Lore-master
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Role
Crowd-control / Pets: The Lore-master is the undisputed master of crowd-control: the ability to stun, daze and root creatures, thus keeping them from hurting his allies. He also possesses a wide and varied arsenal of skills that weaken and impede enemies, causing their strength to wane, their strikes to miss, and their actions to slow. The Lore-master's ability to debuff enemies, even in great numbers, is unmatched, and he is the only class with the ability to supply others with a burst of a large amount of power. The Lore-master's pets facilitate these functions by debuffing, tanking and distracting foes. These are the official niches of the Lore-master and no other class can perform them better.
With traits, however, the Lore-master can become a high damage dealer, in particular for area of effect damage. The Lore-master also has the ability to serve as an off-healer and can cure wounds and diseases.
Skills
Active Skills
Skills are listed with the base power and morale costs at level 75. For these values at lower levels, see the individual skill pages.
Cures of the House of Healing
| Ability | Category | Level | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|
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Knowledge of Cures | Cure | 10 | 110 | 25m | Cure wounds & diseases |
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Improved Knowledge of Cures | Cure | 62 | 110 | 25m | Cure wounds & diseases, no induction |
Friend of the Animals
(In-combat Pets)*
| Ability | Category | Level | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|
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Raven-lore | Pet | 2 | 217 | n/a | Summon raven pet |
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Raven-lore (Blood-raven) | Pet | 2 | 217 | n/a | Summon raven pet |
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Raven-lore (Frost-raven) | Pet | 2 | 217 | n/a | Summon raven pet |
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Raven-lore (Mottled-raven) | Pet | 2 | 217 | n/a | Summon raven pet |
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Raven-lore (Storm-raven) | Pet | 2 | 217 | n/a | Summon raven pet |
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Raven-lore (Weathered-raven) | Pet | 2 | 217 | n/a | Summon raven pet |
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Friend of Bears | Pet | 14 | 217 | n/a | Summon bear pet |
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Friend of Bears (Black Bear) | Pet | 14 | 217 | n/a | Summon bear pet |
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Friend of Bears (Blackpaw-bear) | Pet | 14 | 217 | n/a | Summon bear pet |
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Friend of Bears (Polar Bear) | Pet | 14 | 217 | n/a | Summon bear pet |
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Friend of Bears (Tundra Cub) | Pet | 14 | 217 | n/a | Summon bear pet |
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Friend of Bears (Weathered-bear) | Pet | 14 | 217 | n/a | Summon bear pet |
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Friend of Bears (Wildpaw-bear) | Pet | 14 | 217 | n/a | Summon bear pet |
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Lynx-speech | Pet | 30 | 217 | n/a | Summon lynx pet |
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Lynx-speech (Grey Lynx) | Pet | 30 | 217 | n/a | Summon lynx pet |
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Lynx-speech (Mountain Lynx) | Pet | 30 | 217 | n/a | Summon lynx pet |
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Lynx-speech (Onyx Lynx) | Pet | 30 | 217 | n/a | Summon lynx pet |
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Lynx-speech (Spotted Lynx) | Pet | 30 | 217 | n/a | Summon lynx pet |
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Lynx-speech (Tundra Lynx) | Pet | 30 | 217 | n/a | Summon lynx pet |
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Eagle-friend (Legendary) | Pet | 45 | 217 | n/a | Summon eagle pet |
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Eagle-friend (Ashen-eagle) (Legendary) | Pet | 45 | 217 | n/a | Summon eagle pet |
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Eagle-friend (Ember-eagle) (Legendary) | Pet | 45 | 217 | n/a | Summon eagle pet |
