Lore-master

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Lore-master-icon.png
The Lore-master is a seeker of knowledge and a guardian of wisdom. He wields ancient secrets and lore to confound his foes and aid his friends, protecting them against the dark powers of the Enemy.


Available to Races: Elf, Man


A male Elf Lore-master
Beorning-icon.png Burglar-icon.png Captain-icon.png Champion-icon.png Guardian-icon.png Hunter-icon.png Lore-master-icon.png Minstrel-icon.png Rune-keeper-icon.png Warden-icon.png
Classes Be Bu Ca Ch Gu Hu Lm Mi Rk Wd
Skills Be Bu Ca Ch Gu Hu Lm Mi Rk Wd
Traits Be Bu Ca Ch Gu Hu Lm Mi Rk Wd
Deeds Be Bu Ca Ch Gu Hu Lm Mi Rk Wd

Role

Crowd-control / Pets / Debuffs / Support / AoE: The Lore-master excels at serving a versatile support role.

  • It is the undisputed master of crowd-control, with abilities to stun, daze and root opponents.
  • The Lore-master also possesses a wide variety of ways to debuff enemies, even in large numbers.
  • He can also supply his allies with large amounts of Power replenishment, and provide excellent curing support along with some moderate healing.
  • The Lore-master's many different pets help by debuffing, tanking, and helping allies.
  • Finally, a Lore-master traited in the Nature's Fury (red) tree provides very strong damage, especially AoE damage, and can fulfill a Damage / DPS role in groups.

Pets

The Lore-master is a Pet class, and will always have one of her animal friends active. A Lore-master's pets have useful abilities on their own, but also provide important synergy with the Lore-master's own abilities. Thus, a Lore-master must carefully watch, control, and take care of their pet to ensure it's always alive and helping out.

A Lore-master can only have one pet helping her at a time. A Lore-master must learn to choose smartly from their wide variety of pets to best fit each situation, specialization, role, and environment (see the Pets page for a detailed list of all the different animals a Lore-master can call to their side).

Flanking and Harrying

All pets have a chance to cause Flanked!-icon.png Flanked!  when attacking an enemy. This is important, because several of the Lore-master's abilities have improved effects when an enemy has been Flanked.

Pets can also caused Harried!-icon.png Harried!  when attacking an enemy from behind. Beyond its useful snare effect, Harried has no other interactions.

Pet Food

Pets can be fed pet food crafted by Cooks to temporarily but significantly improve a pet's stats. For example, you might feed your Lynx a Cut of Eastemnet Meat.

Appearance

A Lore-master can consume special items made by Jewellers to change each pet's appearance. For example, the basic Brown Bear can be turned into a Black Bear or even a little bear cub.

See each pet's individual page for a gallery of its possible appearances.

Morale costs

A large number of the Lore-master's abilities cost Morale in addition to Power. Thus, it's very important for a Lore-master to manage not just Power consumption, but also Morale, even if he's not being directly attacked. A Lore-master must learn to use all his abilities carefully and manage his Morale well in order to stay active without being defeated.

Skills

Default Skills

These skills are granted automatically as you gain levels. The effects of many of these skills are improved in various ways by your choice of specialization and how you spend your trait points. Some skills may also be replaced by an improved version of the same skill as you increase in level.

