enemies who linger within its radius, while doing no damage to allies.