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Eagle-friend (Snowcrest-eagle) (Legendary) | Pet | 45 | 217 | n/a | Summon eagle pet |
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Eagle-friend (Tundra-eagle) (Legendary) | Pet | 45 | 217 | n/a | Summon eagle pet |
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Friend of Feline Hunters | Pet | 56 | 217 | n/a | Summon sabertooth cat pet |
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Friend of Feline Hunters (Deep-wood Sabercat) | Pet | 56 | 217 | n/a | Summon sabertooth cat pet |
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Friend of Feline Hunters (Dusky Sabercat) | Pet | 56 | 217 | n/a | Summon sabertooth cat pet |
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Friend of Feline Hunters (Grey Sabercat) | Pet | 56 | 217 | n/a | Summon sabertooth cat pet |
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Friend of Feline Hunters (Onyx Sabercat) | Pet | 56 | 217 | n/a | Summon sabertooth cat pet |
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Friend of Feline Hunters (Spotted Sabercat) | Pet | 56 | 217 | n/a | Summon sabertooth cat pet |
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Friend of Feline Hunters (Striped Sabercat) | Pet | 56 | 217 | n/a | Summon sabertooth cat pet |
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Friend of Nature (Legendary) | Pet | 58 | 217 | n/a | Summon bog-guardian pet |
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Friend of Nature (Mountain-guardian) (Legendary) | Pet | 58 | 217 | n/a | Summon bog-guardian pet |
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Friend of Nature (Swamp-guardian) (Legendary) | Pet | 58 | 217 | n/a | Summon bog-guardian pet |
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Friend of Nature (Tundra-guardian) (Legendary) | Pet | 58 | 217 | n/a | Summon bog-guardian pet |
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Combat Summoning (Legendary) | Pet | 58 | n/a | n/a | Allows summoning in Combat |
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Commune with Nature | Pet | 70 | 217 | n/a | Summon spirit of nature pet |
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Commune with Nature (Spirit Bear) | Pet | 70 | 217 | n/a | Summon spirit of nature pet |
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Commune with Nature (Spirit Boar) | Pet | 70 | 217 | n/a | Summon spirit of nature pet |
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Commune with Nature (Spirit Cub) | Pet | 70 | 217 | n/a | Summon spirit of nature pet |
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Commune with Nature (Spirit Lynx) | Pet | 70 | 217 | n/a | Summon spirit of nature pet |
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Commune with Nature (Spirit Raven) | Pet | 70 | 217 | n/a | Summon spirit of nature pet |
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Commune with Nature (Spirit Sabre-cat) | Pet | 70 | 217 | n/a | Summon spirit of nature pet |
(Non-combat Pets)*
| Ability | Category | Level | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|
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Bird-speech | Pet | 29 | 217 | n/a | Summon non-combat sparrow pet |
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Cat-speech | Pet | 29 | 217 | n/a | Summon non-combat cat pet |
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Dog-speech | Pet | 29 | 217 | n/a | Summon non-combat dog pet |
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Fox-speech | Pet | 29 | 217 | n/a | Summon non-combat fox pet |
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Frog-speech | Pet | 29 | 217 | n/a | Summon non-combat frog pet |
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Rabbit-speech | Pet | 29 | 217 | n/a | Summon non-combat hare pet |
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Snake-speech | Pet | 29 | 217 | n/a | Summon non-combat snake pet |
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Squirrel-speech | Pet | 29 | 217 | n/a | Summon non-combat squirrel pet |
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Turtle-speech | Pet | 29 | 217 | n/a | Summon non-combat turtle pet |
- The in-game Skill Panel displays combat and non-combat pets in the same category.