Active Skills Category Cooldown Range Source
Burning Embers-icon.png Burning Embers Damage + DoT + Slow 3s 30m Level: 1
Sign of Battle Wizard's Fire-icon.png Sign of Battle: Wizard's Fire DoT + Heal None 40m Level: 1
Gust of Wind-icon.png Gust of Wind Damage + AoE DoT 10s 40m Level: 1
Staff-strike-icon.png Staff-strike Melee 3s 2.5m Level: 1
Friend of Bears-icon.png Friend of Bears Pet (Bear) None Self Level: 1
Lightning-storm-icon.png Lightning Strike Damage 45s 25m Level: 1
Beacon of Hope-icon.png Light of Hope Heal 30s 25m Level: 5
Sign of Power Command-icon.png Sign of Power: Command Debuff 1.8s 40m Level: 6
Blinding Flash-icon.png Blinding Flash Daze 15s 40m Level: 10
Wind-lore-icon.png Wind-lore Debuff 5s 40m Level: 12
Cracked Earth-icon.png Cracked Earth AoE + Root 10s 25m Level: 14
Raven-lore-icon.png Raven-lore Pet (Raven) None Self Level: 15
Knowledge of Cures-icon.png Knowledge of Cures Cure 15s 30m Level: 16
Power of Knowledge-icon.png Power of Knowledge Heal + Power 1m 40m Level: 16
Bane Flare-icon.png Bane Flare AoE Daze 1m 10m Level: 18
Light of the Rising Dawn-icon.png Light of the Rising Dawn Damage + Stun 30s 30m Level: 18
Knowledge of the Lore-master-icon.png Knowledge of the Lore-master Debuff 1m 40m Level: 20
Friend of Nature-icon.png Friend of Nature Pet (Bog-lurker) None Self Level: 20
Share the Power-icon.png Share the Power Power None 25m Level: 22
Sign of Power Righteousness-icon.png Sign of Power: Righteousness Buff 18s 40m Level: 26
Staff-sweep-icon.png Staff-sweep AoE + Power 10s 5m Level: 28
Lynx-speech-icon.png Lynx-speech Pet (Lynx) None Self Level: 30
Wisdom of the Council-icon.png Wisdom of the Council Heal + Buff + Stun 5m Self Level: 30
Clever Escape-icon.png Clever Escape Cure 2m Self Level: 20
Back from the Brink-icon.png Back from the Brink Revive None 25m Level: 32
Sign of Power Vigilance-icon.png Sign of Power: Vigilance Buff 3s 25m Level: 32
Sticky Tar-icon.png Sticky Tar AoE Debuff 1m30s Self Level: 33
Call to the Valar-icon.png Call to the Valar Cooldown + Buff 5m Self Level: 34
Sticky Gourd-icon.png Sticky Gourd AoE + DoT 30s 25m Level: 24
Commune with Nature-icon.png Commune with Nature Pet (Nature Spirit) None Self Level: 40
Ancient Craft-icon.png Ancient Craft AoE Debuff 1m 10m Level: 42
Dispel Corruption-icon.png Dispel Corruption Dispel 30s 25m Level: 50
Improved Sign of Battle Wizard's Fire-icon.png Improved Sign of Battle: Wizard's Fire DoT + Heal None 40m Level: 54
Friend of Feline Hunters-icon.png Friend of Feline Hunters Pet (Sabertooth) None Self Level: 56
Improved Sign of Power Command-icon.png Improved Sign of Power: Command AoE Debuff 1.8s 40m Level: 58
Sign of Power- See All Ends-icon.png Sign of Power: See All Ends AoE Debuff 1m 40m Level: 58
Improved Staff-sweep-icon.png Improved Staff-sweep AoE + Power + Buff 10s 5m Level: 68
Improved Burning Embers-icon.png Improved Burning Embers DoT + Snare 3s 30m Level: 74
Water-lore-icon.png Water-lore Heal 10s 25m Level: 77
Improved Power of Knowledge-icon.png Improved Power of Knowledge Heal + Power 1m 40m Level: 80

Combat Pet Skills

These skills are used by the Lore-master's current pet, rather than the Lore-master herself. A Lore-master may choose to manually control any of the pet's three active skills. See the individual pet pages for a more detailed explanation of each pet.

