Improved Warding Knowledge
- Induction: 2s
- Your knowledge of warding lore enables you to create an area that is the bane of certain creatures, creating a sanctified area where they will take more damage from tactical skills and have an increased miss chance. This last for one minute. Affects the Dead, Unseen, Creatures of Nature, and Insects.
- +2% Miss Chance
+10% Incoming Tactical Damage
- Duration: 1m
- Cost: ... Power
- Cooldown: 1m
Using this skill creates a Warding Lore hotspot that affects enemies of the appropriate genera within it.
Warding Knowledge creates a "hotspot" in the form of a circle on the floor, that affects all enemies of the correct genus within it, increasing their miss chance and their incoming tactical damage. The circle of Improved Warding Knowledge is green and works on The Dead, the Unseen, Creatures of Nature and Spiders and Insects by default.
Other versions of Warding Knowledge affect either less or additional genera. For an overview of which skill affects what, see Warding Lore.