Fury of Nature
| Ability | Category | Level | Morale Cost | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|---|
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Burning Embers | Damage + DoT + Slow | 1 | 181 | 30m | Fire damage and DoT, slow | |
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Gust of Wind | Damage + Debuff | 8 | 188 | 144 | 40m | AoE frost damage, miss chance debuff |
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Cracked Earth | Damage + delayed Root | 14 | 188 | 144 | 25m | AoE fire damage, delayed root |
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Light of the Rising Dawn | Damage + Stun | 18 | 188 | 144 | 30m | Light damage, stun |
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Ents go to War (Legendary) | Damage + Stun | 41 | 188 | 144 | 15m | AoE fire damage, stun |
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Lightning Storm | Damage | 50 | 188 | 572 | 25m | Massive AoE Lightning damage |
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Improved Burning Embers | Damage + DoT + Slow | 74 | 181 | 30m | Fire damage with DoT and slow, stacks with itself |
Healing and Motivation
| Ability | Category | Level | Morale Cost | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|---|
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Inner Flame | Heal + Threat transfer | 4 | 160 | 40m | Transfer Power to Morale, Transfer Threat to pet | |
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Beacon of Hope | Heal | 8 | 188 | 203 | 25m | Heal ally/pet |
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Improved Inner Flame | Heal | ? | 160 | Transfer Power to Morale for yourself and nearby allies -- requires Improved Inner Flame |
Lore of the Second Age
| Ability | Category | Level | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|
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Fire-lore | Debuff | 12 | 108 | 40m | AoE debuff enemies' melee attacks |
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Wind-lore | Debuff | 12 | 456 | 40m | AoE debuff enemies' ranged attacks |
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Knowledge of the Lore-master | Inspect + Debuff | 20 | 284 | 40m | Inspect enemies strengths and weaknesses, decrease enemy's resistances |
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Herb-lore | Root | 36 | 456 | 40m | AoE root enemies |
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Frost-lore | Debuff | 40 | 108 | 40m | AoE debuff enemies' tactical attacks |
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Air-lore | Buff | 44 | 217 | 25m | Buff target to reflect some damage taken |
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Storm-lore | Damage + Stun | 48 | 572 | 5.2m | AoE damage, stun |
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Continual Air-lore | Buff | 64 | 3 per second | 25m | Buff target to reflect damage for an infinite duration |
Lost Knowledge
| Ability | Category | Level | Morale Cost | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|---|
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Test of Will | Damage + Stun | 6 | 188 | 124 | 40m | Light damage, stun |
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Blinding Flash | Daze | 10 | 108 | 40m | Daze enemy | |
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Improved Blinding Flash | Daze | ? | 108 | 40m | Daze enemy -- requires Fast Loader trait equipped | |
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Power of Knowledge | Debuff | 16 | 40m | Transfers Power from target to you | ||
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Bane Flare | Daze | 18 | 108 | 10.2m | 15s Daze on the Dead | |
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Wisdom of the Council | Heal + Buff | 20 | Restore Morale on self, reflecting damage buff | |||
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Share the Power | Heal | 22 | 988 | 25m | Transfer Power from you to ally | |
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Warding Knowledge | Debuff | 26 | 217 | Create a circle that debuffs the Dead and Unseen within it | ||
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Back from the Brink | Res | 32 | 144 | 5m | Revive a defeated ally | |
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Call to the Valar | Reset cooldowns + Buff | 34 | 228 | Reset certain skill cooldowns, prevent induction setbacks | ||
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Improved Warding Knowledge | Debuff | 38 | 217 | Create a circle that debuffs the Dead, Unseen, Creatures of Nature and Spiders and Insects within it | ||
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Advanced Warding Knowledge | Debuff | 40 | 217 | Create a circle that debuffs the Dead, Unseen, Creatures of Nature, Spiders and Insects and Drake-kind within it | ||