Skills and Effects Category Cooldown Range Source
Raven-lore-icon.png Raven
Dizzy-icon.png Dizzy  Passive Debuff Proc n/a 2.5m Level: 1
Shield of the Raven's Wing-icon.png Shield of the Raven's Wing  Passive Buff Aura n/a  ? Trait: Raven's Protection-icon.png Raven's Protection
Benediction of the Raven-icon.png Benediction of the Raven Debuff 10s 40m Level: 1
Distraction-icon.png Distraction Debuff + Damage 15s 2.5m Level: 11
Evasion-icon.png Evasion Buff 1m Self Level: 19
Friend of Bears-icon.png Bear
Roaring Challenge-icon.png Roaring Challenge Taunt 1m10s 20m Level: 14
Shatter Arms-icon.png Shatter Arms Debuff 1m 2.5m Level: 21
Bear Hug-icon.png Bear Hug Stun 1m 2.5m Level: 34
Friend of Nature-icon.png Bog-lurker
Angry Bees-icon.png Angry Bees DoT 30s 40m Level: 20
Root Strike-icon.png Root Strike Damage + Debuff 30s 40m Level: 20
Bursting Root-icon.png Bursting Root Damage + Stun 1m 40m Level: 20
Lynx-speech-icon.png Lynx
Savage Bleed-icon.png Savage Bleed  Passive DoT Proc n/a 2.5m Level: 30
Surprise Attack-icon.png Surprise Attack Melee 10s 2.5m Level: 30
Feral Strike-icon.png Feral Strike AoE 2m 3m Level: 36
Slashing Claws-icon.png Slashing Claws AoE 1m 3m Level: 41
Friend of Feline Hunters-icon.png Sabertooth
Frostbite-icon.png Frostbite AoE + Debuff 2m 5m Level: 56
Fury of Winter-icon.png Fury of Winter AoE 2m 5m Level: 56
Throat Slash-icon.png Throat Slash AoE + Stun 1m 5m Level: 56
Commune with Nature-icon.png Spirit
Commune with Nature-icon.png Light of Nature  Passive Debuff Aura n/a  ? Level: 40
Flashing Flank-icon.png Flashing Flank Flank Event 45s 30m Level: 40
Nature's Light-icon.png Nature's Light Debuff + Heal 1m 30m Level: 40
Nature's Gift-icon.png Nature's Gift AoE Heal 1m 20m Level: 40
Eagle-friend-icon.png Eagle
Nobility-icon.png Nobility  Passive Power Aura n/a  ? Level: baseline
 Eye Peck Interrupt  ? 2.5m Level: baseline
Fan the Flames-icon.png Fan the Flames Damage + Fear 1m 2.5m Level: baseline
Beak Rend-icon.png Beak Rend AoE Morale-tap 1m30s 5m Level: baseline
Sacrifice-icon.png Sacrifice Combat Revive 10m 40m Level: baseline

Non-combat Pet Skills

Calls a fun non-combat pet that will follow your Lore-master's around.

Skills Found
Rabbit-speech-icon.png Rabbit-speech Tome of the Hare from the quest Friend of Sparrows
Bird-speech-icon.png Bird-speech Tome of the Sparrow bought via Reputation from Atharbain within Imlad Gelair in Rivendell
Dog-speech-icon.png Dog-speech Tome of the Dog dropped in Angmar
Cat-speech-icon.png Cat-speech Tome of the Cat dropped in Angmar
Fox-speech-icon.png Fox-speech Tome of the Fox dropped in Angmar
Frog-speech-icon.png Frog-speech Tome of the Frog dropped in Angmar
Snake-speech-icon.png Snake-speech Tome of the Snake dropped in The Rift of Nûrz Ghâshu
Squirrel-speech-icon.png Squirrel-speech Tome of the Squirrel dropped in Angmar
Turtle-speech-icon.png Turtle-speech Tome of the Turtle bought from Maneser Goodbody at The Mathom House in Michel Delving

Keeper of Animals

These skills are acquired by spending trait points in the Keeper of Animals (blue) trait tree.

Active Skills Category Cooldown Range Source
Eagle-friend-icon.png Eagle-friend Pet (Eagle)  ? Self Trait: Lesser Giant Eagle-icon.png Lesser Giant Eagle
Inner Flame-icon.png Inner Flame Heal 1m 40m Trait: Inner Flame (Trait)-icon.png Inner Flame
Catmint-icon.png Catmint Buff 45s 40m Trait: Catmint (Trait)-icon.png Catmint
Command Pet-icon.png Sic 'em! Pet + Damage 2m Self Trait: Sic 'em-icon.png Sic 'em
Command Pet-icon.png Command Pet Pet 10s 40m Trait: Sic 'em-icon.png Sic 'em


Master of Nature's Fury

These skills are acquired by spending trait points in the Master of Nature's Fury (red) trait tree.

