Improved Inner Flame

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Water-lore (Effect)-icon.png
 Improved Inner Flame
  • Tactical Skill
  • Channel Duration: 16s
  • You can transfer some of you Power to Morale for nearby fellows.
  • Heals ... Morale every 1 second.
  • Cost: ... Power
  • Cost: ... Power Per Second
  • Channeled Skill
  • Cooldown: 3m

Values

Level Power cost Power cost per second  
12 27 2
13 29 2
14 31 2
15 32 2
16 34 2
17 36 2
18 37 2
19 39 2
20 41 2
21 42 2
22 44 2
23 46 2
24 47 2
25 49 2
26 50 2
27 52 -
28 54 -
29 55 -
30 57 -
31 59 -
32 61 -
33 62 -
34 64 -
35 66 -
36 68 -
37 69 -
38 71 -
39 73 -
40 75 -
41 76 -
42 78 -
43 79 -
44 81 -
45 83 -
46 84 -
47 86 -
48 88 -
49 89 -
50 91 -
51 93 -
52 94 -
53 96 -
54 98 -
55 99 5
56 101 -
57 103 -
58 105 -
59 106 -
60 108 -
61 110 -
62 112 -
63 113 -
64 115 -
65 117 6
66 120 6
67 125 6
68 129 6
69 133 6
70 138 6
71 142 6
72 146 6
73 151 6
74 156 7
75 160 7

General Information

Class: Lore-master

Level: 60?

Training Price: n/a

Trait: Improved Inner Flame

Traits

The trait Healer increases the healing of this skill by 10%, and reduces the induction by 50% and the power cost by 15%.
The trait Knowledge of the Past enhances this skill by giving it 20% chance to restore 50-55 power.
The trait set bonus for The Keeper of Animals (2) increases the healing of this skill by 10%.

Interactions

The Lore-masters Book Legacy Inner Flame Base Healing increases the healing of this skill by up to 50%.

Tactical Information

Improved Inner Flame heals yourself and all nearby fellows. Since it is a Channeled Skill, you cannot use any other skills, like debuffing skills, for the duration of the channel. The channel is quite long and the healing per second not very high, so it is almost always only worth using if (almost) all of your fellows need healing.

Note that Improved Inner Flame can only be used when you have a pet summoned.