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Ancient Craft | Debuff | 42 | 456 | 10m | Decrease enemies' armour | |
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Sticky Tar | Debuff + Slow | 46 | 217 | Create an area that slows enemies and increases any fire damage they take | ||
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Dispel Corruption | Corruption Removal | 52 | 110 | 25m | Remove corruptions from enemy | |
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Sticky Gourd | Damage | 60 | 174 | 25m | Fire damage | |
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Improved Sticky Gourd | Damage + DoT | 60 | 174 | 25m | AoE fire damage, DoT -- requires Improved Sticky Gourd trait equipped |
Melee Skills
| Ability | Category | Level | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|
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Staff-strike | Damage | 1 | 174 | 2.5m | Weapon damage |
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Improved Staff-strike | Damage + (Stun) | 174 | 2.5m | Weapon damage, possible stun -- requires Master of the Staff trait equipped | |
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Staff-sweep | Damage + (Heal) | 28 | 200 | 5.2m | AoE Weapon damage, power restore when Flanked! is on |
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Improved Staff-sweep | Damage + (Heal) + Buff | 68 | 200 | 5.2m | AoE Weapon damage, power restore when Flanked! is on, fire damage buff on self |
Signs of Ancient Magics
| Ability | Category | Level | Power Cost | Range | Description | |
|---|---|---|---|---|---|---|
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Sign of Power: Command | Debuff | 1 | 108 | 40m | Decreases enemy parry rating and attack duration |
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Sign of Battle: Wizard's Fire | DoT + (Heal) | 2 | 108 | 40m | DoT, heal self if cast while Flanked! is active |
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Sign of the Wild: Rage | Buff | 4 | 108 | 40m | Buff pet attack duration and increase pet threat |
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Sign of the Wild: Protection | Buff | 6 | 108 | 40m | Buff pet defense |
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Sign of Power: Righteousness | Cure + Buff | 24 | 108 | 40m | Cure silence, grant combat state immunity |
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Sign of Power: Vigilance | Buff | 32 | 108 | 40m | Increase stealth detection |
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Improved Sign of Battle: Wizard's Fire | DoT + (Heal) | 54 | 108 | 40m | DoT, heal self if cast while Flanked! is active |
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Sign of Power: See All Ends | Debuff | 58 | 108 | 40m | Debuff enemy's critical rating |
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Improved Sign of Power: Command | Debuff | 66 | 108 | 40m | AoE decreases enemy parry rating and attack duration |
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Improved Sign of the Wild: Rage | Buff | 72 | 108 | 40m | Buff pet attack duration, damage and increase pet threat |
Passive Skills
Armour Proficiencies
| Weapon | Category | Level | Cost | Description | |
|---|---|---|---|---|---|
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Light Armour | 1 | Starting proficiency | Allows use of light armour |
Base Passive Skills
Combat Characteristics
| Name | Level | Cost | Description | |
|---|---|---|---|---|
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Ancient Wisdom | 28 | 78 |
Increases your Will stat by +(Level). |
Instrument Proficiencies
| Name | Level | Description | |
|---|---|---|---|
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Specialized Equipment | 1 | Allows use of specialized equipment |
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Clarinet Use | 1 | Allows use of clarinets |
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Lute Use | 1 | Allows use of lutes |
Misc. Passive Skills
| Name | Level | Cost | Description | |
|---|---|---|---|---|
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Books of Lore | 20 | 40 |
Allows the use of books of lore |
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Friend of the Wild | 29 | n/a | Allows the use of non-combat companions |
Weapon Proficiencies
| Weapon | Category | Level | Cost | Description | |
|---|---|---|---|---|---|
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Two-handed Staves | 2H | 1 | Starting proficiency | Allows use of two-handed staves |
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One-handed Swords | 1H | 45 | n/a | Allows use of one-handed swords -- requires Sword and Staff trait equipped |
Pet Skills
For the lore-masters pets' skills see pets.
Trait Sets
All Lore-master Traits cost 11
25
to slot.