Active Skills Category Cooldown Range Source
Lightning-storm-icon.png Lightning-storm AoE 1m30s 25m Trait: Lightning-storm (Trait)-icon.png Lightning-storm
Improved Sticky Gourd-icon.png Hasten Sticky Gourd Cooldown 5s Self Trait: Buying Time-icon.png Buying Time
Ring of Fire-icon.png Ring of Fire AoE 30s 25m Trait: Ring of Fire (Trait)-icon.png Ring of Fire
Ents go to War-icon.png Ents go to War AoE 5m 15m Trait: Ents go to War-icon.png Ents go to War
Ents go to War-icon.png Hasten Ents Go to War Cooldown 5s Self Trait: Ents go to War-icon.png Ents go to War
Nature's Fury-icon.png Nature's Fury AoE 1m30s 25m Trait: Nature's Fury (Trait)-icon.png Nature's Fury


The Ancient Master

These skills are acquired by spending trait points in The Ancient Master (yellow) trait tree. You can only obtain the Set skills if you specialize in this tree.

Active Skills Category Cooldown Range Source
Test of Will-icon.png Test of Will Damage + Stun 1m 40m Set: Initial skill
Fire-lore-icon.png Fire-lore Debuff  ? 40m Trait: Fire-lore (Trait)-icon.png Fire-lore
Frost-lore-icon.png Frost-lore Debuff  ? 40m Trait: Frost-lore (Trait)-icon.png Frost-lore
Storm-lore-icon.png Storm-lore AoE Stun 2m 5m Trait: Storm-lore (Trait)-icon.png Storm-lore
Warding Knowledge-icon.png Warding Knowledge Debuff 45s Self Trait: Warding Knowledge-icon.png Warding Lore 
Beacon of Hope (Trait)-icon.png Beacon of Hope AoE Heal 30s 25m Trait: Beacon of Hope (Trait)-icon.png Beacon of Hope
Share the Power - Fellowship-icon.png Share the Power - Fellowship AoE Power  ? 25m Trait: Enough for Everyone-icon.png Enough for Everyone
Herb-lore-icon.png Herb-lore AoE Root 2m 40m Trait: Herb-lore-icon.png Herb-lore
Pleasant Breeze-icon.png Pleasant Breeze AoE Power 10s 40m Trait: Pleasant Breeze (Trait)-icon.png Pleasant Breeze
Air-lore-icon.png Air-lore Buff Toggle 40m Trait: Air-lore-icon.png Air-lore
The Ancient Master (Skill)-icon.png The Ancient Master Buff 1m30s Self Trait: The Ancient Master (Trait)-icon.png The Ancient Master


Mounted Combat Skills

Ability Category Level Range Description
Bond of the Rider-icon.png Bond of the Rider Damage + Heal 75 40m Deals damage to your target and restores some of fellowship's morale and their War-steeds
Discipline Red Dawn-icon.png Discipline: Red Dawn Mounted Discipline 75 Increases damage dealt and reduces enemy's chance to resist tactical skills
Discipline Riddermark-icon.png Discipline: Riddermark Mounted Discipline 75 Lore-master focuses on Beast-lore, turning their attention to the weakening or enhancement of beasts.
Enduring Embers-icon.png Enduring Embers Damage + Debuff 75 40m Applies a fire damage over time as well as having a chance to place a debuff on the target depending on active discipline.
Mearas-lore-icon.png Mearas-lore Debuff 75 40m Reduces enemy tactical and physical mitigations
Metal and Mettle-icon.png Metal and Mettle Damage 75 Melee attack
Radiant Burst-icon.png Radiant Burst Root + Slow 75 40m Root and then slow an enemy with chance of dismount
Sign of Power Inspiration-icon.png Sign of Power: Inspiration Debuff 75 40m On any damage enemy has a chance to receive extra light damage

Passive Skills

Armour Proficiencies

Proficiency Level
Light Armour-icon.png Light Armour 1

Combat Characteristics

Proficiency Level
Ancient Wisdom-icon.png Ancient Wisdom 28
Sword and staff (passive)-icon.png Sword and Staff 40

Instrument Proficiencies

Proficiency Level
Clarinet Use-icon.png Clarinet Use 1
Lute Use-icon.png Lute Use 1
Specialized Equipment-icon.png Specialized Equipment 1

Misc. Passive Skills

Proficiency Level
Books of Lore-icon.png Books of Lore 20
Friend of the Wild-icon.png Friend of the Wild 29

