Item:Gift of the Carrock

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Gift of the Carrock-icon.png
  Gift of the Carrock
  • Special
     
     
  • "A gift from the Carrock to the Free Peoples. Holding this at Ost Ringdyr grants boons to the forces of the Free Peoples in the Ettenmoors. Holding this at Dâr-gazag alongside the Fragment of Mordírith's Crown enhances the forces of Angmar within the Ettenmoors."
     

Item Information

One of two Artifacts found in the Ettenmoors.

When this second Artifact, A Gift of the Carrock is also possessed by the Free Peoples a bonus (A Quiet Calm) is granted to the Peoples of Eriador.

Holding this at Dâr-gazag allows the Army of Angmar to quest for the Fragment of Mordírith's Crown.

Artifacts

These two artifacts have an importance to Eriador which is all their own. They represent the forces of Good and the forces of Evil. The Free Peoples, led by Captain-General Lainedhel, are out to crush the Army of Angmar within the Ettenmoors and stem the war from spilling further south.

The two artifacts are a Fragment of Mordírith's Crown for monster players and The Gift of the Carrock for players. The Gift of the Carrock is meant to inspire the Free Peoples in the Ettenmoors as much as the Fragment of Mordírith's Crown is meant to inspire the Army of Angmar there.

To capture an artifact, you must first control your faction’s artifact; if you don’t control your artifact, you must recapture it before you can attempt to control your opposition’s artifact. You will not be allowed to attempt to capture an artifact that you cannot claim. Capture is done by taking the artifact from the holding location at your opposition’s main keep and delivering it to the Artifact Room (Flag room) within your own main keep. (Ost Ringdyr for the Freeps or Dâr-gazag for the Creeps.}

Players and monster players who don the role of artifact bearer are unable to use stealth or speed-increasing skills and can attack and use most skills as normal. Artifacts, however, are items of extreme power and grant the bearer some bonuses as well. The bearer of an artifact gains a slight boost to their speed and they are made immune to all negative combat effects – no stuns, no speed modification, no knockdowns, no conjunctions. The power of the artifact is so great that it infuses the bearer with these abilities. Bearers will be recognizable from a fair distance as the artifact will appear not on their person but as a visible effect over their head.

Once captured, an artifact will remain in your faction’s possession until captured by the enemy, and once taken, an artifact bearer has thirty minutes to deliver the artifact to their main keep. If the bearer is slain, the artifact will leave the world until those thirty minutes have expired and will then return to the current owner’s main keep.

Ex. The monster players lost the Fragment of Mordírith's Crown to the players and are on a mission to get the artifact back. Nidor the enterprising Weaver is chosen to bear the artifact on the return trip to Dâr-gazag. Along the way, the defense force around Nidor is picked apart and the spider is, sadly, defeated near the Steps of Gram. The excursion took twenty minutes to complete. Ten minutes after defeat the artifact reappears, safely, behind the gate at Ost Ringdyr and the monster players must now mount another assault.

Benefits of Control

Free Peoples controlling both the Fragment of Mordírith's Crown and The Gift of the Carrock provide all players within any region of Eriador – except instances and the Ettenmoors – with the following:

Control of Tol Ascarnen in addition to these two artifacts provides all players within any region of Eriador – except instances and the Ettenmoors – with the following instead of A Quiet Calm:

Control of these two artifacts and the Five locations: Tol Ascarnen, Tírith Rhaw, Lugazag, Isendeep Mine, and the Grimwood Lumber Camp, provides all players within any region of Eriador – except instances and the Ettenmoors – with the following instead of A Quiet Calm and/or Peace and Quiet:

  • A 5% reduction in combat related item wear
  • +50 Maximum Morale

Control of Control of these two artifacts and all locations in the Ettenmoors provides all players within any region of Eriador – except instances and the Ettenmoors – with the following instead of A Quiet Calm and/or Peace and Quiet:

  • Enhanced Abilities:
    • A 10% chance of item wear'
    • +100 Maximum Morale
    • +5% Out of Combat Run Speed