The Keeper of Animals
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
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Dúnadan-learning | You are well versed in the knowledge of the Dúnedain and their signs, allowing you to increase their duration and effectiveness. This includes: Sign of Power: Righteousness and Sign of Power: Vigilance. Sign of Power: Righteousness: -2s cooldown +30s duration Sign of Power: Vigilance +2 stealth detection +240s duration |
20 | Use Signs of Power or Battle 1,000 times (100/day) |
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Master of Beasts | Your knowledge of the Signs of the Wild gives you greater control over them, increasing their effectiveness as well as allowing both Signs at the same time. This also enables these signs to remove poison, fear, wound, and disease effects from your companion. Sign of the Wild: Protection: -5% Incoming Damage Sign of the Wild: Rage: +5% Damage Signs of the Wild: No longer mutually exclusive & Cure Poison, Fear, Wound, Disease debuffs from Companions |
6 | Use Sign of Protection 500 times (175/day) |
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Improved Flanking | Working in tandem with your Companion, when you use your Sign of Battle on a Flanked target you are able to share your healing with the target of your Air-lore. Sign of Battle: Wizard's Fire: On Flanked, heals your Air-lore target |
8 | Use Sign of the Wild: Rage 300 times (60/day) Labelled as Beast-lore in the Deed Log |
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Hardy Companion | The Power of your Companions is increased. Your companions have the following bonuses: +1 Level, +5% Morale, +5% Power, +2% Attack Speed, +2% Outgoing Damage, +1% Critical Chance, +2% Block Chance, +2% Parry Chance, +2% Evade Chance, +1 Stealth, +1 Stealth Detection |
15 | Complete the class quest A Well-ordered Mind |
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Light of Hope | Beacon of Hope has a lower Morale cost, recovers faster and has a shorter cast time. -40% Beacon of Hope Morale Cost -10s Beacon of Hope Cooldown -1s Beacon of Hope Induction |
8 | Use Beacon of Hope 600 times (120/day) |
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Healer | You gain a number of bonuses to your healing and restorative skills. -15% Healing, Cure, and Power Restoration Skills Power Costs -50% Healing Skills Induction +10% Healing |
10 | Heal your fellows with Knowledge of Cures 250 times (40/day) |
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Proof against All Ills | Your Knowledge of Cures works on all fellowship members within an area-of-effect. | 30 | Use Knowledge of Cures 300 times (30/day) |
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Improved Inner Flame | Inner Flame now affects nearby fellows, but no longer transfers threat. Affects nearby Fellows No longer transfers Threat |
60 | Use Inner Flame 150 times |
Master of Nature's Fury
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
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Flame of Anor | Your fire-based skills inflict 10% greater damage. | 30 | Complete the class quest A Lore-master's Will |
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Tactically Adept | You are able to deliver your Sticky Gourd attack more quickly. Sticky Gourd: -50% Induction Time |
30 | Use Burning Embers or Sticky Gourd, or either of the Improved versions of these skills 500 times Labelled as Magic Adept in the Deed Log |
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Master of the Staff | Staff-strike is more damaging, deals Light damage, will stun opponents on a Critical Hit and will do bonus damage against flanked enemies. Your training also makes you more confident in battle. +5% Maximum Morale Staff-strike: +25% Damage, +20% Critical Chance, +50% Critical Damage, +50% Devastate Damage, 5s Stun on Critical Hit, Extra Damage on Flank, Deals Light Damage |
1 | Use Staff-strike against your foes 600 times (200/day) |
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Harmony with Nature | Reduces power costs and the casting time of your overt displays of nature's wrath. This includes: Cracked Earth, Gust of Wind, Burning Embers, Light of the Rising Dawn, Lightning Storm and Ents go to War. Fury of Nature Skills: -15% Power Cost, -25% Induction Time |