Weapon Proficiencies

Proficiency Level
Two-handed Staves-icon.png Two-handed Staves 1

Traits

Keeper of Animals

Keeper Of Animals
A strong bond with Beasts for attack and defence.
Animal companions ensure their keeper's survival, using bonuses and pet-master interactions to help both thrive in battle.
Your companions have the following bonuses:
+5% Morale
+5% Power
+2% Attack Speed
+2% Outgoing Damage
+1% Critical Chance
+2% Block Chance
+2% Parry Chance
+2% Evade Chance
+1 Stealth
+1 Stealth Detection
Coordination:
When your animal companion lands a critical strike, your next skill has no induction.
This effect cannot trigger more than once every 10s.
Set Bonus Description Source
Stamp Out the Fire-icon.png Stamp Out the Fire Your pets deal bonus damage to enemies suffering from Burning Embers. Set: 5+ total ranks
Peerless Wisdom-icon.png Peerless Wisdom You have a greater chance of reflecting damage when using Wisdom of the Council.
+10% Wisdom of the Council Damage Negation Chance
Set: 10+ total ranks
Raven's Protection-icon.png Raven's Protection The Raven now offers a Tactical Mitigation buff to you and your fellows. Set: 15+ total ranks
Critical Coordination-icon.png Critical Coordination When your Pet scores a Critical Hit, your next skill is guaranteed to Crit as well. Set: 20+ total ranks
Fellowship Friend-icon.png Fellowship Friend When your Pet scores a Critical Hit, a unique buff will be bestowed from your pet unto your fellowship. Set: 25+ total ranks
Noble Savage-icon.png Noble Savage Your companions have the additional bonuses Set: 30+ total ranks
Tutelage of the Brown Wizard-icon.png Tutelage of the Brown Wizard Your pets gain 3 levels
Legendary Skill Mod:
Sic 'em will now summon a Bog-Guardian.
Set: 35+ total ranks


Trait Description Source
Sign of the Wild Protection (Trait)-icon.png Sign of the Wild: Protection Increases your pet's defences. Trait: 0+ ranks
Sign of the Wild Rage (Trait)-icon.png Sign of the Wild: Rage Increases your pet's damage and attack speed. Trait: 0+ ranks
Go for the Throat-icon.png Go for the Throat Increases your pet's Critical rating. Trait: 5+ ranks
Lesser Giant Eagle-icon.png Lesser Giant Eagle Earns the skill: Eagle-friend. Trait: 5+ ranks
Inner Flame (Trait)-icon.png Inner Flame Earns the skill: Inner Flame. Trait: 5+ ranks
Prepare for War-icon.png Prepare for War Increases Tactical damage dealt by both your pet and yourself. Trait: 10+ ranks
Prepared Materials-icon.png Prepared Materials You attack faster now that you are prepared for battle. Trait: 10+ ranks
Hearty Diet-icon.png Hearty Diet Boosts the max Morale of your pet and yourself. Trait: 15+ ranks
Don't You Touch Him! (trait)-icon.png Don't You Touch Him! Protective of your pet, you gain a damage buff if your pet is hit by a Critical attack. Trait: 15+ ranks
Catmint (Trait)-icon.png Catmint Earns the skill: Catmint. Trait: 15+ ranks
Loyalty (Lore-master Trait)-icon.png Loyalty Your pet loves you. If you are hit by a Critical attack, your pet will sacrifice some Morale to heal you. Trait: 20+ ranks
After-battle Treat-icon.png After-battle Treat After a battle is finished, your pet receives positive reinforcement from you, it gains Morale and a damage buff. Trait: 20+ ranks
Don't Interrupt Me-icon.png Don't Interrupt Me Enemies who interrupt your inductions pay dearly for their rudeness.
At base, you return and absorb 7% of damage.
Trait: 25+ ranks
Synchronized Movement-icon.png Synchronized Movement You and your pet execute attacks more quickly. Trait: 25+ ranks
Sic 'em-icon.png Sic 'em Earns the skill: Sic 'em!.
Enables you to summon a host of wild animals to your aid, but they cannot be controlled.
Trait: 30+ ranks
Feral.png Feral You are inspired by your pet companion, and take on a few of its fighting characteristics. Trait: 30+ ranks


Master of Nature's Fury

Master of Nature's Fury
Uses the strength of nature to damage foes.
A DPS build focused on dealing significant damage from a distance. Skills interact to maximize damage to one or multiple targets.
+20% Fire-type Damage
+20% Chance for Lightning Strike to strike twice.