22 | Use Cracked Earth 400 times (60/day) |
| |
Awareness of Body | This gives you a reduction to the morale costs on overt displays of nature's wrath. This includes: Cracked Earth, Gust of Wind, Test of Will, Light of the Rising Dawn, Lightning Storm and Ents go to War. Fury of Nature Skills: -40% Nature's Wrath Skills Morale Cost |
20 | Use Wisdom of the Council 100 times (15/day) |
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Knowledge of the Past | All of your skills have a chance to restore a small amount of Power. 20% chance to gain 50-55 Power -3% Tactical Skills Power Cost |
30 | Use Share the Power 300 times (30/day) |
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Improved Sign of Battle | Your understanding of the Sign of Battle has increased, lending some increased power to your secret sign. +25% Sign of Battle: Wizard's Fire Damage |
50 | Strike with Sign of Battle: Wizard's Fire 750 times (75/day) |
| |
Knowledge of Storms | Your knowledge of Storms has increased causing you to make your Lightning attacks more dangerous. +25% Lightning Skill Damage |
48 | Strike with Storm-lore 250 times (25/day) Labelled as Improved Storm-lore in the Deed Log |
The Ancient Master
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
| |
Deep Lore | Your knowledge of herbs, fire, frost, and wind are unmatched, increasing your ability to use them. +5 Targets of Lore Skills |
10 | Use your Lore Skills against enemies 500 times (100/day) Use Fire-lore, Wind-lore or Herb-lore |
| |
Power and Wisdom | Your Power of Knowledge skill is significantly improved; lasting longer, draining more power, and having a shorter cooldown. -10s Cooldown +8s Duration +100% Power Drain |
6 | Draw Power from your enemies 250 times (85/day) Use Power of Knowledge |
| |
Fast Loader | You have perfected the art of mixing blasting powder faster and making it harder to be resisted. Blinding Flash: -(Level × 12) Target Resistance Induction Removed |
20 | Use Blinding Flash against your enemies 400 times (60/day) Labelled as Subtlety of Wisdom in the Deed Log |
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The Secret of Tar | Your Sticky Tar has its induction and cooldown reduced. -50% Induction Time -30s Cooldown |
50 | Strike with Sticky Tar 250 times (25/day) |
| |
The Study of Wind-lore | You've learned to make your Wind-lore and Gust of Wind more effective. Wind-lore: -10% Ranged Damage Gust of Wind: +3% Miss Chance |
30 | Strike with Gust of Wind 1,000 times (100/day) |
| |
The Study of Fire-lore | You've learned to make your Fire-lore more effective. +5% Fire Lore Miss Chance |
40 | Strike with Fire-lore 350 times |
| |
Improved Sign of Power: Command | Your keen understanding of the Sign of Power: Command, means you can now harm the evade and block chances of your foes. | 40 | Strike with Sign of Power: Command 350 times |
| |
The Study of Frost-lore | You've learned to make your Frost-lore more effective. -5% Tactical Damage +50% Induction Duration |
40 | Strike with Frost-lore 350 times |
Set Bonuses
- The Keeper of Animals
- Dúnadan-learning
Master of Beasts
Improved Flanking
Hardy Companion
Light of Hope
Healer
Proof against All Ills
Improved Inner Flame - 2 Equipped:
+10% Inner Flame Healing - 3 Equipped:
-5% Sign of the Wild: Rage - Attack Duration
-5s Knowledge of Cures Cooldown - 4 Equipped:
100% chance for Air-lore Damage Mitigation
-5% Sign of the Wild: Protection - Incoming Damage
-5% Sign of the Wild: Rage - Attack Duration
+600s Sign of the Wild Duration
-60s Inner Flame Cooldown
- Master of Nature's Fury
- Flame of Anor
Tactically Adept
Master of the Staff
Harmony with Nature
Awareness of Body
Knowledge of the Past
Improved Sign of Battle
Knowledge of Storms - 2 Equipped:
+5% Fire Skill Damage - 3 Equipped:
+15% Fire Skill Damage
+5% Tactical Damage
-180s Cooldown of Ents go to War
-10s Blinding Flash Duration - 4 Equipped:
+15% Fire Skill Damage
+10% Tactical Damage
-15s Cooldown of Light of the Rising Dawn
-15s Blinding Flash Duration
- The Ancient Master
- Deep Lore
Power and Wisdom
Fast Loader
The Secret of Tar
The Study of Wind-lore
The Study of Fire-lore
Improved Sign of Power: Command
The Study of Frost-lore - 2 Equipped:
+2 Bane Flare Targets - 3 Equipped:
Cracked Earth's root applies 5 seconds earlier. - 4 Equipped:
Warding Knowledge now works on additional genera.
Legendary Traits
All Legendary Traits cost 101
25
to slot.
| Name | Description | Level | Deed/Quest | |
|---|---|---|---|---|
| |
March of the Ents | Only the Eldar and Wizards rival your knowledge or nature. You are able to bring down the wrath of the natural world upon your foes. Skills Earned: Ents go to War |
39 | Find pages of the book Of Leaf and Twig |
| |
Noble Savage | Your companions have better morale, attack increase, raised critical chances, increased stealth detection, increased stealth and greater defensive capabilities. You must resummon the companion for this to take effect. Your companions have the following bonuses: +10% Morale +10% Power +5% Attack Speed +15% Outgoing Damage +5% Critical Chance +1% Block Chance +1% Parry Chance +1% Evade Chance +1 Stealth +1 Stealth Detection Immune to Knockback |
39 | Find pages of the book The Book of Beasts |
| |
Sword and Staff | You now may dual wield sword and staff as well as gaining some improved skill in melee. This enables you to use sword. This allows the dual wielding of weapons. +300 Maximum Morale +[Level x 8] Parry Rating +[Level x 8] Evade Rating +15% Melee Damage |
39 | Find pages of the book Lore of the Blade |
| |
Eagle-friend | You are a friend of the Eagles and may summon one to aid you. Skills Earned: Eagle-friend |
45/50 | Complete the class quests Articles of Mystery and Implements of Knowledge, then A Lesson from Lord Elrond |
| |
Nature-friend | You are a friend of the Nature Dwellers and may summon one to aid you. Skills Earned: Friend of Nature Combat Summoning Requires: 5 traits in The Keeper of Animals line slotted. |
58 | Get the book The Book of Nature Requires: Kindred Standing with Iron Garrison Guards |
| |
Improved Sticky Gourd | This trait makes your Sticky Gourd into a lasting AOE hotspot. Requires: 5 traits in Master of Nature's Fury line slotted. |
None | Complete The Mines of Moria epic books |
| |
Force of Will | Your Sign of Power: See All Ends magnitude has increased. This also increases the duration of Fire-lore, Frost-lore, Sign of Power: Command, Sign of Power: See All Ends, and Ancient Craft. +30s Duration -[Level x 20] Critical Hit Chance Requires: 5 traits in The Ancient Master line slotted. |
58 | Complete The Path of the Ancient Master quests |
Notes
Some Lore-master abilities have a Morale cost as well as a Power cost. Because of this, and also because of his light armour, he must rely on his crowd-control, pets, debuffs, and intermittent self-heals to supplement his ability to take damage. The relative morale cost does not keep pace with the increase in morale as characters advance, making this more of a problem at low levels than at high levels.
Tactics
Some useful tactics when playing a Lore-master:
- Link break: if facing a target surrounded by mobs that are likely to assist, a cunning Lore-master can manage to fight just the intended target, and not any of the adds.
- Start out by casting Blinding Flash on the mob from the maximum possible distance, then turn around and run. Once the adds have stopped pursuing you, return. After 30s have passed the dazed mob will be free and will attack you -- but the adds will not follow.
- Daze against single target: even if fighting just one target, it can be useful to use Blinding Flash. In the 30 seconds that pass you can use Inner Flame to heal up, or wait for skill cooldowns to expire. Or if it comes to worst, run. Be careful not to leave a DoT (e.g. Burning Embers) on the target, as that will break the daze.
See Also
- Class Guides -- Even though not updated since 2008, see especially:
- The Lord of the Rings Online Lore Master Guide by Lotro Info - The useful basic information of lore master class. Traits, skills, magic, builds, and pets are featured in the guide.