Your feline companions have increased attack damage and slightly increased Morale and Power.
Set Bonus Description Source
Improved Ignition-icon.png Improved Ignition +15% cashout damage from Lightning-Strike and Lightning-storm Set: 5+ total ranks
Master of the Elements-icon.png Master of the Elements +10% Fire-type Damage. +10% Light-Type Damage. +10%Lightning-type Damage. +10% Frost-type Damage Set: 10+ total ranks
Exposure to the Elements-icon.png Exposure to the Elements +20% Elemental Critical Damage Set: 15+ total ranks
Liquid Fire-icon.png Liquid Fire Sticky Gourd becomes Improved Sticky Gourd, and applies Burning Embers to targets stuck in its area of effect every 4 seconds. Set: 20+ total ranks
Buying Time-icon.png Buying Time When your pet flanks, you have the choice to reduce the cooldown on one of your more potent skills. Earns the Hasten Sticky Gourd skill Set: 25+ total ranks
Ents go to War-icon.png Ents go to War Grants you Ents go to War skill and Hasten Ents Go to War Set: 30+ total ranks
Flame of Anor-icon.png Flame of Anor Sign of Battle: Wizard's Fire now affects up to 2 additional targets. +35% chance to trigger a lightning strike during Nature's Fury. Set: 35+ total ranks


Trait Description Source
Rapid Fire (Lore-master Trait)-icon.png Rapid Fire Reduces Induction Duration Trait: 0+ ranks
Master of Fire (Trait)-icon.png Master of Fire Increases Fire skill damage. Trait: 0+ ranks
Tactical Mastery (Lore-master Trait)-icon.png Tactical Damage Deal more damage with Tactical skills. Trait: 0+ ranks
Burning Earth-icon.png Burning Earth The Cracked Earth skill burns hotter, dealing additional damage. Trait: 5+ ranks
Storm-lore-icon.png Knowledge of Storms Deal more damage with Lightning attacks. Trait: 5+ ranks
Ancient Fire-icon.png Ancient Fire Gives Sign of Battle: Wizard's Fire a chance to upgrade 2 Burning Embers DoT effects at once. Trait: 10+ ranks
Sword and Storm-icon.png Sword and Storm Staff-strike deals bonus Lightning damage and stuns the foe. Trait: 10+ ranks
Lightning-storm (Trait)-icon.png Lightning-storm Earns the skill: Lightning-storm. Trait: 10+ ranks
Slow Burn-icon.png Slow Burn Burning Embers lasts much longer. Trait: 15+ ranks
Empowering Fires-icon.png Empowering Fires Increases Morale and Power healed when using Sign of Battle: Wizard's Fire on a flanked target. Trait: 15+ ranks
Fend Them Off-icon.png Fend Them Off Sword and Storm temporarily boosts your Parry Chance, Evade Chance, and Fire Skill Damage. Trait: 15+ ranks
Dry Kindling-icon.png Dry Kindling Burning Embers has a chance to burn hotter and last longer. Trait: 20+ ranks
Fierce Lightning-icon.png Fierce Lightning Lightning-storm may set the ground beneath the enemy afire, dealing additional damage. Trait: 20+ ranks
Mighty Wind-icon.png Mighty Wind Gust of Wind has a chance to spread the flames of Burning Embers from foe to foe. Trait: 25+ ranks
Ring of Fire (Trait)-icon.png Ring of Fire Earns the skill: Ring of Fire. At max rank, Ring of Fire's radius is doubled. Trait: 25+ ranks
Nature's Fury (Trait)-icon.png Nature's Fury Earns the skill: Nature's Fury Trait: 30+ ranks
Fire Shield (Trait)-icon.png Fire Shield Your Fire skills have a 25% chance to raise a protective shield around you, boosting your defences and reflecting Fire Damage at attackers. Trait: 30+ ranks


The Ancient Master

The Ancient Master
Uses lore knowledge to hinder and confound foes.
A CC build with a wide range of debuffs and Power-restoring abilities for the Fellowship, using chains of harmful skills to enhance debuffs.
Skills Earned:
Test of Will-icon.png Test of Will
Insult to Injury: Burning Embers will deal bonus damage to Stunned Targets
Set Bonus Description Source
Warding Knowledge-icon.png Warding Lore You learn to use Warding Knowledge. Set: 5+ total ranks
Beacon of Hope (Trait)-icon.png Beacon of Hope Light of Hope becomes Beacon of Hope, which heals allies in an area around your target. Set: 10+ total ranks
Enough for Everyone-icon.png Enough for Everyone Grants the Skill: Share the Power - Fellowship Set: 15+ total ranks
Herb-lore-icon.png Herb-lore You learn to use Herb-lore. Set: 20+ total ranks
Air-lore-icon.png Air-lore You learn to use Air-lore. Set: 25+ total ranks
Advanced Knowledge of Cures-icon.png Advanced Knowledge of Cures Knowledge of Cures is now instant-cast. Set: 30+ total ranks
Force of Will-icon.png Force of Will

Your mastery of Lore makes your debuffs last longer.

Set: 35+ total ranks


Trait Description Source
Fire-lore (Trait)-icon.png Fire-lore Earns the skill: Fire-lore.
Improves the potency of Fire-lore's Melee Damage Debuff.
Trait: 0+ ranks
Frost-lore (Trait)-icon.png Frost-lore Earns the skill: Frost-lore.
Improves the potency of Frost-lore's Tactical Damage Debuff.
Trait: 0+ ranks
Storm-lore (Trait)-icon.png Storm-lore Earns the skill: Storm-lore.
Increases Lightning Damage per rank.
Trait: 0+ ranks
Mending Lore-icon.png Mending Lore Increases Outgoing Healing per Rank. At max rank, increases the Incoming Healing buff on Water-lore. Trait: 5+ ranks
Power of Knowledge (Trait)-icon.png Power of Knowledge Increases the Power and Morale restoration from Power of Knowledge. Trait: 5+ ranks
Playing with Fire-icon.png Playing with Fire Adds unique debuffs when using a Fire, Frost, of Lightning skill on a target afflicted with Fire-lore. Trait: 10+ ranks
Out in the Cold-icon.png Out in the Cold Adds unique debuffs when using a Fire, Frost, or Lightning skill on a target afflicted with Frost-lore. Trait: 10+ ranks
Level-headed-icon.png Level-headed Decreases Morale Cost of skills. Trait: 10+ ranks
Wild Fire-icon.png Wild Fire Using Wind-lore on an enemy afflicted by Fire-lore will spread the flames to nearby foes. Trait: 15+ ranks
Chill Wind-icon.png Chill Wind Using Wind-lore on an enemy afflicted by Frost-lore will spread the cold to nearby foes. Trait: 15+ ranks
Ancient Craft (Trait)-icon.png Ancient Craft Increases Armour Debuff of Ancient Craft
At third rank, Ancient Craft causes the first Lightning Skill to be used against a target to deal bonus damage.
At max rank, your armour is 5% more effective.
Trait: 15+ ranks
Flow of Power-icon.png Flow of Power Increases Power restoration by Power of Knowledge and Share the Power. Trait: 15+ ranks
Disable-icon.png Disable Increases Stun duration. Trait: 20+ ranks
Pleasant Breeze (Trait)-icon.png Pleasant Breeze Earns the skill: Pleasant Breeze.
A critical hit with Gust of Wind will allow you to direct a pleasant breeze to your allies, restoring some Power.
Trait: 20+ ranks
Quick Hands-icon.png Quick Hands Reduces duration of all Lore-master inductions. Trait: 25+ ranks
Firm Grasp-icon.png Firm Grasp Increases Breakout Grace Period on all crowd-control skills. Trait: 25+ ranks
The Ancient Master (Trait)-icon.png The Ancient Master Earns the skill: The Ancient Master. Trait: 30+ ranks
Enfeeble-icon.png Enfeeble The debuff strength of the following skills are doubled for the first 10s of their cast:
Ancient Craft
Sign of Power: See All Ends
Sign of Power: Command
Trait: 30+ ranks


Trait Tree

Keeper Of Animals
A strong bond with Beasts for attack and defence.
Animal companions ensure their keeper's survival, using bonuses and pet-master interactions to help both thrive in battle.
Your companions have the following bonuses:
+5% Morale
+5% Power
+2% Attack Speed
+2% Outgoing Damage
+1% Critical Chance
+2% Block Chance
+2% Parry Chance
+2% Evade Chance
+1 Stealth
+1 Stealth Detection
Coordination:
When your animal companion lands a critical strike, your next skill has no induction.
This effect cannot trigger more than once every 10s.
Master of Nature's Fury
Uses the strength of nature to damage foes.
A DPS build focused on dealing significant damage from a distance. Skills interact to maximize damage to one or multiple targets.
+20% Fire-type Damage
+20% Chance for Lightning Strike to strike twice.


Your feline companions have increased attack damage and slightly increased Morale and Power.
The Ancient Master
Uses lore knowledge to hinder and confound foes.
A CC build with a wide range of debuffs and Power-restoring abilities for the Fellowship, using chains of harmful skills to enhance debuffs.
Skills Earned:
Test of Will-icon.png Test of Will
Insult to Injury: Burning Embers will deal bonus damage to Stunned Targets
Sign of the Wild Protection (Trait)-icon.png
0/5
Sign of the Wild Rage (Trait)-icon.png
0/5
Go for the Throat-icon.png
0/5
Lesser Giant Eagle-icon.png
0/1
Inner Flame (Trait)-icon.png
0/3
Prepare for War-icon.png
0/5
Prepared Materials-icon.png
0/3
Hearty Diet-icon.png
0/6
Don't You Touch Him! (trait)-icon.png
0/3
Catmint (Trait)-icon.png
0/1
Loyalty (Lore-master Trait)-icon.png
0/5
After-battle Treat-icon.png
0/3
Don't Interrupt Me-icon.png
0/3
Synchronized Movement-icon.png
0/3
Sic 'em-icon.png
0/1
Feral.png
0/1
Rapid Fire (Lore-master Trait)-icon.png
0/2
Master of Fire (Trait)-icon.png
0/3
Tactical Mastery (Lore-master Trait)-icon.png
0/5
Burning Earth-icon.png
0/3
Storm-lore-icon.png
0/5
Ancient Fire-icon.png
0/5
Sword and Storm-icon.png
0/1
Lightning-storm (Trait)-icon.png
0/3
↓ (1)
Slow Burn-icon.png
0/3
Empowering Fires-icon.png
0/3
Fend Them Off-icon.png
0/3
↓ (1)
↓ (1)
Dry Kindling-icon.png
0/3
Fierce Lightning-icon.png
0/5
Mighty Wind-icon.png
0/3
Ring of Fire (Trait)-icon.png
0/4
Nature's Fury (Trait)-icon.png
0/1
Fire Shield (Trait)-icon.png
0/1
Fire-lore (Trait)-icon.png
0/5
Frost-lore (Trait)-icon.png
0/5
Storm-lore (Trait)-icon.png
0/3
↓ (3) ↓ (3) Mending Lore-icon.png
0/5
Power of Knowledge (Trait)-icon.png
0/1
Playing with Fire-icon.png
0/1
Out in the Cold-icon.png
0/1
Level-headed-icon.png
0/5
↓ (1) ↓ (1)
Wild Fire-icon.png
0/1
Chill Wind-icon.png
0/1
Ancient Craft (Trait)-icon.png
0/4
Flow of Power-icon.png
0/5
Disable-icon.png
0/3
Pleasant Breeze (Trait)-icon.png
0/5
Quick Hands-icon.png
0/3
Firm Grasp-icon.png
0/3
The Ancient Master (Trait)-icon.png
0/1
Enfeeble-icon.png
0/1


Tactics

Some useful tactics when playing a Lore-master:

  • Link break: if facing a target surrounded by mobs that are likely to assist, a cunning Lore-master can manage to fight just the intended target, and not any of the adds.
Start out by casting Blinding Flash on the mob from the maximum possible distance, then turn around and run. Once the adds have stopped pursuing you, return. After 30s have passed the dazed mob will be free and will attack you -- but the adds will not follow.
  • Buying Time: Even if fighting just one target, it can be useful to use Blinding Flash. In the 30 seconds that pass you can use Inner Flame to heal up, or wait for skill cooldowns to expire. Or if it comes to worst, run. Be careful not to leave a DoT (e.g. Burning Embers) on the target, as that will break the daze.
  • Pet Shields: Pets often have near double your own health, and have no cooldowns between summons. Keeping this in mind, you can survive many battles which normally would be impossible by keeping the attention on your pet and re-summoning when it gets defeated. Using this in tandem with slowing skills can improve your survivability even more.



See Also